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Rapporter et oversættelsesproblem
My fix looked pretty clean so I figured I might as well offer it to other people as well as keeping the fixes separate so AGOT updates don't remove my "fix."
If I added the code to increase number of tenets per religion (base 3? AGOT changes to 5)
I'd be overriding that file (core_tenets, i think) and it would be less compatible/need updates more frequently.
ie this mod is 1758975513, agot ends in 3032
and its only descriptor files i think
If anyone is interested for the future. I edited directly the number of picks (base is 5) in common\religion\doctrines\00_core_tenets if anyone is interested for the future. This doesn't increase the slots on already existing religions, you have to create a new faith for it to appear. For adding slots to an already existing religion it is probably another file.
Just editing the religion I wanted was in agot\common\religion\religions\
I really just made this mod because with 14+ tenets, the AGOT faith window completely breaks. It stretches across the entire screen and you can't click holy sites or even hover over any of the tenets.
If your religion only has 5 tenets, that's what it will show, and that's all you're allowed to have if you try creating/diverging the faith.
If you modify the religion file adding more tenets then this will show them, ie the screenshots where I have ~14+ tenets.
Check this for an example, both with the mod enabled: https://psteamcommunity.yuanyoumao.com/id/MtvYoloSwag/images/?appid=767
My faith and faith creation windows looks like it does in the screenshots posted here. Feel free to add me if it's still not working for you.
Unfortunately paradox code isn't great and their parser is even worse. *shrug*
Screenshot in mod is with AGOT activated, I also play with a dozen other mods, works fine.