Left 4 Dead 2

Left 4 Dead 2

Foliage Mod🌿
41 kommentarer
COMPANION CUBE  [ophavsmand] 6. nov. kl. 0:41 
They are cyberbullied you, huh? Well, I don't know, turn off the computer, I don't know, just get the hell out of here:D
My mod affects about ~50 models and I tested every single map in every campaign in vanilla game (dont care about custom maps). btw I played with this mod for about a year before publishing it without any issues...
bro this foliage mod SUCKS. it broke like 3 of my maps, one straight up crashed my game, and now mods that never conflicted before are all fighting eachother. i spent like 30 mins tryna fix my load order for NOTHING. the change is barely noticable too, like wow 2 more bushes and a tree?? waste of time. mod maker clearly didnt test anything or just dont care. feels lazy as hell and just breaks more than it adds. 0/10 uninstalling forever.
sssssspppp 5. nov. kl. 4:45 
可以
R&R 4. nov. kl. 9:20 
Real good mod
T626 4. nov. kl. 9:07 
@Jakiy Also, the reason why I'm bringing these mod conflicts with the other mods I love sm up is because I just want the author, you, and everybody else to be aware of them. And maybe some day later update his/or her mod so that they don't have these conflicts. When they want to that is! 100% :steamthumbsup:
T626 4. nov. kl. 8:36 
Good advice! Thank you @Jakiy.
pink heart shiho 4. nov. kl. 7:41 
hmm, I'll try to look into it
COMPANION CUBE  [ophavsmand] 4. nov. kl. 7:38 
This is a problem from another mod
pink heart shiho 4. nov. kl. 7:00 
https://imgur.com/a/vEWTSAm
death toll has pink texture
Jakiy 4. nov. kl. 5:38 
@T626 Conflicting is not really a big issue. It just means these mods have some files in common, the game just dozen know which mod to prioritize. You can manage them in your addon manager tab. The one that you like least, you can put them below this mod, so it only will use the part that this mod don't have it. In most cases, that step already enough. But if using this mod cause other mods to stop working, then you may have to do manual unpack and repack the mod again in order to fix.
T626 3. nov. kl. 23:57 
COMPANION CUBE  [ophavsmand] 3. nov. kl. 22:30 
Not sure about prop fix pack.. and every single request in particular.
It would be easer for you unpack both mods with GSFScape and delete/replace the conflicting files that you like the least. Don't forget to pack the files back in .vpk format for proper work.
3. nov. kl. 20:57 
can you make this comaptible with MrFunreal's Prop Fix Pack?
Courier 6-μ 3. nov. kl. 18:20 
is it compatible with TACM and Random Object Spawner?
T626 3. nov. kl. 8:52 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2470486589&searchtext=missing+tree+texture conflicts with your foliage mod, @COMPANION CUBE. And I don't know if this conflict will cause game crashes or not. But I'm going to go and test it now in a Blood Harvest playthrough.
T626 3. nov. kl. 8:49 
@COMPANION CUBE There's also something important that I need to tell you mate. I have @Szalik's https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1293270216&searchtext=trees+%26+plants+ mod and many of his other ones. And one other mod that I subscribe to with his Trees & Plants Remake [ 4k / Full HD ] mod. It's this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2470486589&searchtext=missing+tree+texture .
T626 3. nov. kl. 8:31 
@COMPANION CUBE I'm already subscribed to all the beautiful Aesthetic mods by @Bane. I highly recommend that you check his stuff too, mate. I just subscribed to this great of yours as well.
divamouse14 2. nov. kl. 7:40 
this is a pretty good mod
Pluvillion 2. nov. kl. 6:14 
It works and adds a little bit of flair to the campaigns. Noice.
Pluvillion 2. nov. kl. 4:56 
You haven't heard of yoru's Winter Aesthetics? It's supposedly a good replacement for Captain Vanek's Winter Wonderland. I'm not entire surely sure if the mod changes any models but I'm gonna go look at it now to see if it's compatible. I needed a little bit of a refresher for Valve's campaigns anyways.
Theodore Roosevelt 2. nov. kl. 4:38 
I get texture error, instead new trees
COMPANION CUBE  [ophavsmand] 2. nov. kl. 3:14 
@Pluvillion.If we're talking about a campaing I don't check custom maps for compatibility. Some mods like Christmas Pine Trees! , Xmas Tree Decorations or Snowy Pine Trees may conflict but works.
COMPANION CUBE  [ophavsmand] 2. nov. kl. 3:00 
@LittleBigSmoak. i dont need documentation purposes of your console..
LittleBigSmoak 2. nov. kl. 2:55 
I'm not telling you to fix it, I'm telling you which ones are giving me console spam. Think of it like documentation purposes.
Pluvillion 2. nov. kl. 2:50 
This works with Winter Aesthetics, no?
COMPANION CUBE  [ophavsmand] 2. nov. kl. 2:49 
@LittleBigSmoak. Palm tree mod don't properly work with mine!!! Just pick one of them because I'm not going to patch my mod for the sake of the other
LittleBigSmoak 2. nov. kl. 0:26 
i'll go through and list trees I get errors with here, since I've been going through the campaigns to find that out.

Current list:
oak tree 01
Cold stream cedar tree
urban_tree01_medium
COMPANION CUBE  [ophavsmand] 1. nov. kl. 14:52 
yep
freeman 1. nov. kl. 14:43 
Some of the small trees that're spawned with this mod don't have collision. Is this supposed to happen?
COMPANION CUBE  [ophavsmand] 1. nov. kl. 8:38 
oh yeah, palm tree mod definetly have an issues with my mod
LittleBigSmoak 1. nov. kl. 1:55 
using the palm tree mod with it, by the way.
LittleBigSmoak 1. nov. kl. 1:54 
the last stand
COMPANION CUBE  [ophavsmand] 1. nov. kl. 1:15 
what map? it may be conflict with other mod
LittleBigSmoak 1. nov. kl. 1:12 
Getting console spam for this:

Error Vertex File for 'props_foliage\oak_tree01.mdl' checksum -580709594 should be 568756470
Who am I 31. okt. kl. 19:56 
eat yo greens twins
Valencia 31. okt. kl. 8:55 
Palm trees!
MrDanny 31. okt. kl. 8:26 
Aw sweet
COMPANION CUBE  [ophavsmand] 31. okt. kl. 5:48 
Hi, Jakiy! I replaced that tree on No Mercy aswell ;) Pretty good [i.imgur.com] fo me :p2cube:
Jakiy 31. okt. kl. 5:24 
It change the foliage. Some of the trees in campaigns look stranded or less populated, so this mod will make them more alive and lively. Like in The Last Stand for example, the intro spot now looks more like a forest than abandoned places. It can be a bit hard fosho since the vanilla already has lot of foliage to start with but with this one, it adds even more so yeah depends, if you like aesthetics or usability, I prefer both. It can train you also to be careful in more tricky places like these. I wish you change the No Mercy's Chapter 2 single tree (before reaching the pawn shop) as well because I don't really like the look of it lamo.
MrDanny 30. okt. kl. 16:58 
so like what does it actually change?