Left 4 Dead 2

Left 4 Dead 2

Early Days PART 1/6
Počet komentářů: 382
ąĉëû před 11 hodinami 
Can you upload gamemaps?
FictionFlyer93 6. říj. v 14.46 
My new favorite custom campaign. Everything in this is just perfect.
Táiga Rivers 6. říj. v 14.00 
Forgot to mention that I also use these launch commands: -zone 1024 -heapsize 750000 -num_edicts 2048
From my experience, they do actually help and do not cause issues. At least, on my end
Táiga Rivers 6. říj. v 13.53 
Overall, the campaign is just as great as "Prague", in my humble opinion. Loved the radio and TV broadcasts that add some life to the world around
Táiga Rivers 6. říj. v 13.50 
With over a hundred of add-ons that I carefully picked over time to avoid issues, I only had slight framerate drops in exactly two areas (near the helicopter in chapter 2 and the Maple park gauntlet event area). Paged pool memory is set to "High". I am getting constant stutters only when running it in single player mode, which is basically an internal local server, so it requires more resources than just being a client connected to a remote server. We have been playing on a dedicated server, so I had no issues aside from non-critical FPS drops in two areas as I have already mentioned
Táiga Rivers 6. říj. v 13.38 
Co-op playthrough on "Realism: Expert" difficulty in 2K with manually written colourful English subtitles (radio and TV broadcasts included): https://www.youtube.com/watch?v=bPWnPP3Qn9Q

Совместное прохождение на сложности «Реализм: Эксперт» в 2K c вручную написанными цветными субтитрами (для радио- и телевещаний тоже добавил субтитры-перевод): https://www.youtube.com/watch?v=bPWnPP3Qn9Q
perfect_buddy  [autor] 6. říj. v 11.14 
Yea lower the setting to make it crash less basically, but the lower you go the more glitches you'll experience. Reduced texture resolutions probably help, but I haven't tested that. I do know that mods that increase resolution (like high res blood decals) make it crash more.
DeadSpace47 6. říj. v 10.41 
you forgot to mention which page memory setting, should i keep it high or lower it to low? Does Low mean the game will try to minimize ram usage? Also i have a mod that reduces the texture resolution to 64x64, will it help? not on survivros, just in map like doors. That's the literal name of the mod, reduce textures to 64x64
perfect_buddy  [autor] 6. říj. v 10.39 
As far as I know only the content that is or could be needed gets loaded into memory, I split the campaign in a way so that there's 2 for shared content that gets used across multiple maps, so if you're playing any of the maps these 2 are loaded and then the rest of the parts are individual maps and content only used by that map. That should mean that only 3 of the 6 vpks are loaded at a time, but I noticed very little difference in RAM usage when comparing before and after splitting it this way.

Page memory seems to help from what people have been saying, but it can cause sounds to be broken (which makes me think that maybe it provides a softer lower limit to make sure it never gets too high, just a guess though)

My guess is that the main issue is too much custom content that needs to be loaded and the first 2 maps being right under most engine limits (walls, props, grass, entities, lightmap scale, etc...).
perfect_buddy  [autor] 6. říj. v 10.39 
The crash when alt+tabbing is unrelated, if you run the game in fullscreen you will always have like a 50% chance of crashing when you alt+tab. If you want to be able to alt+tab and not crash, run the game in "windowed borderless" instead of "fullscreen".

You can open the task manager before loading the map, select "always on top" in the options of task manager so that you always see it.
DeadSpace47 6. říj. v 10.05 
so i open the task manager when i have loaded in a map right? any unusable mod that is disabled or a custom map that isn't the map played, doesn't not count to the RAM right? Only enabled mods and the map(or custom map) itself? Does page memory in the video settings in-game do anything about it? Most of my crashes are in the loading screen if i go to steam in-game or alt+tab out of the game, i wonder why it happens. Does too much usage of RAM in a custom can mean bad optimization to the point of stuttering or low FPS?
perfect_buddy  [autor] 6. říj. v 9.51 
Thanks for all the nice comments.

@DeadSpace47 To see how much RAM your game is using - open up the task manager (CTRL+ALT+DEL then select "Task manager") and go to the details tab, there you should see left4dead2.exe or something like that and on the right side there should be a column called "Memory (active private working set)". From testing I found that when it gets to around 2,500,000-2,700,000 K the game crashes but the limit is supposed to be 3,000,000 K.
Effe 5. říj. v 16.14 
Excellent campaign, brotha!:steamthis::steamthis:
rico_ricolino 5. říj. v 15.49 
DeadSpace47 5. říj. v 14.10 
Is there a way to gauge how much RAM you use in-game? Like a debug so i can sense how much heavy my game is so i can play this map safety.
CunnyMaster69 5. říj. v 14.06 
One of the best maps I've played in a while. Beautiful scenery and balanced gameplay:UnderPartySmile:
호진117 5. říj. v 0.30 
Another beautiful campaign by this author. Really loved the Prague-like aesthetics of the first 3 levels. The emergency broadcasts and custom audio made the atmosphere feel really immersive and unique. Then the green-hued sky on the 4th level was just phenomenal to look at. Each level was quite lengthy, but balanced by generous resource spawns. Lastly, despite the finale being a gauntlet crescendo, the horde spawns felt actually felt manageable. Had a great time beating this on Expert.

