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Update 7.0 (Tides of Torment)
• AI Archaon will now declare war to all AI Norsca and non-Chaos worshipper faction.
• Replaced faction potential edit for AI Archaon faction with autoresolve calculation script.
• Added instantly unlock all technology and Gifts of Chaos to Everchosen mechanic effects.
• Added each of Gates of Chaos abilty to AI Archaon army after Chaos Invasion begin.
• Added all of Undivided and Greater Daemon gifted unit to AI Archaon faction after Chaos Invasion begin.
• Added Norsca homeland region transfer script for AI Archaon faction.
• Added Chosen of Slaanesh > Champions of Slaanesh script upgrade. (Rank 8)
• Added Chaos Knights of Slaanesh > Pleasureseekers script upgrade. (Rank 8)
• Optimized unit recruitment and army composition for all AI Warriors of Chaos faction.
I couldn't get the other chaos invasion mod working (the Korean one) because of a mod conflict but this one auto-triggers when Archaon reaches level 30 even with my 100+ modlist
You even have the cutscene triggers, great work
if the mod is installed after archaon has reached level 30, it play start the end times, so i highly reccommend, if you have a turn time set to something far off, not to activate this mod until youre ready, very fun mod btw, Thank you.
It seems like Golg's contracts are broken with this mod. I'm able to get the initial set, but no new sets.
Great mod no doubt.
If I wanted to only take the warband and leveling of soldiers tied to match the lord leading the army devotion ... what would I NOT delete with RPFM?
To make sure he only starts doing so in turn 70-80, we need to make some sort like an additional condition check in the script, along side with the "lvl >30" condition.
Anyway again, great mod i am still playing this mod either way i love the challenge, gonna try to get tech faster this time around. :)
Making it its own endgame scenario probably would help with that and make it cleaner.
Also notifications leading up to it, like hearing rumors of archaeon obtaining his relics leading up to it would be dope.
I combined it with ai mods also so it was madness on the campaigne map :)
It started at turn 30 and wiped a fairly strong kislev 4-5 turns after and norsca and festus rampaged southwards.
Any advice for Kislev enjoyers? because i'll let you know, my boris campaign was the most intense fight for survival I've ever had.
10/10 mod