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报告翻译问题






- Mapa inconcluso, no tiene final o está bugueado.
- Que haga spawn un jefe especial tras otro no lo convierte en un buen mapa.
7/10
Have fun!!!
The route is unclear
Many bugs
The chapters are long, so it takes a while to finish, and there is a bug in the last chapter where the door opens but you can't escape. It's not a bad map, but it's not a good map either. 4/10
that being said, it's still nice to see new custom maps nowadays, especially with L4D1 cast.
I enjoyed the map!
Here is the screenshot of the spot where you can cross over from the handrail on the top of the stairs:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3488038308
And you are most welcome❤
Fix confirmed for the safe room at the end of FEMA camp.
Appreciate the added supplies at the beginning of the maps too, though the last map still doesn't seem to have health kits anywhere unless I missed them.
By the way, I noticed a cheese for the finale in which you can go up to the platform of the rescue area and camp there before the grated gate even opens. If you didn't intend it, you might want to look into that.
In my 3rd playthrough today, it wasn't letting us transition to the next map despite the fact all of the members were inside, and we waited for a few minutes too. And you can also see in the gameplay videos that it takes a bit before doing the map transition.
The finale worked for me. After you get past the grated gate and reach the rescue area, you need to hold out a bit more until the shutter closes.
Personally, I really liked how the routes were designed. They felt really intricate, and the branching paths were especially neat.
Though, it would be great if you can add more supplies. The beginning safe rooms starting from Map 3 just stop giving you any supply at all, and the last map doesn't even seem to have ammo pile anywhere, which means you have to hold out with limited ammunition.