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Rapporter et oversættelsesproblem






I will release a different version of this mod with corrective forces in the near future.
Love how blunt you still are. I can see why so many people in this community admire you.
Thank you! This mod is awesome
/Program Files (x86)/Steam/steamapps/common/Left 4 Dead 2/left4dead2/ems
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Helpful information
you can access it via NetProps.GetPropIntArray and with the player's entity index as the array index
s omething like this:
NetProps.GetPropIntArray( Entities.FindByClassname(null, "terror_player_manager"), "m_iPing", player.GetEntityIndex() );
you could outright disable it when it reaches a certain threshold, or somehow influence the values of the recoil while taking the ping into account. do with it what you will
However, I currently don't know how to resolve the issue for players with high ping.
Understood. I created this mod for realism, but I'll also consider implementing a laser sight-based recoil reduction feature.
In reality, laser sights do not reduce a firearm's recoil. Laser sights are there only to identify the point of impact.
You should inclease the global values in ems/recoil.txt, sorry for bad english.
Thank you for the information. Unfortunately, I can't think of a way to solve it at now.
I haven't checked that, but could you try it and let me know?