Garry's Mod

Garry's Mod

Day of Defeat: Source Reworked Weapons
49 commentaires
рейдж лубеница 4 déc. à 3h27 
do i need content
siob  [créateur] 3 déc. à 11h12 
wdym
bad guy nick 3 déc. à 11h00 
This somehow causes more errors than the original
Hi 30 aout à 12h08 
But what about the regular one? Is it possible to disable that? I dont like the RED
siob  [créateur] 30 aout à 5h35 
The different crosshair is actually caused by hud_quickinfo
Hi 23 aout à 18h58 
:wogball:
Fahobomoclowbia 23 aout à 15h45 
in the screenshots you are using a different crosshair?
Hi 21 aout à 20h31 
Is it possible to add a feature to disable the crosshair?
mackkings 13 aout à 12h16 
and also make it so smoke grenades dont share same ammo with he grenades
mackkings 13 aout à 12h15 
mp40 only has 30 rounds, yet it should have 32
5 aout à 13h35 
good
BloodGardener 23 juil. à 18h25 
Awesome!!!
Galunga Gaming 21 juil. à 18h09 
other suggested changes:

-Adding scoped-in camera movement like in the game

-Original viewmodel offset/origins

- Adding compatibility with wOS Day of defeat animation extension for better animation accuracy, although this may be harder. I would have done a weapon pack like this myself but i don't know LUA or coding in general
siob  [créateur] 21 juil. à 10h14 
Alright, ty
Galunga Gaming 21 juil. à 10h13 
sorry if i seemed rude
Galunga Gaming 21 juil. à 10h12 
do not worry my friend, everything is good. But authenticity and accuracy is important while porting weapons there's no other pack as good as this one
siob  [créateur] 21 juil. à 10h04 
okay, okay. my bad
Galunga Gaming 21 juil. à 10h03 
no it's not the sway here is more exaggerated, also when aiming with the m1 and kar98 the sway still applies making it hard to aim (in DOD:S it doesnt apply while aiming)t, another thing to fix is being able to use the bipod on the mgs even while standing still on nothing.

also check my hours in the game before saying that
siob  [créateur] 21 juil. à 9h55 
behh, the sway was like this in dod:s
please actually play the game
Galunga Gaming 21 juil. à 9h52 
can you reduce the viewbob/sway when moving the crosshair, and also use the original viewmodel origins?
michael 12 juil. à 20h13 
um, can i have default crosshair?
Mediumkey 10 juil. à 2h15 
v ok turns out you did. all good
Mediumkey 10 juil. à 2h14 
do you plan on doing the same with the css mod?
siob  [créateur] 4 juil. à 12h08 
Sure
Zombie 3 juil. à 7h10 
can i port this to ttt (it'd only reupload code with a few changes, nothing else)
SEIN 3 juil. à 0h49 
Cool
fredev1 2 juil. à 5h18 
вы там чё, совсем axyeли вторую мировую к аниме приплетать?
sideswipe c.o16 1 juil. à 17h55 
when i am in third person all the guns look out of place, being to the left making my player model like it´s not holding anything
vee 30 juin à 19h05 
oh oops! my mb
siob  [créateur] 30 juin à 19h04 
I already did that one
vee 30 juin à 19h02 
pretty good :D

any chance for a cs:s weapons rework in the future?
siob  [créateur] 30 juin à 7h36 
Fixed
siob  [créateur] 30 juin à 7h33 
I'll fix it shortly
Appleman 30 juin à 7h10 
well i am moving with the bipod enabled which is strange
VendettaLMAO 30 juin à 6h23 
you shouldnt be able to move with the bipod enabled at all.
siob  [créateur] 30 juin à 6h14 
Uhhh no
Appleman 30 juin à 6h12 
is it normal for me being able to move after mounting the bipod for the mg42 and the 50.cal?
VendettaLMAO 29 juin à 16h36 
ok thanks
siob  [créateur] 29 juin à 16h09 
The original author packed the models and textures
VendettaLMAO 29 juin à 16h02 
like the gun models, the world model and the viewmodel
VendettaLMAO 29 juin à 16h01 
Does this require the game mounted or is the content packed?
siob  [créateur] 29 juin à 10h53 
No?
Mediumkey 29 juin à 9h49 
are the stats also different?
siob  [créateur] 29 juin à 6h54 
I'm only going for weapons that are officially in the game
Mikelov IX 28 juin à 11h13 
custom weapons? like the m3 grease gun or fg42?
Adam 28 juin à 7h12 
horray!
siob  [créateur] 27 juin à 11h30 
Fixed
siob  [créateur] 27 juin à 11h26 
I'll fix it real quick. >_<
GrandpaGaming 27 juin à 11h25 
this addon seems to conflict with smod sweps.
Addon '<color=255,128,0>Fixed SMOD SWEPs (full c-arms)</color>' probably conflicts with addon '<color=255,128,0>Day of Defeat: Source Reworked Weapons</color>' due to both having the following files:

lua/weapons/weapon_mp40.lua