Crusader Kings III

Crusader Kings III

More Valyrian Steel
11 kommentarer
thebhaskar07  [ophavsmand] 29. okt. kl. 17:09 
Thats caused not having too many submods. This mod and more bloodlines don't touch any of the same files so it should be 100% compatible. Try decreasing the number of submods to 20-30
Huitzi0 28. okt. kl. 23:25 
Does anyone else have problems with more bloodlines, like artifacts icons/gfx not showing?
Mountbatt 25. okt. kl. 11:06 
I use Valyrian Houses and didn't even think there could be a problem. Thanks!
thebhaskar07  [ophavsmand] 25. okt. kl. 9:22 
I personally put mine under the Submod Core/AGOT+ mods. The only thing I know its not compatible with is Valyrian Houses so if you have that you will need to remove that for this mod to work.
Mountbatt 25. okt. kl. 8:34 
I'm not getting new blades. What could be the problem? Should I put the mod at the top of my load order, or at the bottom?
thebhaskar07  [ophavsmand] 18. okt. kl. 11:48 
This submod will not work on an existing savegame, since the artifacts get created at the start of a game, and cant be added after the game has started.
a'xl 17. okt. kl. 1:11 
How is it possible for the mod to work in a savegame ?
thebhaskar07  [ophavsmand] 13. okt. kl. 17:47 
No, these are not canon
Bzizina 12. okt. kl. 7:59 
are these canon?
thebhaskar07  [ophavsmand] 3. okt. kl. 8:55 
If you reforge Valyrian Steel, you should still get the same options as the base game.
Miketantinople 3. okt. kl. 5:46 
But what if we reforge our VS? Do we still get the same sword?