The Guild 3

The Guild 3

More Workers & Buildings Improvement Hotfix 1
10 条留言
Reaper6261 10 月 26 日 下午 11:23 
I've also merged your Longer Office mod to it as well
Reaper6261 10 月 26 日 下午 10:32 
Hey @Natch97 I merged your More Workers mod with the Lease 4 Years mod. Message me if you want help to do it
Threaded Heart 8 月 14 日 上午 7:33 
so cool:steamhappy:
Natch97  [作者] 7 月 7 日 上午 1:17 
New Mod Coming Soon!
1. All NPC start at level 1. (You can now enjoy spending your partner Attribute)
2. Extra Character Base Attribute Points. (Ever think about this? Yes it's possible) Don't worry, I will make sure to make it logical and balance it with the gameplay.
285038458 7 月 5 日 上午 8:32 
梦寐以求,谢谢大佬
通マamulet abuzerマ通 2k pts 6 月 30 日 上午 11:49 
Natch, i think the Guild have a lot of economy so you can change it like you want.Thx for your answer,glad to see that you're not giving up on the mod:steamthumbsup::steamthumbsup:
Natch97  [作者] 6 月 29 日 下午 4:00 
Hi 通マamulet abuzerマ通. Thank you for your review. That's my future plan but, currently there is existing economy rework mod available. I need to be careful to avoid copyright.
通マamulet abuzerマ通 2k pts 6 月 29 日 上午 10:51 
This mod crush all economics.I think you should rebild the markets for more amouts on market
Natch97  [作者] 6 月 25 日 上午 2:52 
Hi Quell. Actually, only tier 3 buildings will have up to 12 workers. Btw, thank you for your advice. It's a good idea.

The thing is, I try to make every building has it individual upgrade. But for now its impossible because the buildings upgrade/improvement can only be change by their tier, not individually.

I try to look into it. :steamhappy:
Quell 6 月 24 日 下午 9:40 
hmm, maybe. 12 workers per building is kinda op. id welcome a slightly diff approach, maybe something to mull over:

not all city buildings need to be city exclusive, im thinking about the workers and food branch, maybe some of the rogue branch. instead of 12 per building, maybe only 1+1+3, increase max workers for leases (in combo with your longer lease thats gonna have an impact and make rogue chars be able to sidemoney from leases)

atop that, an idea since you said on lease mod you wanna do a standalone/combine: maybe add higher tier buildings that one has access to once you become the last 2 tiers of nobility (more workers, more eff, more building/fire security thats maybe run over the home instead of the indiv buildings!)