S.T.A.L.K.E.R. 2: Heart of Chornobyl

S.T.A.L.K.E.R. 2: Heart of Chornobyl

Kaimanov Terror Emission
13 kommentarer
Alex-X-x 27. sep. kl. 10:57 
daaaym, i want to say this is pure gold first, buts its rather platinum!
kNIGHTFOXxxv (ง︡’-‘︠) 25. sep. kl. 11:06 
Thank you, mate! 👏🏼😎
Kaimanov  [ophavsmand] 25. sep. kl. 10:31 
Mod ready for version 1.6.
Jakobmeathead 25. sep. kl. 2:58 
this mod is broken with patch 1.6
Subaru Swift 24. sep. kl. 8:41 
sorry does this work with patch 1.6?
kpv8 21. juli kl. 2:54 
The original Generators are not active because of the game lore and Operation Zenith, they got destroyed in it.
Kaimanov  [ophavsmand] 17. juli kl. 10:23 
Regarding the camera shake during the Emission - that’s a great and very fitting idea, definitely something to think about :)
ElSirujaSape 17. juli kl. 9:08 
How about a mod that adds shake to the player's camera during an Emission, like in Call of Pripyat? :)
Kaimanov  [ophavsmand] 17. juli kl. 3:43 
In the vanilla version of the game, the Emission is implemented specifically on the "Generators" location, but the old Generators that exploded on the ChNPP territory are not involved in any way. It’s possible that the lighting you’re seeing comes from the Generators location itself, since it’s close to the ChNPP and might be creating that visual effect
Kaimanov  [ophavsmand] 17. juli kl. 3:41 
Of course, yes, everything should work without any issues with DWO
Desolate 16. juli kl. 23:41 
Compatible with DWO? DWO also messes up with emissions so thats my question.
Satu 16. juli kl. 22:53 
What a wonderful small detail to include in the game. I noticed, though, during the walkthrough of the vanilla game, that at each emission, there's lighting coming from the ground and up in the sky from a place somewhere close to the CNPP (I guess from the generators). Isn't this already implemented in the game then? Nevertheless, will definitely check this out.
Kaimanov  [ophavsmand] 16. juli kl. 17:51 
Important: There may be frame drops. If anyone wants to test the Kaimanov Emission themselves - I'm looking forward to your feedback :)