Εγκατάσταση Steam
Σύνδεση
|
Γλώσσα
简体中文 (Απλοποιημένα κινεζικά)
繁體中文 (Παραδοσιακά κινεζικά)
日本語 (Ιαπωνικά)
한국어 (Κορεατικά)
ไทย (Ταϊλανδικά)
Български (Βουλγαρικά)
Čeština (Τσεχικά)
Dansk (Δανικά)
Deutsch (Γερμανικά)
English (Αγγλικά)
Español – España (Ισπανικά – Ισπανία)
Español – Latinoamérica (Ισπανικά – Λατινική Αμερική)
Français (Γαλλικά)
Italiano (Ιταλικά)
Bahasa Indonesia (Ινδονησιακά)
Magyar (Ουγγρικά)
Nederlands (Ολλανδικά)
Norsk (Νορβηγικά)
Polski (Πολωνικά)
Português (Πορτογαλικά – Πορτογαλία)
Português – Brasil (Πορτογαλικά – Βραζιλία)
Română (Ρουμανικά)
Русский (Ρωσικά)
Suomi (Φινλανδικά)
Svenska (Σουηδικά)
Türkçe (Τουρκικά)
Tiếng Việt (Βιετναμικά)
Українська (Ουκρανικά)
Αναφορά προβλήματος μετάφρασης






For the 00_starbases: build times seem to be taken from vanilla, where NSC seems to have them all a value 360. Hitpoints, starbase_module_capacity_add and starbase_building_capacity_add are all unchanged from vanilla and thus overwrite the changes NSC made.
thats fixed now with current patch
But i will have to check the flagship. Idk whats the base there actually lol could be i forgot to touch it and it turned out 10x higher lol will check that as soon as i get the time to do so
But don't you think the fleet capacity requirements are too high?
I got to the Titan and Juggernaut, but I can't build the flagship even with a fleet capacity of 11k.
And to achieve that capacity, you have to build a large number of bases (10-20+) and upgrade them to the maximum and fill all slots with docks.
About the starbase shields/armor yes they are aswell shown, thats on my mod myself, i have to change that in the future, (which is a lot to do) but you should be able to just take the usual armor and shielding, not the star base one for now right?
In the section_slots it had only listed "mid" as locator 1, when I changed that to "bow" and add "stern" as locator 2 it fixes the graphical issue with the vanilla ship sets.
And a correction to my last comment, the explorer ship should be 50 not 500.