RimWorld

RimWorld

Odyssey Orbital Trader
35 kommentarer
I)emth 24. sep. kl. 23:13 
can i roll back the update i like the old vers better.
BeaThePANcake 22. sep. kl. 8:50 
how does this work with rimlanguages mod?
Teiwaz  [ophavsmand] 2. sep. kl. 0:06 
@AmberGlowBug : The orbital trader causes game stutters when spawning because it offers a large number of animals for sale. Adjustments have been made to significantly reduce the number of animals available for sale. Additionally, could you please elaborate on which aspects are so unbalanced that they seem ridiculous? I will make balance adjustments based on the feedback from the comments section.
Teiwaz  [ophavsmand] 1. sep. kl. 23:37 
@juako : @Buff_Cosmo : Balance adjustments have been made. Reduced the sale quantity of gravcore and gravlite panels. The sale quantity of gravlite panels is now basically consistent with the vanilla exotic goods trader.
Teiwaz  [ophavsmand] 1. sep. kl. 23:32 
@Koshnak08 : Additionally, as Harry_Robinson1 mentioned, there are times in the game when you urgently need a specific item, but the related quests simply refuse to appear. Or, when your pawns risk their lives entering a space station or base heavily guarded by numerous drones or mechanoids, spending even over ten minutes in real time, only to receive meager rewards that are utterly disproportionate to the effort invested—such an experience is undoubtedly extremely frustrating.
During the initial exploration of these ruins, the novelty of discovery and interaction might somewhat make up for the lackluster rewards. However, once the game has been played long enough and that sense of freshness fades, continuing to explore these sites becomes as agonizing as trudging through mud.
Teiwaz  [ophavsmand] 1. sep. kl. 23:32 
@Koshnak08 : Yes, under the influence of this Orbital Trader MOD, you can obtain almost all items from the Odyssey DLC without ever leaving your home, which seriously contradicts the DLC's original intention of encouraging players to explore outdoors. Therefore, I have attempted to balance this by significantly increasing the prices of certain rare items and limiting their available quantities.
AmberGlowBug 26. aug. kl. 6:56 
This is SO unbalanced it's ridiculous. Also whenever it spawns in it freezes my entire game for a second or two.
juako 5. aug. kl. 17:40 
@Buff_Cosmo i agree, a better option is call orbital traders mod. vanilla exotic goods traders sell gravlite panels sometimes so i think that mod is balanced since you need to spend 500 silver to summon a trader and their inventory is not ridiculously big
Buff_Cosmo 5. aug. kl. 9:52 
I like the idea of this mod, specially for gravpanels but the balance feels off to me unfortunately, the inventories and available resources feel way too big
Harry_Robinson1 4. aug. kl. 0:35 
@Koshnak08 I think it's still useful. I don't want to buy everything from Odyssey, but I think everyone's had the experience where they need exactly one item and after 4 in game years you can't find a quest for it or a trader who has it. That's me right now, so I'm willing to accept installing a mod like this and trust myself not to use it to ruin the fun.
Koshnak08 31. juli kl. 17:05 
doesnt this kinda defeat the whole point of odyssey? like, this is a wonderful qol mod for those who dont care but like being able to get everything just from buying it seems to defeat the point
Pz.IV.H 29. juli kl. 21:39 
If you are using VFE or The Deadman's Switch mod, move the Odyssey Trader mod to the very bottom of your load order.
MrJunDay 22. juli kl. 17:41 
5.3 when?
JACK 21. juli kl. 19:53 
2.1?
iadel 19. juli kl. 3:18 
ok i fixed it. just unsub and resub so mod is updated. ty man it's good mod
iadel 19. juli kl. 3:10 
same bug. i have biotech too, trader ship sale nothing. i try again too
Samhain Jack 18. juli kl. 15:11 
I have biotech, but I'll give the update a try and see if it's fixed.
Teiwaz  [ophavsmand] 18. juli kl. 8:30 
@506374692 : This faction is part of the Odyssey DLC. Unlike regular factions, they don't have ground-based settlements but operate from orbit. As an official faction included with the base game expansion, VE should theoretically be fully capable of incorporating them into the game.
Teiwaz  [ophavsmand] 18. juli kl. 8:11 
@RRR666 (R6) : Thank you for your feedback, this bug has been fixed.
Teiwaz  [ophavsmand] 18. juli kl. 8:10 
@Samhain Jack : Well, if you don’t have the Biotech DLC enabled, you'll encounter an issue like this. The bug occurred because trader ships tried to sell kid vac suits. This bug has now been fixed.
RRR666 (R6) 18. juli kl. 5:35 
Interesting little bug. If you don't have biotech, It gets mad that it can't add child vac suit and then you get a completely empty list.
506374692 18. juli kl. 5:27 
Hello, how can I add this faction in the game? My VE did not scan any factions that can be added
Samhain Jack 17. juli kl. 15:47 
I'm having a little trouble with this mod, the trader never sells anything and has no gold, I seem to be able to sell to him (if he had gold to buy). I get no errors or anything. Any ideas? I changed mod load order as well.
Teiwaz  [ophavsmand] 17. juli kl. 8:47 
@jogado21 : Okay, while this is just a simple orbital trader mod, it's ​not necessarily compatible with CE. Since my other mods involving orbital traders have had bugs with CE compatibility before, causing the trade window to go blank.
Teiwaz  [ophavsmand] 17. juli kl. 8:39 
@maxvmaxvmax : Yes, it's perfectly safe to add this mod mid game. ​And, it's also safe to remove it ​as long as​ this orbital trader ​hasn't been spawned​ yet, ​or​ you ​aren't currently trading​ with it.
Teiwaz  [ophavsmand] 17. juli kl. 8:32 
@GladioSanctus : The Traders Guild is a faction newly introduced in the Odyssey DLC. It's likely you have the Odyssey DLC enabled but haven't enabled this Traders Guild faction.
jogado21 15. juli kl. 21:08 
CE ? :steamhappy::steamhappy:
Potato 15. juli kl. 20:25 
all the future homies enjoying this in Rimworld 2.0:
Frasine 15. juli kl. 8:45 
Bro pre-tagged 1.7 to 2.0 lol
maxvmaxvmax 15. juli kl. 1:41 
is this safe to add mid game?
GladioSanctus 14. juli kl. 0:32 
Doesn't seem to spawn..or maybe the mod isn't working for me. I dont see any traders guild option when calling
Teiwaz  [ophavsmand] 11. juli kl. 20:11 
@Morrneyo : Yes, they now belong to the newly added Traders Guild faction in the Odyssey DLC. This means you can call them just like any other trade ship affiliated with the Traders Guild by contacting the Traders Guild through your comms console.
Morrneyo 11. juli kl. 9:42 
Do they belong to a specific faction, like newly added Orbital trader faction?
Teiwaz  [ophavsmand] 11. juli kl. 9:29 
@Tinda : This is the traditional orbital trader, just like in the old days. Trade with them using the comms console.
Tinda 11. juli kl. 9:23 
Is this like an encounter map, or is it like the normal orbital trader that you call on the coms?