Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lord Gram Ground-Shaker For Beastmen
16 kommentarer
Captain Gentra  [ophavsmand] 25. sep. kl. 11:04 
Hello Fengxian0830, I will probably keep him for the beastmen for now. However, when i feel satisfied with the mod I'm definitely open to adding submods/updates that allow him to be recruited into different factions :)
Fengxian0830 24. sep. kl. 18:31 
Nice any chance you could give him to the everchosen and Belekor?
breathemeg 9. sep. kl. 16:39 
get mixus pack adds 2 beastmen factions and a whole lot of other stuff
Phukface 29. juli kl. 19:12 
I like the idea of him having his own faction, beastmen seem to struggle in most campaigns in my experience so them having another faction running around would be awesome
Captain Gentra  [ophavsmand] 29. juli kl. 8:08 
Hiya Iahhel's Child, I actually have made a faction for him when testing stuff but I ran into issues I have yet to find a solution too, I will take it into consideration however as that might resolve the problem. My end goal is a faction for him but that's in the far future.
Iahhel's Child 29. juli kl. 6:39 
@Captain Gentra: Hello again. If I may ask, have you considered making your lord the faction leader of the Shadowgor tribe? No one has yet to make a mod for that group. Food for thought :steamthumbsup:
Black Kazzan 22. juli kl. 21:28 
Good!
Phukface 21. juli kl. 11:33 
No problem, I love seeing the beasties get some additions! It looks great even without the shading but for sure some shading would help and I think waiting for more feedback on the armor is a good idea, I know I enjoy all the armor pieces but beastmen typically favor the naked look haha
Captain Gentra  [ophavsmand] 21. juli kl. 4:41 
Hello Phukface, thanks for the kind words! I've added some more screenshots that hopefully show the mask off better. I will definitely look into make a more unique skill tree as well, it will just take some time. In terms of the skin tone, I'm not very good with paint editors so that one might be a bit harder. I do agree however, his skin could use some shading. Adding more armor could be interesting in the future but, I'd like to see the communities' thoughts on doing that before I commit to it though.
Phukface 20. juli kl. 21:50 
Love the mod m8! I second Iahel on some more screenshots, some of his skill tree and what the unique effects would be awesome too (as well as possibly some more skills for him overall, perhaps aiding with other stats of ghorgons). Also, his skin tone is bright which does give him a unique look but perhaps adding some shade in certain areas could help it look more natural and I think some pauldrons or other armor bits on him would look great :Neko:
Captain Gentra  [ophavsmand] 20. juli kl. 17:14 
Iahhel's Child, I can most certainly get some more pictures uploaded later :)
Iahhel's Child 20. juli kl. 14:08 
I like the concept, and thank you for the Beastmen love btw :steamthumbsup:, but perhaps you could take some more screenshots of your work? It is a little difficult to tell what the head looks like.
Captain Gentra  [ophavsmand] 20. juli kl. 0:08 
Hiya rduon0, I might in the future once I'm done with this one.
Captain Gentra  [ophavsmand] 20. juli kl. 0:05 
Hi Chieftain, thanks for the feedback! If more people say the head looks a little wonky size wise I can change it. :)
rduon0 19. juli kl. 23:02 
Are you planning on making more mods like this?
CHIEFTAIN 19. juli kl. 6:05 
is it just me, or does the size of the head look very awkward?