武装突袭3

武装突袭3

Halo: Battle For Earth (OPTRE Liberation)
5 条留言
FerociousRay  [作者] 10 月 10 日 下午 5:42 
Yeah those are the limitations of their respective mods, nothing I can really do about that. As far as the Brute skeletons go, those will theoretically be fixed in future updates of the Brute mod so keep up with that if you'd like to see the end product.
vbnshi 10 月 8 日 下午 5:07 
Also, some of the bridges on the map are too small for the Halo vehicle AI to pass on its own.
vbnshi 10 月 8 日 下午 4:58 
I'm pretty sure that the turrets on frigates and cruisers can't be destroyed, and that the enemy vehicles, because the enemy units have been replaced, cause the enemies' skeletons to be abnormal when they are inside the vehicle, exposing their bodies outside the vehicle. Other than that, I think it's good, but the civilian vehicles keep running around on the map, and I feel like this will affect my FPS.
FerociousRay  [作者] 8 月 2 日 下午 8:50 
@Colonel Lingus they're supposed to be damagable by hitting the main turret; I'd report the bug to Phenosi who is in charge of Sci Fi support plus, as I'm using the function call to it directly.
Colonel Lingus 8 月 2 日 上午 12:36 
Love it! I have one question though. Are the Covenant Corvettes and Cruisers un-killable? I know in Sci-Fi Support they can be damaged and eventually killed, but while playing, I have checked with Zeus and they never seem to take damage. They always just end up destroying everyone and everything. To get rid of them I always just have to jump them out. Is this a bug?