Hearts of Iron IV

Hearts of Iron IV

KR Naval Rework KRTX Compability Mod (Redux)
24 opmerkingen
era 29 sep om 13:27 
Perfect, thanks for the quick patch! :happyfish:
Doktor_Diesel  [auteur] 29 sep om 13:06 
the bugs about the doctrine and the event should now be fixed @reynoldsjwoodcock, @era, @SolidSpaceDisk
reynoldsjwoodcock 29 sep om 4:59 
Doktor - another bug related to the NR: the extension to the navy doctrine tree is greyed out. After completion of the full standard tree, it should unlock the first option further down, but it's not available.
era 29 sep om 4:56 
Same here, it doesn't fire anymore with this enabled.
Doktor_Diesel  [auteur] 27 sep om 10:16 
I'll Look into it
SolidSpaceDisk 27 sep om 8:30 
to be specific USA_macarthur_coup_effect still use old events, which no longer exists
SolidSpaceDisk 27 sep om 8:27 
I think it broke ACW....
Doktor_Diesel  [auteur] 25 sep om 10:03 
this mod will be updated for the new DLC when Naval rework is updated too
reynoldsjwoodcock 24 sep om 3:18 
I have found the culprit! Your work remains pristine.

For reference, it was GDW's Army Insignia mod causing a double-up/clash https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2056031140
reynoldsjwoodcock 24 sep om 2:43 
Thanks for your efforts. Mr Punk suggests its a mod conflict - though only these compatches have been released in the last few days.
Doktor_Diesel  [auteur] 23 sep om 13:15 
I can´t really reproduce the bug, i´ll try tomorrow again
reynoldsjwoodcock 23 sep om 12:53 
Not really - only thing that changes GFX is this: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2938290655

However it was all working peachy until the last few days. By no means saying it's your fault! Just curious if you could replicate it.
Doktor_Diesel  [auteur] 23 sep om 12:47 
But I´m seeing that you´re using another graphical mod?
Doktor_Diesel  [auteur] 23 sep om 12:47 
ah found it, it works for me
Doktor_Diesel  [auteur] 23 sep om 12:37 
did you open the window to change the role of the ship?
reynoldsjwoodcock 23 sep om 12:30 
Hope this works - https://imgur.com/a/3YD89ge
Doktor_Diesel  [auteur] 23 sep om 12:09 
@reynoldsjwoodcock (nice name btw) yes a screenshot would be good
reynoldsjwoodcock 23 sep om 11:55 
Thank you so much for tending to these mods, pal.
Question - is it possible the update messed with the naval classification system from the Naval Rework mod? i.e. the letters (DD/CVE/CLAA) replacing the originals (crab/shield/gun/etc)? Can post a screenshot if necessary
Doktor_Diesel  [auteur] 17 sep om 12:43 
the Bug when hovering over a specific icon in the naval tech tree should be fixed now
Doktor_Diesel  [auteur] 6 sep om 9:16 
Thx I'll Look into it
Johann der Alte 6 sep om 7:18 
Most of the things look to work (not tried the special projects yet), but mousing over one of the icons at the bottom of the ship tech page (one of the cold war techs underneath the battleship section) causes a CTD
Spectre 2 sep om 22:25 
Edit: I guess it doesn't exactly fully allow me to resume my save. I didn't have the KRTX mod, so the tech tree doesn't pop up. It allows the game to run, but no tech. This gives me hope that someone will make a mod that works for me in the near future, though!
Spectre 2 sep om 21:33 
You're a gentleman and a scholar
Dorian Void 1 sep om 16:53 
hi, i really appreciate this mod. but there is a minor compatibility issue: the recent update of kaiserreich navy rework has allowed destroyers and cruisers to equip radar, sonar and fire control at the same time, but with this mod, you can still only equip two out of three