RimWorld

RimWorld

Medieval Kingdoms: the Mongols
15 kommentarer
死Shogun剣 10. nov. kl. 6:59 
Any chance for japanese or china faction?
Kastras 9. nov. kl. 10:09 
Fair enough, it's not everyones favorite playstyle. Thanks for the Info.
Life Lover 7. nov. kl. 1:10 
Iz thad mongorians?
Athelas  [ophavsmand] 6. nov. kl. 12:25 
Unfortunately not.
Kastras 6. nov. kl. 8:22 
Thanks for the mod, it’s awesome. Since it doesn’t say so in the text, I assume its not CE compatible?
ꑭ¦KLIM|FOX¦ꑭ 6. nov. kl. 3:33 
Now we are waiting for a new renewal of the Ruthenian people, or at least one connected to the Principality of Lithuania with all the religions and peoples that were part of this state:steamfacepalm:
Athelas  [ophavsmand] 6. nov. kl. 2:23 
There is a custom base for Mongols, I just did not add it in the description. It is a basic Mongol Yurt.
0Heartbleed0 5. nov. kl. 21:52 
@Hydra it's probably like for other faction he slowly update them all :D
HYDRA 5. nov. kl. 15:58 
No more factions with custom bases? I remember you used to be really good at adding that.
Athelas  [ophavsmand] 3. nov. kl. 9:07 
@Ischyaboi
They have no other behavior than standard Rimworld pawns. If you set up a mod that changes AI kiting behavior they will be influenced by it.
Dauntless1942 2. nov. kl. 19:07 
epic
The Blind One 2. nov. kl. 15:28 
Not the mongols! 😱
jonahgoats3 2. nov. kl. 12:09 
MONGILIAAAAAAAAAAAAAAAA
uǝƃǝɹ 2. nov. kl. 9:17 
are we get ck3 in Rimworld before GTA VI?
Ishchyaboi 2. nov. kl. 9:02 
Do horse archers effectively kite when mounted? Or would we need to add Run N' Gun to get that absolutely soul-crushing effect of being unable to catch them as they kill my favorite knights with arrows?