Sea Power

Sea Power

The Invasion of Japan
15 kommentarer
darrenblois For 4 timer siden 
Weird glitch in Mission 4. TASSM salvos all glitched and stopped flying in mid-air about 1 nm fm targets. Time kept running, and enemy ships kept firing, but the missiles were just in suspended animation. Avid player who has played tons of mods - never seen this before.
not a bad player420  [ophavsmand] For 7 timer siden 
@icewalloh that was an intentional balance descison, I wanted them to launch their missiles later into the mission.

Thanks for the positive feedback! Have a fantastic day
IceWalloh 15. okt. kl. 3:01 
In the blockade mission, the enemy bombers are set to loiter speed. You might wanna set them to 'Max' speed. I really enjoyed this campaign btw
not a bad player420  [ophavsmand] 14. okt. kl. 1:20 
@dreamsurfer no making custom linear campaigns is too hard for my pea brain. maybe in future when they impove the linear campaign tools
Dreamsurfer 13. okt. kl. 15:13 
I want to see more Japanese Scenarios. I was a bit dissappointed to only see one with the update they did. Is this a linear campaign in the works?
Kasper 13. okt. kl. 12:26 
I just wanna say what a great mod with some cool scenarios.

I do agree with Davros and Toby. You're way too overpowered compared to the soviets. I also played with minimal losses. I think I lost a few planes during me playing it. Never had any ships even damaged.

An easy way to make it harder is looking at the plane loadouts. What I would do for basically every scenario is just spam F-4EJ with the Air to Air heavy and the Anti Ship Heavy. And that would do the job for me.

So I think looking at the loadouts for jets will 100% help with it. And maybe making the soviets stronger. I miss having 100 soviet ASM send my way.
Davros2501 13. okt. kl. 10:03 
agree with Toby, every early dev, or very easy, play if u like clubbing Chinese sailors with Harpoons :-)
Toby 13. okt. kl. 3:58 
ok honest review time

The campaign has promise but right now feels like an early preview.

after the first mission i completed all missions with minimal or no losses. i never really felt under threat and it turned into a shooting gallery at times.

the missions if more lively and with soviets actually defending would be good fun but right now they feel like a campaign designed to introduce the player to a few concepts of the game
not a bad player420  [ophavsmand] 13. okt. kl. 1:52 
@darvos it is simply a visual introduction to the events of the campaign, "Show don't tell" ifyou know what i mean.
tavin44 12. okt. kl. 13:20 
AHH OK THX FOR THE REPLY sorry caps
Davros2501 12. okt. kl. 12:44 
@tavin44 as it says in the briefing and the lore, yer gonna lose the first mission... not sure why its even in there :-)
TheTracker 12. okt. kl. 8:11 
Finish the "campaign" (except 2nd mission that crash latest beta game)
Very nice, thanks for this good moment :)
If you permit me this remark: i think it's not enough challenging...on last 2 missions, having more response from enemies (as submarines or air defense) will make the ending ... more fun (at least to me was too easy)...
Cheers
tavin44 12. okt. kl. 6:43 
need a guide for this mod lol..atleast i do..first mission 1 star and they got a ship that can fire 29 missiles at once and i only got the 1 that can fire 2 lol
not a bad player420  [ophavsmand] 11. okt. kl. 20:44 
@Todd Howard disable all mods except ToE and RSA
Todd Howard 11. okt. kl. 18:30 
Game crashes when loading the first mission