RimWorld
Vanilla plus loot expirence for ancient urban ruins
45 件のコメント
juniper 12月6日 14時40分 
Thanks hero <3
Nanao-kun 12月4日 12時25分 
I'd love to be able to find weapon mods from Customize Weapons in the loot table as well.
Bean  [作成者] 12月3日 7時37分 
yayy! exactly my thoughts as well
sk4p3g04t 12月2日 3時22分 
Thank you for this. the mountains of crap that the default loot table had was insufferable, but the included mod setting way overcorrected.
Monkeyishi 10月2日 6時11分 
hello i would like to submit a reaquest to weapon customization mods to be found in it. i understand there is a mod that already add it but i am unsure if this one and that one are compatible. From the way it is described i believe it just add it to the normal loot table.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3555209325&searchtext=ancient+urban+runins
galesdeloscien 9月23日 13時21分 
Hey man, can u pls add a patch for "Weapon Tech" pls.
Its my favourite moddd pls!.
veoba 9月22日 16時24分 
Thank you!
Bean  [作成者] 9月22日 16時21分 
no interaction at all as far as I know

the ancient urban ruins mod uses custom spawn, which this overites

FSF mods touch vanilla spawn tables

Therefore, no interaction sideloading should be fine / encournaged TBH
veoba 9月21日 9時58分 
how this mod interacts with FSF better loot and etc mods?
Bean  [作成者] 9月21日 9時22分 
added Vanilla expanded brewing support

also a small chance to find some bionics
Bean  [作成者] 9月16日 18時41分 
Currently suffering from a condition known as playing silk song

I can look into this! I'll be more active when I start my next rimworld playthrough, waiting on some mods at the moment
Eclipse 9月13日 17時28分 
I second Vanilla expanded brewing, cooking and alpha crafts
AtomicCrater20 9月9日 21時34分 
Brother, I know you likely have a lot of other things to worry about, but..... I would LOVE IT if you added Rimmu-Nation^2 Firearms, Clothing, and Security equipment to the Spawn-table, I would be SO grateful!
:steamhappy:
Hope you've been well regardless though!
Brindav 9月9日 8時48分 
Could also be fun to patch vanilla brewing/cooking expanded and alpha crafts to give some variety in the food containers instead of only survival meals but that would most likely be very annoying to patch for a really minor thing
Brindav 9月9日 8時38分 
Could we get some bionics in the bags/medical bags and maybe even some mech healer/resurector serums, would make the ruins more interesting once you reach spacer tech and could make sense as some remnants (i saw you weren't too fond of ultratech mods but if we can find them in ancient dangers why could't we get them in ancient ruins)
Bean  [作成者] 8月31日 9時36分 
also added cats boots n gloves.

Personally, being that these are ancient ruins, keeping away from ultratech mods.
Bean  [作成者] 8月31日 9時26分 
already had
-----
dets impact reloaded
dets vanilla aresenal
----
added
Dets battle meds
Dets volt weapons
LetTheMossReclaimYou 8月22日 20時59分 
Dope, thank you.
Bean  [作成者] 8月22日 20時47分 
yes! I already have impact, I can defiantly look at Dets other mods, sometime next week I think!
LetTheMossReclaimYou 8月22日 13時02分 
Good luck with your IRL business. Would it be possible to look at adding support for Detvisor's mods(Impact/Phase/Pulse/Vanilla Arsenal/Spacer Arsenal/Battle Meds), and possibly Pandora Frontier?
Bean  [作成者] 8月16日 9時43分 
been sorta busy irl, gonna look into yalls comments soon :)
Bobibobibu 8月15日 12時29分 
(Might be) the mod ignore Cherry Picker, i.e. item disabled by Cherry Picker can still spawn
Voidling Cee 8月13日 11時50分 
Potentitaly stupid question but can this be side loaded with GTek's replacement? i know you put it there in credits but would love ot actaully extend hte pool it can search in
BigGovernment 8月13日 11時35分 
Request for eccentric tech to be added
Grave 8月8日 1時06分 
tried an urban ruin, all the loot from containers seemed to be largely vanilla? fak jackets, Revolvers, breach axes, medicine, survival meals, components... Some enemies had VWE guns, but they were all biocoded. Nothing from Makeshift, Vanilla Apparel, VAEgloves/boots... of the mods I have
Bean  [作成者] 8月7日 17時53分 
yep, this removes the medicine ones, lego sets, chess pieces, computers parts etc.
Grave 8月7日 10時19分 
Does this still keep the high value lootables like the lego sets, chess pieces, and computer parts?
Krei 8月7日 8時53分 
Does this mod debloat the Medicine ones out too? i like them
Bean  [作成者] 8月5日 17時20分 
updated :)
Bean  [作成者] 8月2日 10時42分 
@ace ya i can get that added this weekend!
DeadlineStorm 8月1日 10時51分 
why tf add misc changes
Bean  [作成者] 8月1日 5時43分 
@heynmer yes this mod overights the guns from the mod. it is not designed to be used in a save which has already gotten the aur guns. thats the main poont of this mod-to remove all. of the bloat
Heynmer 8月1日 2時57分 
After i activated this mod, the guns from ancient urban ruins just not exist anymore in my colony
Filipino Goku 7月31日 22時01分 
This looks awesome, thanks!
Trianqren 7月31日 2時23分 
amazing. incredible. immaculate
Bean  [作成者] 7月29日 19時20分 
ok locals is patched

ce guns when its updated to 1.6
Octus 7月29日 18時17分 
both are good, do both :) when they get updated obv
Bean  [作成者] 7月29日 17時23分 
I can definitely add that!
Once we have official or continued Ce guns for 1.6
Octus 7月29日 17時08分 
This mod's great! Been wanting to use Urban Ruins without all the bloat crap inserted. I've been waiting for this exact type of mod so I can run it again. Can we get CE Guns Extended support?
lloki 7月29日 11時02分 
It's the reason I added that mod to my modlist again. Indeed the bloat which it adds is too much, so I stopped using it at some point. Let's try it again :)
The Lost Cake 7月29日 6時29分 
Huh thanks
Smiley Face Killer 7月29日 3時08分 
Well cake you should be happy to know of the "Open" designator. Simply click it, highlight everything in the rooms/buildings and if it's openable it'll be marked.
Should be under Orders.
The Lost Cake 7月28日 20時34分 
Neat but i'm still not double clicking on a dozen different crates to see which ones are lootable and which ones are just decoration. Not to mention the all inventory management, ugh.