RimWorld

RimWorld

Gravship Water Systems
41 kommentarer
APasz 25. okt. kl. 1:08 
Oh no not the complulsion, aaaa... I use arch btw ;3
Lil Kitty Girl 21. okt. kl. 13:11 
@Elijah I use arch btw
Elijah 20. okt. kl. 18:56 
A linux and windows user working together. A sight to behold 🥹
ocarina  [ophavsmand] 20. okt. kl. 18:54 
i don't use linux so idrc :3
Lil Kitty Girl 20. okt. kl. 18:41 
No I mean your project didnt originally build on linux. I just updated the project to work on both linux and windows:
<PropertyGroup>
<RimWorldManagedDir Condition="'$(OS)' == 'Windows_NT'">../../../../RimWorldWin64_Data/Managed</RimWorldManagedDir>
<RimWorldManagedDir Condition="'$(OS)' != 'Windows_NT'">../../../../RimWorldLinux_Data/Managed</RimWorldManagedDir>
<RimworldWorkshopDir>../../../../../../workshop/content/294100</RimworldWorkshopDir>
<DubsModDir>$(RimworldWorkshopDir)/836308268</DubsModDir>
</PropertyGroup>
ocarina  [ophavsmand] 20. okt. kl. 15:25 
@Lil Kitty Girl - i've never had anyone ever say they had issues with my mods because they use linux so that's not necessary
Lil Kitty Girl 20. okt. kl. 14:48 
Also I should probably make the project both linux and windows compatible rather than setting references for windows/linux only
REDIC 20. okt. kl. 14:11 
Thank you!!!!!!
NumberHydra 20. okt. kl. 13:54 
ok ty this will aid my space colony
ocarina  [ophavsmand] 20. okt. kl. 13:52 
@NumberHydra - yeah anywhere but it's intended for gravship use :)
NumberHydra 20. okt. kl. 13:22 
can the gravship water generator be built anywhere, or just in a gravship?
Lil Kitty Girl 20. okt. kl. 13:10 
Thanks for reminding me to refactor the source out of the project. I'll try to make the build of the project be the full mod
Lil Kitty Girl 20. okt. kl. 13:05 
@spookarina I made sure to do that, its large because I included the whole source with it
ocarina  [ophavsmand] 20. okt. kl. 12:28 
@Lil Kitty Girl - btw i think your mod is so large is because when you're importing references into your project you're not changing their "copy local" property to false... maybe idk :3
Lil Kitty Girl 20. okt. kl. 4:57 
I did another major refactor of the code. :3
Halfelfaedyn 19. okt. kl. 16:35 
So awesome, thank you!!!
Lil Kitty Girl 19. okt. kl. 6:37 
Also I know theres a bug that can cause water to still show as contaminated. I wrote up a transpiler patch the other day but couldn't figure out how to add a scroll list in mod settings. I think I have a good idea how to, but for now I think I'll just set a single check mark to patch all water towers while still leaving room for support in the future.
Lil Kitty Girl 19. okt. kl. 6:35 
This mod uses dubs water system. Other types of mods that provide similiar systems are not supported unless they depends on DBH
Вистан 19. okt. kl. 2:33 
I found the water barrels from the original mod to be a great solution for collecting rainwater. Could you make a ship-themed rainwater collector?
Vra4 19. okt. kl. 1:10 
Hi! Any cance it will work correctly together with https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2387857358
ocarina  [ophavsmand] 17. okt. kl. 15:48 
@TheForbiddenCornBread - lmao yeah frfr, i left their things like powered water tanks and research for their version cuz my client didn't want those things
TheForbiddenCornBread 17. okt. kl. 15:46 
Lil Kitty Girl essentially being the mvp and fixing the whole mod lol
ocarina  [ophavsmand] 16. okt. kl. 13:49 
Update:
- merged pretty much all of hugkitten's new c# code, fixing bugs (including missing well alert)
- increased hp of buildings
ocarina  [ophavsmand] 16. okt. kl. 12:07 
i'll pass on being a contributor for your mod, but i'm gonna consult with the person who commed me for it and see what i should merge from yours into this
Lil Kitty Girl 16. okt. kl. 11:33 
Alright, its on github. You can find link on the mod page. Sent me a friend request if you want me to add you as a contributor for the workshop page.
Lil Kitty Girl 16. okt. kl. 11:26 
Thanks! :3 Feel free to take in the changes. Ill be uploading to github shortly
ocarina  [ophavsmand] 16. okt. kl. 11:23 
okay! enjoy it!!
Lil Kitty Girl 16. okt. kl. 11:01 
I already made a version for my own play through
ocarina  [ophavsmand] 16. okt. kl. 10:27 
@Lil Kitty Girl: answering your comments in the order you posted them:
1. this mod was a commission, the commissioner requested smaller tanks, simple as that
2. i tried making it inherit compbasewell but that had issues, none of which i can remember but thingcomp worked fine
3. no repo, maybe will later idk
4. i'll try that postfix patch when i get the time
Elijah 16. okt. kl. 7:22 
Wow, a lot of good mods coming out recently. Thank you
KawwaK 16. okt. kl. 3:36 
Thank you for this mod! Water management on the gravship was a pain in the ass.
Diessgohenrissque 16. okt. kl. 3:22 
Perfect for the modpack I was trying to build!
Lil Kitty Girl 16. okt. kl. 2:13 
a postfix patch for Alert_MissingWell would also work
Lil Kitty Girl 16. okt. kl. 0:48 
Do you have a git repo for this mod?
Lil Kitty Girl 16. okt. kl. 0:44 
Pretty sure you need to have CompAtmosphericWaterInlet inherit CompBaseWell instead of ThingComp
Eclipse 16. okt. kl. 0:25 
600l day omg
Lil Kitty Girl 16. okt. kl. 0:11 
idealy it should hold at least 4000 to be up to par with the water tower and water tank
Lil Kitty Girl 15. okt. kl. 23:59 
Why does the 1x2 gravship styled watter tank have less capacity than two regular 1x1 water tanks
hoteldoor538 15. okt. kl. 21:25 
LETS GOOOOOOOOOOOOOOOOOOOOOOO
5150 15. okt. kl. 20:58 
Awesome