They Are Billions

They Are Billions

Titan Project
20 kommentarer
faustus 9. nov. kl. 16:51 
No its was that NE spawn that got me, I just never expected a spawn to come from that way so I didnt build it up. I don't think a bug got me, just poor planning on my part not knowing to defend the NE, was too worried about the main lane.
Kevlar Axis  [ophavsmand] 7. nov. kl. 11:24 
The economy waves start at 1000 Gold income (which the starting 4 gold spots will get you past), and come from the same place each time (far to the NE). You would have to be very far in the map (passing one of the gold marked lines that call a much larger horde) for the waves to be coming from an unexpected location.

Do you think you encountered a bug? If so, can you please share it with me so I know what to check on? In my testing those waves worked correctly, but I want to be sure I'm not overlooking anything.
faustus 7. nov. kl. 7:07 
was having a blast until the "your economy is booming, here's a random giant wave from an area that you wouldn't logically think to wall off.....
Schnuffi 6. nov. kl. 6:30 
Hello, thank you so much for the game. I finally managed to play it and understand it. Great! Keep it up! :-))))
Kevlar Axis  [ophavsmand] 4. nov. kl. 20:35 
You can already upgrade walls/gates and executors, but I might add tower upgrades in an update. Check the Change Notes for all update details.
ZePitBull 2. nov. kl. 6:02 
Thanks for the active follow-up
Schnuffi 2. nov. kl. 1:49 
Thank you so much! Or perhaps a way to upgrade towers, walls, or attack towers? Thank you for your cooperation. :-))))
Kevlar Axis  [ophavsmand] 1. nov. kl. 19:08 
Thanks for the feedback! I'm thinking of adding ways to get +10 unit levels to balance it out.
Schnuffi 31. okt. kl. 22:42 
Okay, thanks. In the third wave, the mutants are so strong, and my snipers are fully upgraded. And within a very short time, the wave wipes out my 2000 snipers. No attack turrets or walls. Stop the wave! They'll destroy everything. Even though I'd cleared three-quarters of the map and collected all the bonuses by then.
ZePitBull 31. okt. kl. 7:25 
Same comment, please announce what is required for units' upgrades in terms of resources...
Schnuffi 31. okt. kl. 2:33 
Hi, it's a cool game, well done. But I don't think the balance between how you can upgrade the units and how strong the zombies get is good. It's unfortunately not balanced. It would be great if you could fix this problem. See you soon.
Kevlar Axis  [ophavsmand] 30. okt. kl. 18:03 
Thanks! I agree the menu closing after every action is annoying. I'll see if I can improve that in an update.
tampapresident 30. okt. kl. 9:19 
Nicely done. Only thing that was annoying was then the menu closed after every purchase.
ZePitBull 30. okt. kl. 4:36 
Thnaks for the answer, I'll try harder.
And I agree with this_mail BTW ;-)
Kevlar Axis  [ophavsmand] 29. okt. kl. 18:45 
@ZePitBull The doom buildings each send daily waves until you destroy them, starting out small and getting larger over time. Some of them don't start at day 0, which is why it seemed like a day 30 wave. Part of the challenge of the map is meant to expand and destroy them to stop the waves from overwhelming you (on top of all the other hordes you have to deal with from progressing). Hope this helps!
ZePitBull 29. okt. kl. 11:23 
Is the picture correct ? According to the map the wave at day 30 was not expected to come from the chubbies ' area... Am I wrong ?
Thanks for the map.
Kevlar Axis  [ophavsmand] 28. okt. kl. 20:07 
@this_mail lol thank you!
Kevlar Axis  [ophavsmand] 28. okt. kl. 20:07 
@lejla.delic I tested the map extensively, but if I missed something, please at least describe the bug so I can fix it.
lejla.delic 28. okt. kl. 8:48 
so many bugs so many fails very bad map pls let it more
this_mail 28. okt. kl. 1:31 
funny map, creative designed. much better then endless looks-as-same-before chinese/korean square maps