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Rapporter et oversættelsesproblem
1. Citizens wander aimlessly, never actually heading towards the checkpoints
2. Scripts such as citizens retrieving their rations just stand there and do nothing
3. The door where Barney is comes out of is already open even before you reach it
4. (And this is a smaller but still strange bug) you start sliding to the back of the train reaching the station in the intro.
This mod looks like it has a lot of potential, but its hard to get past even the start when half the sequences are broken. At the time of writing this I'm going to try doing a clean reinstall with my game, but I get the feeling this maybe on the mod's end. If so, I think it would be good to look into it.
env_cubemap used on world geometry without rebuilding map. . ignoring: metal/metalwall013a
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/metrold/combinesoldiersheet.vmt
VertexLitGeneric,
material models/metrold/combinesoldiersheet has a normal map and an envmapmask. Must use $normalmapalphaenvmapmask.
could you fix this?
Missing textures, missing map transition triggers, terrible design, layout. Absolutely fucking horrendous.