9/10
ꉣꍏ꒒ꂵꌗ 4. říj. v 8.40 
@Kingkrool94 That is what they did w/2019 II & look out how swell that turned out? I am such a sarcastic shithead.
Kingkrool94 3. říj. v 22.51 
I love the idea, but it feels kinda empty for day 3 of the outbreak, you'd think there would be more regular people for how intact everything is. Fun campaign regardless.
luca4808 1. říj. v 20.51 
no survival maps? :(
notsame 30. zář. v 19.54 
amazing
Meecube 30. zář. v 18.08 
Wow! This was really high quality!
My only complaint is that the metal detect horde shouldn't be infinite, the alarm doesn't keep blaring for a long time, it didn't feel intuitive for it to be an endless one personally.
人体描边大师 30. zář. v 9.04 
夜间依然很明亮的地图,城市的细节和画面的质感,场景的材质都是创新的,神中神。闪退问题可以调低画质或者减少MOD
luca4808 29. zář. v 12.44 
good campaing
Quijote 28. zář. v 17.34 
Very good map, the exploration feel nice, good sounds of the ambient and fun top play 10/10, love it
CoCoSanel 28. zář. v 8.18 
alright
perfect_buddy  [autor] 28. zář. v 7.42 
Sure, let me know how it turned out.
CoCoSanel 28. zář. v 6.16 
@perfect_buddy May I have your permission to port this custom campaign to gmod?
x1loks[on]™ [Soma] 27. zář. v 12.09 
Крутая кампания 10/10 :steamthumbsup:
KeiGoto 27. zář. v 10.28 
要注意的一点是这张图对mod兼容性较差,我打了两百个mod和dxvk2.4.1,进地图需要把视频里的所有选项调低特别是页池内存才能勉强进入。而且在进前两关安全屋加载下一关时会闪退,可能是因为城市关比较大型?在打后面几关在室外公园时就没有闪退情况了。
质量没的说,神图!点数拿去:steamthumbsup:
Chubbiestwinter 26. zář. v 23.22 
WAYYY better than I expected. Despite the initial design looking gmod esc, the world map's attention to detail just kept impressing more and more as the I progressed. Like how many custom maps actually have ambient airplanes flying in the daytime sky? The soundtrack would overlap a lot and some of the missions would drag a bit, especially the 2nd, but nevertheless this campaign is definetley one I'll replay in the future. One of my favorite maps I've played recently. 9/10.
hadesilicius 26. zář. v 8.00 
bad map as it 8 room mod isn't working
rayzza3 26. zář. v 6.26 
Well done ! 1 great map,keep up the good work.
jimmieboiii 23. zář. v 13.00 
best map ive played on ever
perfect_buddy  [autor] 22. zář. v 13.53 
Thanks
虾仁猪心 22. zář. v 2.58 
Hey handsome, your map is also handsome :steamhappy:
wo bist du 21. zář. v 14.47 
很少用优美这个词来形容一张图
🐾 Kris The Foxoon 21. zář. v 8.31 
one of the best Campaigns i played 10/10 , wee need more campaigns like this :steamthumbsup:
Imprompto Argentums 20. zář. v 21.48 
I'm actually blown away by this one. The sound effects of people screaming with occasional reports from the tv and radio makes it more realistic; gives it a bit of lore too. It's the little details that make this campaign all worth playing.
leonsjacketre4 20. zář. v 9.30 
Excellent campaign. It's long, but has plenty of supplies and ammo and weapons peppered throughout, with some cool pop culture references. No unfair or obnoxious moments, and the atmosphere is first rate. Only suggestion would be more fire and smoke, some car crashes, buildings on fire, maybe a mass grave or two. Top 5 for sure.
Adv 20. zář. v 6.39 
Keeps crashing when I try to load it
Nikto 19. zář. v 23.15 
Great map but always crashing my game...
NoNameHonks 19. zář. v 21.36 
crashes upon loading in, highly unfortunate.
CoCoSanel 19. zář. v 15.58 
Brilliant map, the music, the layout, the arctic lab alarm sound from The Thing 1982, overall rating 9.9/10:steamhappy:
Sky [RU] 19. zář. v 8.24 
Cool and amazing.
pepper是cây ớt 19. zář. v 6.20 
good map
BRODUDE 19. zář. v 3.06 
10/10
Jmod 18. zář. v 20.11 
This is amazing, great job. I do have issues with crashing at loading of each level for the most part. Otherwise really well done map, so much detail.
Cabeção93 18. zář. v 7.41 
precisa otimizar Urgente!!!!! Tentei jogar com mods e tem certas partes que fica quebrado com bug de audio e quedas bruscas de FPS!!!
DuckTheBeast 18. zář. v 4.36 
Can someone share the tank theme that the Early Days have?