Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Invasion
51 Komentar
proaliahmadr  [pembuat] 10 jam yang lalu 
What's New?
Update 7.0 (Tides of Torment)

• AI Archaon will now declare war to all AI Norsca and non-Chaos worshipper faction.
• Replaced faction potential edit for AI Archaon faction with autoresolve calculation script.
• Added instantly unlock all technology and Gifts of Chaos to Everchosen mechanic effects.
• Added each of Gates of Chaos abilty to AI Archaon army after Chaos Invasion begin.
• Added all of Undivided and Greater Daemon gifted unit to AI Archaon faction after Chaos Invasion begin.
• Added Norsca homeland region transfer script for AI Archaon faction.
• Added Chosen of Slaanesh > Champions of Slaanesh script upgrade. (Rank 8)
• Added Chaos Knights of Slaanesh > Pleasureseekers script upgrade. (Rank 8)
• Optimized unit recruitment and army composition for all AI Warriors of Chaos faction.
Etxxu 6 Des @ 2:05am 
This mod gave a new an truly formidable mid-end game, no more mindless conquest past turn 40... Now it's time to defend and counterstrike... Thank you so much!
Etxxu 5 Des @ 9:05am 
Does this great mod need an update for 7.0? Do you plan to do it soon? Thank you so much!
nOOB 3 Des @ 5:52pm 
@pschmidt85 do the quests battles
pschmidt85 30 Nov @ 3:14pm 
What are these "six treasures of chaos"? How do I find them, I can't seem to find any info on it
CampinKarl 24 Nov @ 6:30am 
thank you for the mod :steamthumbsup::steamthis:

I couldn't get the other chaos invasion mod working (the Korean one) because of a mod conflict but this one auto-triggers when Archaon reaches level 30 even with my 100+ modlist

You even have the cutscene triggers, great work
quickkill909 23 Nov @ 7:53pm 
I did all of the quests and became level 30 and nothing happened
awpanda1 15 Nov @ 11:33pm 
clarification: AI archaon, if at lvl 30, will confederate ALL Warriors of Chaos lords, no matter the diplomacy you have with them
awpanda1 14 Nov @ 2:23pm 
side note , AI Archaon just needs to reach level 30, no side quests
awpanda1 14 Nov @ 2:20pm 
Was experienting with this mod and it turns out, even if Archaon is dead, but he died at level 30, if you revive him this will start the end times.

if the mod is installed after archaon has reached level 30, it play start the end times, so i highly reccommend, if you have a turn time set to something far off, not to activate this mod until youre ready, very fun mod btw, Thank you.
Nobyl 8 Nov @ 4:50am 
@proaliahmadr Thanks for the great mod.
It seems like Golg's contracts are broken with this mod. I'm able to get the initial set, but no new sets.
Estrogen_Twin 25 Okt @ 2:58am 
Im level 39 with Archaon and nothing happened. is the Mod bugged or did i do something wrong?
Mariundr 23 Okt @ 11:49pm 
Multiplayer compatible?
Noobshot 18 Sep @ 9:57pm 
what happens if I play as warriors of chaos or norsca?
KoreanBest 15 Sep @ 11:29pm 
shield of civilization where T_T
GhostDragonz2000 14 Sep @ 10:01am 
Hi, I just noticed that your shield of civilization mod is gone, is there a reason for it?
Delythful 12 Sep @ 5:16am 
Same for me !
snakethunder12 7 Sep @ 3:08pm 
For some reason this mod breaks Golgfags contract system???
I Have No Enemies Brother 4 Sep @ 9:30am 
@proaliahmadr

Great mod no doubt.

If I wanted to only take the warband and leveling of soldiers tied to match the lord leading the army devotion ... what would I NOT delete with RPFM?
Fear 31 Agu @ 4:25pm 
I use already Scaling AI Power, do you think it's compatible ?
Mora 29 Agu @ 8:32am 
Addendum to my previous comment: another option is to use the "Experience Modifier - Lords and Heroes" mod to slow down experience gain globally
Mora 29 Agu @ 6:56am 
Here's how to make the coronation happen later: 1) open "@proaliahmadr_chaos_invasion.pack" in pack file manager. 2) Navigate to script/campaign/mod/proaliahmadr_chaos_invasion.lua 3) Go to line 80 where is says: "if everchosen:rank() < 30 then return end" 4) turn the number "30" into a bigger number, but no bigger than 50
Cold 23 Agu @ 4:07pm 
Just a heads up, Archaon starts his mass confederation and vassalizing as soon as he reaches level 30, not at specific turn like turn 30 or 50 like some people thought to be.
To make sure he only starts doing so in turn 70-80, we need to make some sort like an additional condition check in the script, along side with the "lvl >30" condition.
SnuffSaid 23 Agu @ 12:21am 
+1 for some mod configuration settings, that would be great. I enjoyed my playthrough as Empire, but then I did a Belagar run and wanted to settle some grudges first and Archeon just barged in during the midgame and stole the show.
tehswordninja 12 Agu @ 12:59am 
Might I suggest adding Skaven and Chaos Dwarves to "Forces of Chaos"?
Hauken 11 Agu @ 12:44am 
Randomness between 50-60?

