安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I would really like to see it
I must say that the animation is really good and I am very happy to still see very polished weapon mods such as yours for arma.
Thanks for sharing your work and keep up the good stuff.
Are GL variants coming soon?
What about other calibers?
Thanks for this guns, good job!
We make mods that can be used by everyone, and very much avoid Special Forces type designs and designs. I hope this clears things up. I know there is someone who makes C-clamp grip mods on the workshop for other mods, you may be able to ask them about the idea, if they are interested at all on working on extention mods with JCA dependencies.
However, what happens if another mod or so adds a new magazine based on the vanilla model for example in the color green. I would assume they inherit from the vanilla magazine config and just change the camo hidden selection texture. Do the UVs match from the vanilla mag and the updated one or do I need to expect some broken looking magazine along the way?
@Grave I was just wondering if there were plans for no-grip bare handguard and a short (stubby) vert grip version similar to how your other rifles and carbines have been set up thus far.
Reading comprehension these days...
OUR LORD AND SAVIOUR HAS BLESSED US AGAIN THANKS
Will this mod be added to the all in one mod or do I have to subscribe to this one separately?