Half-Life 2

Half-Life 2

Water Hazards Re-Edited (Combine Stations and Warehouses)
28 kommentarer
Monki  [ophavsmand] 10. nov. kl. 18:14 
:steamhappy:
Monki  [ophavsmand] 10. nov. kl. 18:14 
Oh, hi, I wanted to let you know that I've fixed the problem with the Worker not running across the bridge and that I've got more props, so I'll focus on decorating the Canal Route and Water Hazards.
Monki  [ophavsmand] 7. nov. kl. 19:07 
Oh right, I forgot about that folder.
daniel.88.00 7. nov. kl. 19:04 
Thx for adding my ideas this update! :steamhappy: unfortunatlly one of the helipad props is an error but still thanks for adding my ideas!
the glue eater 5. nov. kl. 16:17 
love the refrence in the first image
player.mdl 5. nov. kl. 11:26 
cool also can you change d1_canals_01 a bit where you encounter the two cops later and wander a bit without combat?
and once you do face the two cops, they only have stunsticks with the stairscop only being armed (but with arrest flag)
since i play it with slower paced
Dr. Scondon Breenman From HL3 5. nov. kl. 11:13 
could you add a version that replaces canal_01 and adds a BIG warehouse there
Monki  [ophavsmand] 3. nov. kl. 18:14 
the worker that doesn't run even though it has the script sequence programmed
daniel.88.00 3. nov. kl. 18:09 
What was the update?
Monki  [ophavsmand] 3. nov. kl. 17:27 
I think I know why the script sequences aren't running, so I'll see if I can fix it by today or tomorrow.
Monki  [ophavsmand] 1. nov. kl. 15:22 
🫩
Dr. Scondon Breenman From HL3 1. nov. kl. 14:42 
The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking The canal 08 is leaking
marcos.a.feijo 1. nov. kl. 14:18 
Okay, cool, no problem my friend, I will wait for the mod of my order and suggestion and idea.
Monki  [ophavsmand] 1. nov. kl. 10:41 
I'll see what I can do with the episodes.
marcos.a.feijo 1. nov. kl. 10:29 
ok, thanks, Monki, and don't forget all the maps from Half-Life 2, Episode One and Episode Two and Lost Coast (Tech Demo), Right?.
Monki  [ophavsmand] 1. nov. kl. 9:24 
The maps for Anticitizen-One and Follow Freeman have been edited, as has Entanglement, Ravenholm, but only the mine entrance and exit, and I'm missing Nova Prospekt which needs construction ideas :steamhappy:
marcos.a.feijo 1. nov. kl. 8:57 
you could do in future the Re edited Nova prospekt, Ravenholm, Citadel, City-17, Black Mesa East, Dark Energy, Highway 17, Sandtraps, route kanal, red letter day, anticitizen one, follow freeman!, our benefectors, etc, and all Chapters of Episode One, Episode Two and the Chapter of Lost Coast (Tech Demo), It got kind of long, I know, sorry for the length, but I was just giving ideas and suggestions.
Monki  [ophavsmand] 1. nov. kl. 6:58 
@ceebee Well, it's lucky that at least the warehouse workers are functioning without problems

The strangest thing is the worker at the first station; it worked perfectly in Hammer, but when I played it in HL2 for the screenshots, it stopped working.

Almost the same thing happened to me when I edited a map of City 17 where Alyx had the animations from a previous section while performing other sequences, but it was fixed with a second game
daniel.88.00 1. nov. kl. 6:20 
Wow this looks cool time to do another playthrough of Water Hazard!
ceebee 1. nov. kl. 5:06 
the bridge worker doesn't work for me, but the warehouse ones do
Боуньк 1. nov. kl. 3:22 
Thank you!
Sharkivan5 1. nov. kl. 1:08 
Cant wait for Re edited Nova prospekt
eidonabramm 1. nov. kl. 0:50 
sure.
Monki  [ophavsmand] 1. nov. kl. 0:50 
I'll need your help since the Highway 17 maps are very large; you can contribute your ideas in the mod forum. :steamhappy:
eidonabramm 1. nov. kl. 0:48 
I love this cant wait for this to be don to highway 17.
Monki  [ophavsmand] 1. nov. kl. 0:42 
It's a bug where the sun's rays pass through a small part of a closed space

I think I explained it well, I don't want to be the new Overcharged
Tobias 1. nov. kl. 0:24 
...Sun leak?
Monki  [ophavsmand] 1. nov. kl. 0:11 
okay, its already 4 am and if you see errors models anywhere, its because of lack of sleep and not paying attention when moving folders