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Average quality is purple and yellow, with numerous red ones in the mix. Grey and green mostly absent.
Multiplier x5:
Almost nothing but yellow and red. Lower qualities are rare exceptions.
Multiplier >5:
Pretty much nothing but red stuff, with the occasional ultra-rare purples and yellows thrown in.
It's important to mention that any value of 5 and higher is great for money farming, but actually detrimental to the rest of the gameplay. Ammo boxes for instance gonk out completely, spawning nothing but dynamite bundles and AP arrows for some reason. Many items you need to level up skills are of grey, green or blue quality, so these stop spawning entirely on this setting. I found values of 1 or 2 the most enjoyable to play, depending on what I was farming at the moment.
That's it :-).
Quality colors are as follows, with ammo quality for reference:
Grey (rusty) -> green (standard) -> blue (AP) -> purple (advanced AP) -> yellow (no ammo of this level) -> red (special AP)
Multiplier x1:
Vanilla setting, more or less. Green and blue items seem to be a bit more prevalent, but this could also just be due to standard RNG fluctuations.
Multiplier x2:
Average quality is green and blue, with more purple, yellow and red where applicable.
Multiplier x3:
Average quality is blue and purple, with more yellow and red where applicable. Green items become rare, grey items are almost entirely gone.
The quantity rate can be used to make the game less grindy, but the messing with the quality rate will break the game's progression entirely.
我强烈建议使用此模组的玩家仅启用物品数量倍率,并在设置菜单中将品质倍率重置为 1。即使稍微提高品质倍率,也会立即阻止某些关键物品的生成,导致部分任务和可解锁内容无法进行。
物品数量倍率可以减少游戏中的重复性任务,但调整品质倍率会彻底扰乱游戏的正常流程。