Total War: ATTILA

Total War: ATTILA

Stronger Guns/Increased Gun Range for 1212
10 条留言
A.P. Homie  [作者] 9 月 21 日 上午 11:46 
Hary i agree this makes them too overpowered. i want to decrease range a bit So they can only get one volley off on cavalry (assuming they are direct charging the musketeers) and still have time to retreat behind the battleline, and get 2 volleys on regular infantry before they close. Id have to test it out
A.P. Homie  [作者] 9 月 21 日 上午 11:44 
Also somebody stroke my ego and rate the mod. 12 favorites 100 subscribers no rating :steamsad:
A.P. Homie  [作者] 9 月 21 日 上午 11:43 
Herr_Lindstrom i'd love to do that but i have no idea how. coldwheat the guns cant reload any faster because of how long it takes for the animation of reloading to complete. If i reduced reload time/increase reload skill it wouldnt change anything.
coldwheat 9 月 21 日 上午 2:21 
what about reload skill for guns
Herr_Lindstrom 9 月 20 日 下午 1:36 
Maybe try lowering accuracy so not as many projectiles make their mark at range but as distance is closed then point blank volleys should still be quite devastating.
Háry 9 月 20 日 上午 10:54 
the rifles are very strong they should be weakened a bit
i also have a problem with the original game that the riflemen are very weak
sYayaFIsh 9 月 18 日 下午 10:42 
Perhaps the damage at close range should be higher.
sYayaFIsh 9 月 18 日 下午 10:41 
Slightly lower lethality, and the hit rate at close range is not high either.:steamsad:
A.P. Homie  [作者] 9 月 17 日 下午 4:00 
yes i agree guns are cool
sYayaFIsh 9 月 17 日 上午 8:49 
i like it i like guns:csgogun: