Garry's Mod

Garry's Mod

Dragonball FighterZ Aura Effect (Prop)
14 条留言
Stefano (BackToGetCommissions)  [作者] 9 月 29 日 上午 9:53 
Again, wrong guy to ask for those.
Max Mainio 9 月 29 日 上午 9:46 
sorry my bad i meant theres tons of versions of it like thunder, shogun, zeo, turbo astro, galaxy, lightspeed, time force, wild force, and more
Stefano (BackToGetCommissions)  [作者] 9 月 29 日 上午 4:27 
Wrong guy to ask for that.
Max Mainio 9 月 29 日 上午 4:19 
patiently waiting for the dino megazord
Stefano (BackToGetCommissions)  [作者] 9 月 23 日 下午 12:24 
Well I saw it being colored, so I suppose so.
Chris Shogunkie 9 月 23 日 下午 12:18 
Can this be colored with the color tools?
pedrinhomoraisdearaujo 9 月 21 日 下午 5:49 
is finally back!:steamthumbsup:
Ultra instinct Martin 9 月 20 日 上午 12:04 
How about an AI system
that allows you to recharge your energy when you shit AI? The AI becomes less
nyce1810 9 月 19 日 下午 1:45 
thanks so good:steamthumbsup:
Stefano (BackToGetCommissions)  [作者] 9 月 19 日 上午 7:29 
Glad I could be of help.
ุThe 9 月 19 日 上午 6:37 
THANK YOU STEFANO. I used to use this model all the time in my animations on gmod but the old one got deleted for some reason. Thanks for bringing this back, even if you probably didn't know.
Nakkitsunami 9 月 18 日 下午 4:37 
huh, i guess when it was ported to sfm it was fixed, well that's good
Stefano (BackToGetCommissions)  [作者] 9 月 18 日 下午 4:34 
I didn't notice anything like that.
Nakkitsunami 9 月 18 日 下午 4:02 
did you manage to fix the texture issues on the ground effect, i couldn't figure out why it left like an outline to the outer edge at one point in the frames, looked completely normal in blender during development