Garry's Mod

Garry's Mod

Realistic Combine Soldier AI: Remastered
Komentarzy: 528
The true citizen 7 godz. temu 
oooooh will this break dynamic npc squads?
Snekenjoyer6 9 grudnia o 12:01 
I don't know if there are any updates planned, but i would like for an option to change Combine ai firing patterns
Aku 6 grudnia o 23:38 
would it be possible to remove the damage buff limit on combine weapons?
the sky 6 grudnia o 15:03 
doe it include civil protection?
Heinz_Comandr 5 grudnia o 3:04 
These combines just got a rudimentary implant installed :steamfacepalm:
tsaa 30 listopada o 5:46 
Update please
bladezof_freedom 29 listopada o 14:06 
i want more acctione like cover fire,healing others or when gunshot goes of and one dies they all head to cover
$hooter Mcgavin 28 listopada o 0:19 
Yeah, I agree with the oter guys here. This version feels way weaker than the original. Combine just feel absolutely stupid again.
Стив Футжобс 27 listopada o 12:03 
AI is literally doesn't even try to seek for a cover while being in open field. The first version was waaay more tactical
ThatCat 26 listopada o 10:05 
Someone needs to help @Walmart Shopping Bag achieve his goal
Nordestino Agroboy 22 listopada o 18:06 
Someone needs to stop @Walmart Shopping Bag
bigulator 22 listopada o 17:27 
@Walmart Shopping Bag

🏳️‍🌈🫵
Walmart Shopping Bag 22 listopada o 17:00 
Let me suck your ♥♥♥♥. Just let me do it.
LobinhuDuVale 22 listopada o 5:13 
Your work is fundamental to the comunnity. But man, they need to have more tactical and slow movement and hide behind cover while peek shooting. Having them just run towards you at 999mph while out in the open asking to be killed destroys the immersion.
frugt19 21 listopada o 23:02 
rebels next?
Obscure Butter Preferences 20 listopada o 15:33 
Could i get a version of this ported to HL2? playing without it feels so bland
Houston_vindicted 20 listopada o 6:37 
what is with their tendency to run ether straight toward an enemy, of run off into the sunset, never to be seen again.
Advexa 18 listopada o 3:41 
Is there a setting to stop them from going up close to the enemy? I wanted to test an elite against a couple of rebels and he just went up to them to melee and died
Cheesire 16 listopada o 15:50 
my children will be named after you
Dont.judge.Me 15 listopada o 8:59 
Hella hard and hella fun
comanderkiller3pro3 15 listopada o 2:30 
they wont stop croutching and still are fast as hell
devesto 14 listopada o 5:16 
WTF IS THAT SPEED BRO THEY RUN LIKE A FLASH-
Hat Kid with an FN FAL 11 listopada o 23:49 
10/10, would suffer again.
Hat Kid with an FN FAL 11 listopada o 23:49 
The Half-life calamity mod final is basically impossible with this mod installed and I was even using Arc9 weapons, so many energy balls to the point I got cooked. Albeit I did have two other mods which didn't help and I did have a skill issue but yeah...so many respawns and I shot through like all of my Rifle and SMG ammo.
Evil Tony 1 listopada o 5:38 
Attacks random props at time unlike og
Franky 31 października o 14:18 
kenni is uh...disconnected
THEREALAGUY 30 października o 17:22 
Does this work with stealth mods?
Moreon Gabrielle 29 października o 8:30 
May I Know The Beta Combine Animations For Climbing? Thank You Random Player =D
Space Stone 28 października o 15:35 
keeps telling me to update
Gorigo 27 października o 14:17 
REMASTERED ofc
Dementia 27 października o 14:14 
Chat, which version is better?
Remastered or uhh the original one?
divi zion 27 października o 1:15 
Will there be a "Patrolling/Wandering" option if ever?
MisterTwister 26 października o 23:19 
This is such a cool addon!
CocoBat 26 października o 19:18 
Ah, I use retail-like combine animations, alongside just spawning combine soldiers with pistols rarely through a mapwide npc spawner.
Gorigo 26 października o 9:08 
apparently @CodoBat and @AAAAnto the second weapon mod is just mediocre, and animations fix wont help (i tried), its the issue in mod, not in animations or sums (even tho author says its garrys mod fault) it actually isnt, and the mod just made poorly
AAAAnto 26 października o 9:03 
@CocoBat there's a mod called animation fix or something like that try using that and see if it works
CocoBat 25 października o 22:46 
Hello, I use this in combination with mods that allow combine soldiers to use pistols, occasionally when they wield pistols, they will A-pose while moving, seemingly only during specific animations, not always, does anyone know a solution to this, and is this even a problem anyone else has?
revolt 25 października o 1:37 
can someone send the beta combine animations mod i want them to climb
berkter215 24 października o 22:53 
Combines are more scarier now
You can't tank them anymore
$the$last$chair$bender$ 24 października o 19:47 
why do they not have guns and why do they not move

i dont have any mods for the npcs other than a overhaul mod that changes their looks
Kerry 14 października o 10:09 
Original Combine AI not will RUSH awlays on enemy
kimesik 13 października o 22:55 
@The Blue Saviour
Do you have any other addons installed that could be affecting NPC behaviour in any way?
Termin.x 11 października o 13:39 
im only human after all, im only human after all dont put the blame on me
The Blue Savior 11 października o 10:33 
Combine soldiers keep suicidally charging straight at me instead of taking cover, and I mean running straight at me until they get in melee range or bump into me and then keep going until they're behind me. This happens in every single encounter.
Russell 11 października o 7:56 
[Realistic Combine Soldier AI: Remastered] lua/autorun/combine_ai.lua:339: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. npcCheckDistance - lua/autorun/combine_ai.lua:339
3. npcWalkToSound - lua/autorun/combine_ai.lua:988
4. v - lua/autorun/combine_ai.lua:1181
5. unknown - lua/includes/modules/hook.lua:102

and my game keeps getting a buffer error
kenni  [autor] 8 października o 6:14 
@FACE send me a friend request we can talk about the price
Punished Greg Spankoff x2 6 października o 16:30 
I don't think it's as good as the original.
BERLIN||1945 6 października o 11:53 
is this mod compatible with some other ai overhauls?
FACE 6 października o 9:08 
Alright, ill dip, What would be the starting price for enhanced zombie ai?
crowmangler 6 października o 7:11 
My bad brochacho. Forgot how modding in itself was so damn time consuming. Regardless incredibly cool mod.