RimWorld

RimWorld

Guaranteed Damage Reduction
13 kommentarer
Deep♂Dark 30 nov @ 14:41 
hihi! Just wonder what different between this and vanilla combat reload ?:steamhappy:
Juanma02 19 jul @ 10:40 
I played with this mod for 2 runs and I think it's well balanced.
If you want a good experience with combat without the need of using a killbox you can use this mod accompanied with:
'Combat Skills Matter More'
'Toughness Skill'
The Real CHIM Shady 14 jul @ 10:23 
Praise Yakub our father
Dombie The Zombie 4 jul @ 9:12 
Yakub just ate my power armor
Stallion 3 jul @ 23:04 
Yakub could bite through power armor.
Yakubian Tricknologist  [skapare] 3 jul @ 15:54 
i think i can bite through power armor
mkultra victim 23 jun @ 8:40 
Tynan believes that a rabid capybara can in fact bite through power armor
Stallion 16 jun @ 1:19 
*Tribal shortbow user* KAHHHHHH MAYYYYY HAAAAAAA MAYYYYYY HAAAAAAAAAAAA!
mkvltra 15 jun @ 12:05 
looks like a good mod. thanks "yakubian tricknologist"
Yakubian Tricknologist  [skapare] 14 jun @ 5:23 
i just use a postfix patch to override the damage. no code runs if the damage is lower than what the guaranteed protection would apply.
CrazyAmphibian 13 jun @ 20:28 
hey are you by chance overriding the ApplyArmor function?
Yakubian Tricknologist  [skapare] 13 jun @ 17:13 
thanks, always appreciate feedback
Lugaru 13 jun @ 17:02 
I'll let you know how it 'feels' balance-wise but I welcome some minimum consistency.