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报告翻译问题






@bsimp14 take a look at the linked blueprint/example ship and see if the issue is with your missiles or your launching ship
Don't get me wrong I still got the script its really cool and allows for a LOT more compact missiles then I can get in vanilla. I was only able t get a poor performance 1x2 missile and that's only in atmo.
hope you and your mysterious project are doing well
@Cookie event controller blocks and sensors are a good way to add extra functionality on top of whats already there, anything specific feel free to ping me in the discord, its a lot easier to drill into specifics over there,
Is there anyway to make them drop from the underside of a ship ,with the assistance of a thruster also controlled from the scrip. In an atmosphere it isn't so much of a problem as gravity assists with clearing the ship. However in space it barely clears a ship. This is fine if stationary though during combat it is almost impossible to fire missiles whilst moving.
On another note is there an argument to run off the toolbar for the autofire feature?
looks good, when i can play SE again, i may or may not make a entire line of missiles using this script