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i don't know... that's scary...
Really appreciate the quick, concise explanation.
So a mod like Terraform Rimworld (should) let you replace the deep concrete with another terrain.
Thanks, I hadn't considered that.
terraform rimworld
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1874652867&searchtext=terraform+rimworld
- Flooring (wood, tiles, carpet, etc)
- Structures (bridges, gravship floor)
- Terrain (dirt, sand, rock, etc)
This is why gravships remove flooring : there's no space for the map to save something in between structure and terrain.
What my mod does is make a buildable terrain-level version of concrete. By placing it, you overwrite the data of the original terrain, so there's no removing anything. The only workarounds for that if you wanted to remove it, would be to either have a whole new layer in between terrain and structure, or to have buildables for all types of terrain.
Was it intentional to make the flooring unremovable or was that just the workaround you managed? I assume the later, but I don't know anything about how the gravship is implemented in vanilla.
The grav anchor keeps the map from being destroyed ,but vanilla the floors underneath your ship will still be "taken with the ship". This floor prevents that.
Or does this act as a terrain-like alternative to grav anchors, like "the grav ship stops annihilating the ground, so we can come back"?
It does nothing otherwise.