Anyway again, great mod i am still playing this mod either way i love the challenge, gonna try to get tech faster this time around. :)
DocHolliday 10 Agu @ 8:12pm 
The randomness aspect is cool, the problem is that it can happen too early imo. For me, it ruins a playthrough when in kicks off anywhere before turn 50-60. The AI factions that are left have actually begun to establish themselves at that point, like they would have been in the lore anyways, which makes it a fun fight instead of just devolving into player vs Archaon. Maybe if there was a slider in the mod config settings to adjust the minimum and maximum start date? Or just a submod that increased the minimum start date? Or neither, cool mod either way!
masu91 10 Agu @ 5:42pm 
Just had one of the most epic battles against the Everchosen as Louen alongside Franz and Ungrim. Great mod!
Muffinshart 10 Agu @ 11:04am 
I agree with other comments I just started trying this mod out, chaos invasion felt early. I guess maybe that's a point is you're never "ready" for it but I'd like to have the option of when it comes in.
Making it its own endgame scenario probably would help with that and make it cleaner.
Also notifications leading up to it, like hearing rumors of archaeon obtaining his relics leading up to it would be dope.
Hauken 10 Agu @ 9:28am 
Just tested this, mod works very well combined with your other mods, but i would still request a submod pheraps for a turn lock on the end times like 70-80.

I combined it with ai mods also so it was madness on the campaigne map :)

It started at turn 30 and wiped a fairly strong kislev 4-5 turns after and norsca and festus rampaged southwards.
DocHolliday 10 Agu @ 2:07am 
This seems like it would be fun for MP or something but it just turns Archaon into a super duper mega AI that literally none of the other AI know how to handle. Really sucked sending heroes out to discover new factions only to discover all of the factions i had been hoping to fight myself got deleted immediately.
DocHolliday 10 Agu @ 1:35am 
half of Cathay as well lol.
DocHolliday 10 Agu @ 1:29am 
This is a really cool idea but boy does AI Archaon need to confederate and do his Everchosen thing later... I have crap loads of unit mods for most order factions yet Kislev, the Empire, northern dwarves, all dead and gone by like turn 60 or 70. Never got to interact with like 70% of the factions it was just fighting Archaon for 50 turns straight.
Bone daddy. Ainz Ooal Gown 9 Agu @ 11:25am 
We need this for the true everchosen for Belakor
Fire_Pax 9 Agu @ 6:48am 
need add economic buff then invasion start i have -20000 money and then i delete all armys those who weren't under the command of the legendary lords, I still had a negative income, and I still had to fight the whole world with such an economy.
coldwheat 9 Agu @ 6:41am 
How to use the mod? Will it conflict with selected end game crisis?
lechkingofdead 9 Agu @ 2:17am 
aliance though is an option.,aybe ill throw this at the wall when i feel like gasing the world agian.
Pepsi Man 9 Agu @ 1:30am 
Does this allow Archaon to recruit all Daemons and Warrirors of Chaos?
Cold 8 Agu @ 10:47pm 
Seriously, this should have been in the base game and also its ending scenario. I don’t understand what CA was thinking when they removed Chaos from the endgame and turned Chaos factions into peaceful, zen-like factions, while making the Chaos Dwarfs and Skaven AI the real “chaos". Fking rats.
Somebody 8 Agu @ 8:00pm 
Kislev stands.
Master Confounder 8 Agu @ 4:38pm 
@proaliahmadr: I'm famous? Nah but seriously thanks for this, not a lot of mods on the workshop make Archaon threatening like yours does.
Master Confounder 8 Agu @ 10:22am 
Praise be to the Dark Powers for this mod
masu91 7 Agu @ 8:46pm 
Ok thank you. Love the boss like fight it feels like when fighting Archaon
masu91 7 Agu @ 8:27pm 
Thank you. How about Recruit Defeated Legendary Lords?
masu91 7 Agu @ 5:15pm 
Is this and Shield of Civilization SFO compatible? Sorry if you already answered this question
Sr fred 5 Agu @ 4:08pm 
Finally we have the end times mod we need it
Peskyfletch 4 Agu @ 9:26am 
Ah, the incredible disappearing mod.
SKARBA 4 Agu @ 6:52am 
This mod is insane, love it man.
Any advice for Kislev enjoyers? because i'll let you know, my boris campaign was the most intense fight for survival I've ever had.
10/10 mod
Angeliux89 3 Agu @ 5:19pm 
Its save game compatible?
Tingu 3 Agu @ 5:21am 
nice