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10/10 mod would reccomend to anyone and everyone
Also, forgot to say earlier but thank you for wishing me good luck!
also keep an eye out for an update vid on my yt channel
- Crit-a-Cola, a super that uses consumable (similar to milk) that will temporarily give scout a damage increase.
- Disrespect, a second hustle that is a tauntkill, will take a VERY long time to play, but if he somehow manages to hit you with it, it will deal most of your healthbar.
there are other things in the works but it's better to save discussion on those for when they are actually in a state to be talked about.
already added moves:
- Grand Slam, a home-run style bat swing that knocks your opponent upwards and gives you some upwards movement as well!
- Beat-Down, a multi directional melee bat move only available while airborne that allows a burst air mixup with both risk and reward
I also will be eventually, maybe not in the next update, be reworking the upgrade station into a dropdown menu so that there's less stalling and frame killing when using it, as that is a huge criticism I am hearing from many people.
Only issues I have:
Gun particles are basically invisible, and its hard for both the user and opponent to tell whats going on gun-wise. I discovered quite quickly that both the primary and secondary have a "Short, medium, and long range" option, and used them accordingly. My opponent didn't catch this though and frequently landed in situations where it kinda felt unfair to them that they had to guess which small set of pixels i'm going to shoot them with.
I think Bucket of Chicken (referred to as "BOC" from now on) is kinda OP. For one level, you get to use BOC and get 50 frames + stun on your opponent. I think this should either be nerfed, or put at a higher level. It feels very unfair to just pause your opponent.
MEDIC
DOC COME ON MAN
I'M DYIN ERE
@Chucklenuts, I don't know why that is, I nor anyone I've tested with have encountered that, but the most recent update that I just posted a few minutes ago as of now should fix it hopefully I guess