Left 4 Dead 2

Left 4 Dead 2

Doors and windows attract infected
38 kommentarer
Geebanger0  [ophavsmand] 3. okt. kl. 14:56 
pretty sure you can edit the config to make that happen
Hiro 3. okt. kl. 9:18 
Pretty sure gunshots are louder than breaking windows, shouldn't they always be attracted?
Geebanger0  [ophavsmand] 12. sep. kl. 16:57 
https://developer.valvesoftware.com/wiki/Func_breakable any of these I think. I don't have a list.
Heavyeatsandvich 12. sep. kl. 14:09 
@Geebanger0 do you have a list of what exact types of windows attract infected? and is it possible to extend it? I tested a few maps and subway train windows work/no mercy skylight works, but most basic windows and the dead center hotel windows don't work.
SakuFire 11. sep. kl. 16:36 
Can you make a version for safe room doors only? Sure if it's possible
Poolsup (TH) 7. sep. kl. 9:42 
that must like trailer
forple 7. sep. kl. 0:01 
this is incredible
Geebanger0  [ophavsmand] 6. sep. kl. 23:40 
forple 6. sep. kl. 23:28 
What's next? Shooting your gun triggers a horde?
Minizeet 6. sep. kl. 20:36 
why would we ♥♥♥♥♥♥♥ want this

11/10 mod
Beerman Lad 6. sep. kl. 19:03 
thanks for the mod man, now i'm scared to go outside because of this
PEACEandLOVE 6. sep. kl. 13:00 
could we make it so they rush towards a window that is shot by a survivor from a distance?
Beta 6. sep. kl. 7:48 
Thanks a lot man, seriously
skullmonkey 6. sep. kl. 0:26 
mkae this work with the barge script pl0 x
Mat and DJ Suki 5. sep. kl. 17:22 
[Savedoor opens]
EVERYONE ITS HUNTRX [Screams and charges]
____ 5. sep. kl. 14:09 
@Crusty Joe
Funny because i thought the exact same
dr bren 5. sep. kl. 13:57 
the dore
Bonjet 5. sep. kl. 5:01 
Kill son of beaches, thats my official instructions!

*KICK DOOR*

ZOMBIE ATTACK! BOOM!
Geebanger0  [ophavsmand] 5. sep. kl. 2:00 
no it doesn't, it only attracts existing infected, it doesn't spawn new ones
Eggbot 5. sep. kl. 1:26 
it doesn't play that sound of horde yelling on income, right? It's good if it doesn't!
Crusty Joe 4. sep. kl. 19:37 
use this mod, https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2957114299&searchtext=pipe , with this mod and it will all make sense trust me
bommybombom 4. sep. kl. 2:15 
gekking kujj
bommybombom 4. sep. kl. 2:15 
hokkaido hokaidoou hokaidu
Geebanger0  [ophavsmand] 3. sep. kl. 19:12 
Ok I’ll make that too
Barktrap 3. sep. kl. 16:28 
Need a version where they straightup attract a horde (I am evil)
skullmonkey 2. sep. kl. 23:21 
thank you so much for this
kouga 2. sep. kl. 19:55 
@Geebanger0, gotcha! entirely up to you, but maybe kurochama's "Break Objects = Get Rewards" mod would be able to give you hints?
Geebanger0  [ophavsmand] 2. sep. kl. 13:52 
@kouga I experimented with it a bit. There's a dedicated game event for breaking things, but it doesn't apply to props, only specific map elements. The only ones I could find were windows and the wooden plank on dead air 3. It probably needs netprops to work properly.
K 2. sep. kl. 12:27 
Yess the idea behind me has been on my mind before too. I used to try and do it before I realized it doesn't work that way
E 2. sep. kl. 10:34 
on the topic of pissing off commons from literally anything i once had the idea of having commons aggro (or summon a horde) when a survivor plays their lostcall voiceline, but i dont know how to do vscripts :steamsad:
mayonnaise licker 2. sep. kl. 10:07 
baldi ahh infected
Nick 2. sep. kl. 9:08 
tank attracts infected from being a loud ♥♥♥♥♥♥♥ when?
Ari the Wolf 2. sep. kl. 7:28 
ayo the pizza here
Franshish 2. sep. kl. 7:19 
LOL, I Would Imagine That With Nick's Voiceline
Saito Kun 2. sep. kl. 7:00 
Swearing attracts infected when?
kouga 2. sep. kl. 6:25 
yeah im thinking its peak. goes hard with the gunshots stuff. what about breaking stuff attracts infected?
Red Flavored Soda 2. sep. kl. 6:09 
Walking attracts infected when?
Franshish 2. sep. kl. 5:42 
GeeBanger Is Cooking Today!