Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

The Complete Craftsman Reboot
31 条留言
Salathiel 9 月 1 日 下午 3:46 
I have an bug, when crafting masterwork mithral scale armor or breastplate, the crafting is sucessfui but the item does not have stat of armor, just text
pjgarner 8 月 25 日 下午 1:40 
Actually, quick caveat there, an item that I picked up - Moire's +3 Rapier that I tried to rename as Pointy Stick is now showing it's name after an area change while a crafted item - Masterwork Rapier with Holy is not getting renamed to Holy Stabber
pjgarner 8 月 25 日 下午 1:31 
@tannghiem87 can confirm same problem. The odd thing is that if I try again, the dialog box will show the name that I was trying to give the item (but still no luck in getting it to stick). The mods I am running are:
This
EtOpiST's Spell fixes and Improvements
EtOpiST's Spell fixes and Improvements English description
Clangeddins Utilities (updated)
Clangeddins Level Scaling (updated)
tannghiem87 8 月 20 日 上午 8:53 
So far, the mod works well for me, there’s just 1 function that isn’t functioning: renaming items. The crafted items were given initial names as they’re supposed to (like Masterwork Adamantine Longsword). Enchanting makes a dialogue box pop out and ask for a name like it’s supposed to. But upon entering a name and click accept, the initial name persists. Using the hammer on the item to rename also does not work. I will have to check again later, but anyone else experiencing this issue?
Hydalann 8 月 17 日 上午 12:50 
where do you usually get the ammo molds?
Axel Firestorm 8 月 6 日 下午 2:30 
No, but the mod works fine when I use the version downloaded from the Vault and placed in my override folder. Strange.
EtOpIST  [作者] 8 月 6 日 上午 1:39 
Sorry to hear that...

You're saying the mod doesn't work at all. Have you tried anything else except crafting dagger with Khelgar? Salvaging items for example?

Have you tried to run TCCR solo with other mods temporarily disabled?
Axel Firestorm 8 月 5 日 下午 5:22 
I've subscribed but the mod doesn't seem to work at all. Using the Campaigner's Guide does nothing, and when I try to forge a masterwork dagger with Khelgar as a test (his Craft Weapons is at 7 so that should be high enough) it comes out as a normal dagger instead. I don't have very many mods installed, mostly just cosmetic ones. So I'm not sure what the problem is. I've tried unsubscribing and resubscribing and the issue persists. Any ideas?
EtOpIST  [作者] 7 月 31 日 下午 7:13 
Ok, I see, I'm glad it has worked eventually :-)

Please note that the item's caster level, not the creator's caster level, is used to determine success or failure of item creation. Scrolls also have their own inherent item caster level which may not be sufficient for a successful crafting.
robgatesdc 7 月 31 日 下午 3:59 
You can disregard......I was casting from a scroll (which has worked for many enchantments) which didn't work, even though my 17th level sorcerer had access to the correct level spells. I gave her the spell in her spellbook and cast that way instead and it worked like a charm.
robgatesdc 7 月 31 日 下午 3:40 
Two different tries for the Spell Resistance...
Sorcerer, Level 17, plenty of ranks in the crafting skills
Sorcerer 12/RDD 5 with practiced spellcaster, plenty of ranks in the crafting skill

And I just had a thought as to why it might not have worked so I'm trying something....
EtOpIST  [作者] 7 月 31 日 下午 3:35 
Thx for the feedback!

Which classes and levels exactly does your crafting character have?

For max skill enchantments required caster level is 18.
robgatesdc 7 月 31 日 下午 2:19 
This continues to be an amazing mod, and I absolutely love it. In case you're still working on it I've found a few hiccups.

It looks like the caster level requirements on a few items may not be working properly. Both the armor enhancements and wondrous item enhancements for spell resistance (which show a caster level requirement of 15) have been returning a "your caster level is not high enough" error with a 17th level character. In addition the skills enhancements also seem to be returning the same error with a sufficiently leveled character (17th level character could not add any skill enhancements).
Azure Fang 7 月 30 日 下午 3:20 
Is this compatible with Kaedrin's PrC pack? I see a few file overlaps.
Snusmumr 7 月 26 日 下午 6:24 
@EtOpIST It actually worked. First time i tried it didn't.
Now im struggling with enchanting attack though. I assume i should use bless/true strike for bows?
EtOpIST  [作者] 7 月 26 日 下午 5:00 
@Snusmumr This mod does not affect spirit crafting.

Do you have required special spirit crafting feats?
EtOpIST  [作者] 7 月 26 日 下午 4:40 
@Midnight For me to check the issue please tell exactly:

1. Which item you are trying to enchant: item type and full stats with all already existing bonuses on the item.

2. For which class and spell level you are trying to add a spell slot.

3. Which classes and levels your crafting character has.

4. Exactly which ingredients and which spell you are trying to use to complete the enchantment?
Midnight 7 月 26 日 下午 3:33 
Was attempting to put universal bonus spell slot for enchanting, but it didn't appear to work.
Snusmumr 7 月 26 日 下午 3:01 
It seems, crafting a bow woth Shadow of the void's essense doesn't work. The essense drops from 2 shadows at a furnace and upon craft they add 6d6 damage to a weapon.
EtOpIST  [作者] 7 月 25 日 下午 11:47 
You may install and uninstall the mod at any time.

To check if the mod is working just try to salvage some items using mortar and pestle.

Which recipes have you tried?

If you used recipes from the table, then not all of them may work as mentioned in the table description. Full working recipe list goes after the table.

Also there may be other incompatible mods.
Midnight 7 月 25 日 下午 10:28 
Doesn't appear to be working midgame? Is there an easy way to tell if the mod is enabled, tried a recipe or two but doesn't appear to be applying like it should.
Midnight 7 月 25 日 下午 9:30 
Fine to add into an existing campaign or would it need a fresh playthrough?
Avager 7 月 24 日 下午 10:41 
Could you increase stack of items from 10 to higher value?
EtOpIST  [作者] 7 月 23 日 上午 3:40 
Yes, technically TCCR should work with Silverwand's Complete Makeover for the NWN2 OC.

Nevertheless, playing with both mods is better to be actually tested. Please give your feedback if you decide to play with both :-)
arakan94 7 月 22 日 下午 4:11 
Can I use this together with Silverwand's Complete Makeover for the NWN2 OC?
EtOpIST  [作者] 7 月 22 日 上午 10:55 
Just delete all matching files from your nwn2fixes folder.
Avager 7 月 22 日 上午 9:48 
Hey, nwn2fixes have same files , how should I merge them?
EtOpIST  [作者] 7 月 19 日 上午 1:17 
Sure, enjoy :-)
These mods are really great, I've been playing with them myself for a long time but the authors abandoned some of them long ago unfortunately...
chelsea46644 7 月 19 日 上午 1:10 
Thank you for bringing quality mods to the workshop
EtOpIST  [作者] 7 月 19 日 上午 1:09 
Yes, after subscribing mods are installed into your NWN 2 EE Workshop folder and combined with your other mods manually installed in Documents\Neverwinter Nights 2\override\ folder.
You may need to relaunch the game if it was launched.
chelsea46644 7 月 19 日 上午 1:02 
I just need to subscribe and the mod will be installed automatically?