全面战争:战锤3

全面战争:战锤3

SFO Total War
189 条留言
Ryggy 12 月 4 日 下午 4:44 
@SIID i posted a guide to prevent mod updates in discussions tab, you should be able to roll back before all the mods update if you're quick.
Le_Saint_Lucifer  [作者] 12 月 4 日 上午 9:31 
Hi, the game has just been updated to version 6.3.4 with a major patch… which means it will probably take several days (or even weeks) before the game becomes stable again.
SIIID 12 月 4 日 上午 2:48 
Hello i get crash reports that sfo is invalid, im using 6.3.3
sfo_grimhammer_3_main.pack invalid
wh3_main_tech_tmb_faction_child_5wh3_main_effect_ability_enable_wayfarer_necropolis_knights in table technology_effect_junction_tables and pack file sfo_grimhammer_3_main.pack
Le_Saint_Lucifer  [作者] 11 月 27 日 上午 2:31 
Ah yes, that’s really weird that it wasn’t updated. I’ll test it later, thanks for the info
Ryggy 11 月 26 日 下午 4:21 
"Chaos Dwarfs: Battle Standard Bearer" mod is preventing the game from being launched.

No idea why that one specifically, the other faction ones are fine. Redownloaded and tried the mod by itself and this still occurs. Removed it and the collection works fine.
Le_Saint_Lucifer  [作者] 11 月 8 日 上午 6:29 
Here’s the first draft of the Discord server for my collection — it’s far from finished!

https://discord.gg/cE4J9XpFS
8bit 11 月 7 日 上午 10:51 
“Dude, that’s awesome! I’d suggest checking out some of the bigger modpack Discords like Lorerim or Nolvus for Skyrim. Take a look at how they’ve structured things and use that as a reference. Start with the basics — a general chat, voice channel, feedback channel, recommendations, announcements, and so on
Le_Saint_Lucifer  [作者] 11 月 6 日 上午 11:23 
I’m creating a server right now — got any ideas!?
8bit 11 月 6 日 上午 7:10 
I think creating a discord would be amazing , for those to ask support, share builds , ideas and just a place to connect over the modpack
clubbsfamily 11 月 6 日 上午 6:43 
If you make discord let me know, def. join. Enjoying mod pack, forgot how bad I suck at this game lol
Le_Saint_Lucifer  [作者] 11 月 6 日 上午 5:09 
Hi, I admit I’ve been hesitating to create one, but if people start asking me about it, I guess I’ll make one haha.
8bit 11 月 5 日 下午 11:31 
Hi , does this mod-pack have a discord to ask questions?
Le_Saint_Lucifer  [作者] 11 月 4 日 上午 6:56 
Good thx !
Azuloso 11 月 4 日 上午 5:47 
Yep it works fine for me
Le_Saint_Lucifer  [作者] 11 月 4 日 上午 4:52 
An update for “VCO Patch SFO” has been released — could you let me know if it’s been fixed!?
Le_Saint_Lucifer  [作者] 11 月 4 日 上午 2:55 
Indeed, the VCO mod has received an update. You need to wait for the SFO submod to be updated as well (VCO is one of those mods that’s quite sensitive to updates).
Biggus Dickus 11 月 4 日 上午 2:21 
I'd also like to state that after the update you did on the 31st, started to make the game unstable, before I did my first campaign able to reach turn 130-140 without any problems. Since then it crashed right away, but I was able to play it again for a bit before crashing. I figured maybe the campaign itself has become too unstable for how long its been going or with the mods being removed/added so I decided to do a new compaign with a different race and crashed right away, before being able to play it for a few turns, having it crash as well. I haven't seen anyone report any problems with it so maybe it's just for me.
Biggus Dickus 11 月 4 日 上午 2:21 
Can say after this recent update as gustafd99 stated below, it has also started to crash and I mean right away the moment the game starts. With this error:

"The following mods cause a crash to the database: uvictory_conditions_overhaul_sfo.pack

The first invalid database record is
vco_anc_follower_dragonscale_cloakwh_main_effect_character_stat_mel
ee_defence in table ancillary_to_effects_tables
and pack file uvictory_conditions_overhaul_sfo.pack

the application will terminate now"
gustafd99 11 月 4 日 上午 2:09 
Its crashing for me all of a sudden
Le_Saint_Lucifer  [作者] 11 月 2 日 上午 10:54 
Yes, I deleted all the sub-collections and added the main ones into this one.
clubbsfamily 11 月 2 日 上午 7:18 
Did you get rid of your graphic overhaul mod list?
aBagOfChipz 10 月 30 日 上午 1:40 
@Taka,
I had this issue once, sometimes the mod manager keeps giving steam orders to download, then stopping the download, then restarting it

idk exactly what your case is, but if you were subbing through the mod manager, I'd suggest you try to sub to all the collection through steam, then importing it (after downloading) in the mod manager (import steam collection)
aBagOfChipz 10 月 29 日 上午 11:40 
My man you don't have to admit anything, it's enough that you are keen on updating this and using your private time for it!

