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Might be worth looking at: https://github.com/mycumycu/X4-External-App/issues/28
thank you lots.
Is there any discussion between mod devs regarding moving their projects to using the community edition since it is being maintained?
Also, I'm hoping that this version is being maintained in such a way that if something happens and you are no longer able to maintain the mod that someone else can seamlessly pick it up, hopefully without steam complicating things.
On that note, I've often wondered why the mods use ws_### instead of folder names. Is this a Steam limitation?
I using 7.6v of game.
I trying reemergence and it want DA scripts. I fixed to ws_3514258146 as u told.
but I still have no extensions configurations
Also it seems the problem I was having with CE breaking Better target monitor requires a simple manual fix you mentioned, ill try that next time. As it stands if i am using 7.6 sirnukes original still works with everything I am using currently with no issues.
Appreciate the effort to continue supporting the mod
So the mods you mention, if you were to go to their local folders (steam/steamapps/common/X4/extensions) all contain a content.xml.
If you open this in vscode or notepad++ you will see they have a dependency at the bottom and they have used the old ws_2xxxxxxxxx ID. If you replace that ID with this mods ID ws_3514258146 in the line for name="SirNukes Mod Suppor APIs"
When you load up X4 all the mods you changes the dependencies of will load perfectly and work no problem.
I know this is a pain point between developers, users and code repositories but this manual fix should work no problem. Hope this helps!
So can I ignore the in-game mod manager complaints?
Looks like other mods are still looking for the SN version:
Better Target Monitor, Static Defence, Subsystem Targeting Orders, Urgent Orders, Wing Hotkeys are colored red and show
"Newer version of extension 'SirNukes Mod Support APIs' required: 1.00"
And the mod seems to have a placeholder with v0.1 that X4 puts in on its own on launch. (Along with VRO and a few other mods)
The upcoming 8.0 release doesn't help as most mod authors like to wait until after the updates settle before they start pushing mod updates/changes.
I will be sure to communicate when the pipes server fix is available!
Since @SirNukes is also the pipe server author, is there a possibility that it is broken?
Unsubscribe from any and all other versions of mod_support_apis and only use this one and you will be fine.
The pipes issue has been reported and is actively being worked on.:
iomatix
05 Jul 2025, 11:29AM
I'll try to get back to the Hotkeys fixes soon.
There were changes to the Lua files in X4, and scripts in Mods APIs must be readjusted to them and later this logic must apply to md files so it'll take time.
Console shows:
```X4 Python Pipe Server v1.4.2
Loaded permissions file at D:\Gaming Apps\X4\permissions.json
Started serving: \\.\pipe\x4_python_host
Connected to client
Received: ping
Received: modules:extensions/sn_mod_support_apis/python/Send_Keys.py;extensions/sn_mod_support_apis/python/Time_API.py;```
Game shows x43_python_host connected, but x4_keys disconnected.