Project Zomboid

Project Zomboid

Upgraded Vanilla Containers B42
28 kommentarer
d4n13lus For 9 timer siden 
composter is broken too

It's a shame it's not going to be updated since the idea of ​​the mod is very good :(

thanks anyway
Drax  [ophavsmand] 5. okt. kl. 7:21 
About the Chest Freezer it's an addition of B42, which means my edited files, which are based on B41, ignore it completely, which means the Chest Freezer revert to its default hardcoded values and behaviour you see now in game with my mod on.

Which means Chest Freezer is broken like must be others new B42 Tiles, if any, that are on the same Tilesets I edited.
Unfortunately I don't intend to install, use, or mess with B42 files, at least not until its stable.

This means this issue (and probably others not yet seen with new B42 tiles) will stay unless someone make a mod to fix my mod (:D) or a volunteer modder want to co-author (and fixes) or do an entirely new and proper B42 version of this mod based on B42 Tiles (all permissions granted).
Drax  [ophavsmand] 4. okt. kl. 21:52 
@jbdiablo Thanks for the heads up.
@Everyone else: sadly I can't test nor fix anything since I don't use B42 at all. I just "converted" my B41 version which I use, because of requests in this mod comments. Bad idea =)
I know that's not what people want to hear, but its very unlikely I can fix anything at this stage.

@BigDickLuckyTony: Thanks for the details. I may have botched the Edit, i'll have a look.

@Smiley: no chance, sorry. You'd have to Edit my mod *.Tiles (theres only one in it) with Tiled, which is part of PZ mod tools. It's not very hard, but in case of an update, Steam will overwrite your changes, so best way is to do your own version of the mod (or maybe put it in the Mods folder of PZ, instead of the Steam one not really sure about this tho).
d4n13lus 3. okt. kl. 15:12 
chest freezer is bugged with the mod, cant pick up
BigDickTony 3. okt. kl. 8:29 
I can't edit, so besides that issue below, nice mod :)
BigDickTony 3. okt. kl. 8:28 
Hey man, consider it a bug report, not a complaint, but your mod messes up the Chest Freezer. It makes it non-pickable, when spawned, it weights 1 and changes it's role from freezer to fridge.
Smiley Face Killer 2. okt. kl. 21:42 
Is there any chance you can add an option to toggle the new stuff to be affected? For example the toilets and arcade machines. I found a raw steak in an arcade machine and I'm finding like 2 or 3 things jammed into a toilet quite often.

Or if you don't want to add mod options to the sandbox, can you tell me what I need to do to disable those two in particular. Everything else is fine so far, just those two are weird to me
popka79 2. okt. kl. 7:49 
yo why does my game give errors when i run/sprint with this mod
jbdiablo 29. sep. kl. 16:08 
@Drax So @Black_moons said "You mention you can't raise containers above 100. "Customizable Containers" mod supports larger and I think patches the game so you can use larger too"

CC uses a modified version of my pure Lua capacity override. It's stable and simple to implement. Search for JB's Max Capacity Override if you're interested. Thanks!
Drax  [ophavsmand] 29. sep. kl. 0:41 
@slap: thank you for reporting. I'm not sure what I can do about it but i'll take a look.
slap 28. sep. kl. 12:55 
happened three times and i removed the mod afterwards which made it stop
Drax  [ophavsmand] 27. sep. kl. 21:14 
@slap: could you try to reproduce it a few times to be sure?
slap 26. sep. kl. 10:49 
I may have found a bug, its been deleting items out of the corner storage birchwood and bar storage in my base whenever i reload the game
Drax  [ophavsmand] 25. sep. kl. 8:34 
@Black_moon: ty! About Customizable Containers I almost used it myself but it looks like there's a lot of issues, and from what it does I guess it does unorthodox things which sounds like maintenance nightmare. I wanted something simple, easy to use and stable. However i'll take a deeper look since i'd really like to have 200 as a limit, but in any case that would be for another mod. Thanks for the feedback =)
Black_moons 25. sep. kl. 0:02 
Sweet mod. You mention you can't raise containers above 100. "Customizable Containers" mod supports larger and I think patches the game so you can use larger too.

Any chance of making a version that requires that mod and has the shelfs/etc expanded to 200?
Drax  [ophavsmand] 24. sep. kl. 16:21 
@yektabro :steamthumbsup:
yektabro 23. sep. kl. 8:27 
You are a saver bro thank you so much :steamhappy:
Drax  [ophavsmand] 23. sep. kl. 8:08 
@Rachel L : Compatibility is fixed with your mod order list. Put this mod upper than your other mods and you're done. For the rest I prefer it that way, I can't please everyone. Concerning the bank counters I prefer it that way because it gives more base decoration options without sacrificing container capacity. Also all the additions can give more options as hiding places for scenarios and the like for MP servers. It simply gives more options. I'm done with the mod anyway, but feel free to do your own version of the mod.
Rachel L 22. sep. kl. 10:12 
Not sure i agree with the additions as i worry they will break compatibility with other mods, like functional appliances and functional arcades and some of them dont make sense like Juke box, arcade game, soda distributer, wc toilet, blood bank.
Also, why you chanaged the counters to desk like? They worked fine, why change it?
Drax  [ophavsmand] 22. sep. kl. 8:35 
Mod was updated today with some more modifications and additions.
popka79 21. sep. kl. 10:48 
forget it
popka79 21. sep. kl. 10:47 
bro i cant see it on mine mod list..
ChronoMigz 20. sep. kl. 22:16 
YEESS!!!!
CiTaLk 20. sep. kl. 17:44 
Thank you sir
DOG1804 20. sep. kl. 15:51 
thanks bro
Drax  [ophavsmand] 20. sep. kl. 10:51 
Yes totally safe. Note you have to place again the furnitures to see their new value.
SOLDADO MX 20. sep. kl. 10:11 
(Same question) :manthinking:
Rachel L 20. sep. kl. 8:39 
Can this be enabled mid save?