Half-Life 2

Half-Life 2

Infested canals demo
30 kommentarer
AMalayPerson 21. okt. kl. 20:40 
also fun fact: the canals in the half-life 2 beta was supposed to be infested with xen fauna. This mod helps recreate some elements of the beta canals.
AMalayPerson 21. okt. kl. 20:39 
very good atmosphere and concept! Reminds me of the Alone mod for half-life 2. I'd love to see the whole Route Kanal chapter finished!
Tyler 13. sep. kl. 10:35 
Brought a free tv with me throughout the whole campaign.
I really love the atmosphere of the canals, Destroyed and infeseted with a creepy ambience.
Falopa 10. sep. kl. 17:38 
The concept is cool as hell, the part with the zombies attacking a combined soldier is really awesome and the whole idea and the mapping in general has a lot of potential, although I would appreciate more changes or alternative routes with different interactions, but that's just personal, very good job dude:headcrab::headcrab:
Snitt 30. juli kl. 12:21 
it says it overrides the canal section of hl2 but for me it isnt unless i got it wrong or something
wtrshpdwn 26. juli kl. 13:00 
actually really good. if u ever finish it i recommend u make it a campaign patch + make the rest of the intro night to fit in too :-)
Dexy 9. juli kl. 8:23 
this ia awsome, feels like alone life
Siger 6. juli kl. 10:27 
Really cool premise, but needs more polish. Reminded me of SMOD: Outbreak.
dripbine 6. juli kl. 9:30 
feels like the beta. i love it
AstroTJP 3. juli kl. 17:06 
OOOOH this looks interesting
Owa__ 1. juli kl. 19:22 
not bad
Sayoben 1. juli kl. 14:04 
Cry of Fear With Source Engine
Mermelada 30. juni kl. 19:24 
It seems to me that this is an alternate timeline where the combine successfully suppresses the uprising before the arrival of Alyx and Gordon to City 17 but most of it was left in ruins.
Excellent map and very fun to play, for the demo it is quite advanced ;). Although a recommendation is that for the full version you put some background environment (shots, zombie screams or whatever) since in some parts there is a lot of silence.
Own Doing 30. juni kl. 18:36 
We don't go to city 17 canals. I had a ton of fun exploring and surviving. However, even tough it's supposed to be night time and spooky, some areas should have a few more lights for player guidance. Anyway, hope you continue the project.
Ateş Bozkurt 29. juni kl. 11:35 
Route Canal but its Ravenholm + d2_coast_11
i will crush you 28. juni kl. 17:54 
proper class прикольно интересненько
Festive Leydy 28. juni kl. 16:26 
This map is awesome! i love all the details it has

Keep doing a great work <3
orix_1337 28. juni kl. 6:53 
it's in the Extras: Workshop menu
Musab_64 28. juni kl. 5:38 
I have only selected this map from my entire workshop list but the map in game didn't change at all. Can someone please help me out and tell me if I am doing something wrong.
ahmadsyar 27. juni kl. 16:32 
i like the idea of making every level a ravenholm level
toy bon(ni)e m 27. juni kl. 4:32 
cool!
SJTHEGAMER 27. juni kl. 0:20 
sometimes, I dream about cheese (good map)
Synth_ 25. juni kl. 20:50 
Subscribed, keep it up!
Leo08  [ophavsmand] 25. juni kl. 20:20 
Thank you all :)
< blank > 25. juni kl. 20:10 
i love this, don't give up on this
Leosz 25. juni kl. 15:43 
This is very cool!!! I hope you can finish it soon!
barney calhoun gaming 2007 25. juni kl. 9:24 
very cool don't give up this project is dope as hell
MattOC99 25. juni kl. 8:03 
I'm r3+@rded, I can't figure out how to progress past the point where you find the turret.
Hunter Jumpscare 25. juni kl. 4:54 
Left a subscribed
⛧MegaloManiaC⛧ 24. juni kl. 21:52 
nice and spooky, though i couldn't figure out how to get down to the shelter section in the final map, and there's a sound that plays 2 or 3 times when the antlion guard appears that's insanely loud.