Garry's Mod
Team Fortress 2 Pickups & Resupply
41 comentarii
specspec 23 sept. la 14:01 
okey
22050hz amen break sample  [autor] 22 sept. la 19:02 
i'm not a modeler or a rigger
specspec 22 sept. la 14:30 
please make chen playermodel PLEASE
MEEM!
▣ Μarκsmaη ▣ 13 aug. la 22:12 
thanks
22050hz amen break sample  [autor] 13 aug. la 11:09 
i presume shakes entities nearby or whatever, but they are meant to stay in place. seems kinda edge case that i might look at some week
▣ Μarκsmaη ▣ 13 aug. la 8:22 
for example: the map gm_bunker678 has large gates inside that shake the ground when they open, and all of the pickups nearby fall underground. hope this is clear now
22050hz amen break sample  [autor] 13 aug. la 0:06 
what do you mean by that
▣ Μarκsmaη ▣ 12 aug. la 22:14 
When the ground shakes pickups fall underground. Can you fix that?
Anny the Fox 31 iul. la 12:05 
it would be nice if MVM money had support for shop mods, for example WeShop or Nmoney.
btw very good mod :]
Filet 23 iun. la 10:47 
#bringbackquickplay, btw awesome mod
Ultimate_Pavlentium_145 23 iun. la 3:23 
pootis
Seven Deadlock 22 iun. la 0:00 
peag
root_beerLord 21 iun. la 20:30 
:104::gordon:
Mediumkey 21 iun. la 10:19 
i know that lambda players' TF2 weapons module come with the pickups but dont automatically spawn around tf2 maps. glad to see this get added
NextKurome76TheSoldier 21 iun. la 7:17 
bearish speaking facts
Jam3sRT 20 iun. la 10:24 
toilet approved
Fat Kleiner 20 iun. la 8:16 
tahnnkgsz :steamthumbsup:
22050hz amen break sample  [autor] 20 iun. la 4:51 
it still wouldnt have the entities so
lialiun4ik 20 iun. la 4:48 
POV: gmod did have this in an tf2 MAP every tf2 map so we didnt need this if gmod did put all the sounds and stuff for tf2:steamthumbsup::steamthumbsup:
revolt 20 iun. la 3:53 
cool
bearishplane17 19 iun. la 10:32 
a lot of familiar faces in this comment section.
Ajiliffe 18 iun. la 14:39 
do not make this not require tf2, make em suffer, like come on mane 'tis a free game, is it really that hard to install it?
ADELAIDEEEE T_T 18 iun. la 10:02 
finally someone bothered to do this
Floralfish3424 17 iun. la 20:45 
worry not, I'll fix it
TheCarson116 17 iun. la 16:01 
I certainly didn't expect it myself for sure Crumm!
Crumm 17 iun. la 15:51 
carson, amen break, i just had the same encounter and it scared the ♥♥♥♥ out of me LMAOOO
TheCarson116 17 iun. la 15:48 
Yeah: someone in one of the discussions on that addon said that any addon that gives the player max ammo (which includes this one) will cause the Ghost to spawn (honestly stupid that there supposedly isn't a way of disabling it but yeah).
22050hz amen break sample  [autor] 17 iun. la 15:34 
oh i see, just looked and that seems to be handled with a custom ammo type
TheCarson116 17 iun. la 15:21 
Turns out that said entity is in the "Some Handy Entities" addon. Now to see if I can disable just that part & nothing else...
TheCarson116 17 iun. la 14:15 
Oh, okay. Very odd in any case...
22050hz amen break sample  [autor] 17 iun. la 14:08 
idk? maybe its something with the map
TheCarson116 17 iun. la 14:04 
Is this addon supposed to cause "I am detecting entities attracted by the moon's erchius deposits. Their interest in you will grow as you collect more fuel. I would define these entities as 'intractably deadly'. I salute your fearlessness" to come up on screen & then an "Erchius Ghost" from Starbound to spawn & then chase & kill you, because that's what just happened to me after collecting one of the ammo pickups spawned by this addon (in the custom TF2 map "Teien").
22050hz amen break sample  [autor] 17 iun. la 7:56 
i thought about it but i decided that i was too lazy to dig through files for that
Can you make it so that tf2 content is not required? I understand that tf2 is a free game, but I think it would be easier to just put the models and materials for entities into the add-on itself and not worry about it.
Overlord 17 iun. la 5:57 
peak
Virgiliu314 17 iun. la 0:02 
Cool 😎
TheCarson116 16 iun. la 20:59 
Ah okay, nice!
22050hz amen break sample  [autor] 16 iun. la 20:58 
yeah
TheCarson116 16 iun. la 20:53 
"Doing what Facepunch (at the moment at least) won't" huh? Neat! Can they also be spawned in non-TF2 maps as their own entities?
Ethosaur 16 iun. la 20:34 
Awesome, wish this was just in base gmod, would make the tf2 maps way more fun to play