Thank you
Le_Saint_Lucifer  [作者] 10 月 29 日 上午 11:25 
Have you checked the available space on your hard drive?
Try downloading them one by one by ticking them manually if you haven’t done that yet (it’s the first time I’ve heard of this issue).
Taka 10 月 29 日 上午 6:24 
yeah it seems like its on my end. Steam is refusing to download all 162 mods for some reason
Le_Saint_Lucifer  [作者] 10 月 29 日 上午 2:45 
Thanks for your message! I have to admit, I often use my phone to update my collection, so I need to wait until I’m home to access my computer and update the load order. (If I’m not mistaken, it should be correct now.)
Le_Saint_Lucifer  [作者] 10 月 29 日 上午 2:43 
Taka, did you download ALL the mods from my collection!? All 162 of them!?

I’ll double-check on my end, but I don’t think I made a mistake.
aBagOfChipz 10 月 29 日 上午 12:38 
Lucifer, thank you for maintaining this mod collection, your time is greatly appreciated really.

I would really appreciate if you update the load order to include the latest added mods and remove the removed ones like the changelog states


Thank you again for maintaining this, you are the reason why I continue playing WH3 even with all the BS from CA
Taka 10 月 28 日 下午 7:12 
i feel like this is on my end. everytime i import the load order it only enables "144" mods. is there any way to fix this? i unsub/resub and still having the same problem
Le_Saint_Lucifer  [作者] 10 月 28 日 上午 9:32 
Ah, I admit I hadn’t really looked into it — thanks a lot!
Zander 10 月 27 日 下午 1:24 
It's just a visual change, but Immersive Battle Banners has to be in the load order after the Heraldry mod, if you want Vlad/Isabella to have their updated faction icon. This modpack has been very enjoyable, thank you!
Le_Saint_Lucifer  [作者] 10 月 27 日 上午 9:40 
The game launches for me and doesn’t crash.
Le_Saint_Lucifer  [作者] 10 月 26 日 上午 3:12 
Oh seriously...
Thanks for the info — it’s Araby that got updated indeed...
The joys of SFO collections
humblecalamity 10 月 26 日 上午 1:50 
Getting game launch crashes with ovn_araby & mixu mousillon. Not sure if there's some conflict with 6.3.3. Looks like araby was updated yesterday. Unsubbed/resubbed still seeing issue.

After disabling these mods, able to launch a tomb kings campaign with no issues.
Le_Saint_Lucifer  [作者] 10 月 22 日 上午 2:49 
I just tried starting a new campaign and it launched perfectly!
I played through one turn without any issues.
Le_Saint_Lucifer  [作者] 10 月 22 日 上午 2:37 
I’m going to test right away to see if the collection isn’t broken because of a mod, and after that, yes, I’ll help you if my game launches.

What computer setup do you have?
Nowbear 10 月 22 日 上午 12:28 
i'm trying to run this mod collection, ofc with the mod manager and your load order, but the game crashes every time i tried to start a campaign. I've tried a lot of faction and everyone is crashing, any help?
inquieto 10 月 20 日 上午 8:34 
Спасибо ! "Merci !"
Le_Saint_Lucifer  [作者] 10 月 20 日 上午 8:22 
Мультиплеерная коллекция снова доступна нормально.
Le_Saint_Lucifer  [作者] 10 月 20 日 上午 3:29 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
inquieto 10 月 20 日 上午 3:23 
Привет, тестим с другом твою сборку для мультиплеера и сегодня steam пишет, что твоя коллекция скрыта или ограничена для просмотра. Что-то случилось ?
Le_Saint_Lucifer  [作者] 10 月 18 日 下午 12:22 
Thank you for your message!
I haven’t done any yet, but I’ll get to it indeed! Thanks!
Zander 10 月 17 日 下午 3:27 
Great mod pack! Do you have any changes in MCT that wouldn't be configured automatically after downloading? I had some of the mods before this modpack, and I don't believe MCT variables updated.
Le_Saint_Lucifer  [作者] 10 月 16 日 下午 3:57 
Are you talking about the mod “OvN Lost World - No Landmarks Submod”!?
If so, yes, you need to enable it, because it’s the one that allows “OVN Lost World” to work properly with SFO and with other Landmark mods as well.
Quirk 10 月 16 日 下午 2:43 
Do i have to use the landmark removal from the OVN lost land remove landmark mod?
Le_Saint_Lucifer  [作者] 10 月 13 日 上午 11:26 
Thank you so much for your message — it really gives me more drive and motivation!
aBagOfChipz 10 月 13 日 上午 4:27 
Good Job and thank you for maintaining this collection.
Your collection makes me enjoy my time with the game, so thank you again!
please keep up the good work.
Le_Saint_Lucifer  [作者] 10 月 11 日 下午 1:54 
Merci beaucoup pour ton commentaire, ça me fait très plaisir ! Je suis heureux que ma collection te convienne.
HunterOfGod 10 月 11 日 下午 1:46 
Merci pour ton travail. Hâte de voir comment tu vas la faire évoluer. Je passe mes meilleurs moments avec ta collection depuis quelques jours :)
Le_Saint_Lucifer  [作者] 10 月 11 日 下午 1:06 
To use my load order, you must first download all the mods from my collection.
Then, copy the sequence of numbers found in the “Discussions” tab.
Once done, open the Mod Manager and go to “Share Mod List”, paste the numbers into “Import”, then confirm by clicking the purple “Import” button — and you’re done.