Left 4 Dead 2

Left 4 Dead 2

Last Night L4D2 by NightWolf & OutFace & Vaz2017
50 条留言
好人Nick 10 月 30 日 上午 10:21 
The guidance is extremely poor, there are many bugs, and it's even impossible to close the door. There are numerous malfunctions in the mechanisms, so the game must be restarted. This wasted a lot of our time. The supplies for the last level are very scarce.:steamfacepalm:
Marbag 10 月 8 日 上午 7:40 
3/10
ILoveMyKittyCats 10 月 3 日 上午 12:37 
its fun for 3 maps and then overstays its welcome
NorurTRW 9 月 4 日 下午 11:48 
El mapa esta bien, diría que es demasiado largo y que los botiquines suelen aparecer fuera del refugio (pero están al lado de la puerta). En el final se debe de activar un botón para cerrar el portón para terminar el mapa (el cual no se encuentra sombreado). Pero el mapa esta bastante bueno y no encontré bugs :BEjoyful:
sprefans 8 月 29 日 下午 11:20 
救援关需要更多提示
Lyeanie 8 月 29 日 上午 2:49 
6/10
Lyeanie 8 月 29 日 上午 2:49 
the finale rlly confused it took me a decent to know when reached gate, active 2nd switch to close it
open求生2 8 月 18 日 上午 11:37 
最後救援關卡....有點硬...:csgohelmet:
GuacMaster 8 月 11 日 上午 10:45 
7.5/10
Martes⚡️⚡ 7 月 28 日 下午 3:04 
the worst finale ive ever played in my life
AntonCD 7 月 28 日 下午 2:46 
-La ambientación y distribución de los mapas está genial, hace muy buen uso de los recursos para crearlo.
- Mapa inconcluso, no tiene final o está bugueado.
- Que haga spawn un jefe especial tras otro no lo convierte en un buen mapa.

7/10
Practice_Hard 7 月 22 日 上午 3:38 
마지막 탈출 전에 벽에 버튼 눌러야 하는 걸 네비로 찍어줬으면 좋았을텐데...
Green Fox 7 月 18 日 下午 10:46 
What is this shit?
МозговаяЖидкость 7 月 16 日 上午 7:07 
Первая карта не судите строго. Очень много визуальных багов. Очень тёмные карты невидно ничего(Если это фишка компании, то чуть-чуть по ярче сделать). Норм карта если ты играешь под фильм, попутно разговариваешь с кентами в дискорде и играете в l4d2 то сойдёт.
7 月 15 日 上午 2:38 
4/10,AI蠢得很,不会自己捡物资不会打包,最绝的是最后一关打不了,不刷物资不给包,而且最后逃生点不给上
DragonsRule 7 月 2 日 上午 6:14 
how do you beat the last part? the bars of the grate never go away and the giant door has no button or anything to open it.
AWW SHUCKS 6 月 18 日 上午 9:59 
the first few chapters the bots dont pick up other guns or even restock ammo until we get to the woods map
RANCAR | ESP 6 月 15 日 上午 4:56 
10/10 Gameplay: https://youtu.be/7v1A_2N6AO0

Have fun!!!
咖啡不加糖 6 月 15 日 上午 2:39 
没玩过这张图啊,晚上玩玩:steamhappy:
Nefafad 6 月 14 日 上午 11:20 
кал а не карта, не тратьте своё время на эту парашу.
不死の老兵 6 月 12 日 上午 7:28 
第二关不是让你从门出去,而是要等到自动乘车逃离。
Milqtea 6 月 10 日 上午 7:28 
the ending doesnt have medic supplies which kinda sucks, pls fix it
你们一个个想咋地! 6 月 8 日 上午 8:39 
第二关卷帘门开了之后为啥会有空气墙我请问了:steamthumbsdown:
Jmod 6 月 8 日 上午 1:14 
6.5/10, fun but feels like it's missing something. I think it just needs a visual overhaul cause it looks uninteresting.
虾仁猪心 6 月 7 日 上午 7:48 
OMG. Let this map stay in the tomb. :steamhappy:
HappyCatch 6 月 7 日 上午 5:35 
Very bad map
The route is unclear
Many bugs
BUCKY_BARNES 6 月 6 日 上午 9:29 
챕터가 길어서 엔딩까지는 시간이 조금 많이 소요가 되며 마지막 챕터에서는 문이 열리지만 탈출이 안 되는 버그가 있습니다. 나쁜 맵은 아니지만 괜찮은 맵도 아닙니다. 4/10

The chapters are long, so it takes a while to finish, and there is a bug in the last chapter where the door opens but you can't escape. It's not a bad map, but it's not a good map either. 4/10:steamthumbsdown:
Karolina 6 月 6 日 上午 3:06 
a kinda good map except the ending when you don't even know where to go 🫠no highlight no hint. And I already have Left 4 Bots 2 mod on and tell the bots to lead the way but even they dunno where to go lmao

that being said, it's still nice to see new custom maps nowadays, especially with L4D1 cast.
Kurt Cocain 6 月 5 日 下午 6:47 
fix the ending or just take this off the workshop
忍冬567 6 月 2 日 上午 7:58 
Wrong guide arrows. When your squad is wiped out and restarted, it will be teleported off the map. In the last level, there is no guidance, you don't know where the rescue vehicle is, and in the end, you find out that it is in a cave, and you have to open the mechanism that has no highlight at all to open the gate
海老仓 蒸汽姬 6 月 1 日 下午 9:59 
第二章节有问题,生还者失败重来会被传送到地图外面的一个安全屋内。
海老仓 蒸汽姬 6 月 1 日 下午 9:59 
There is a problem with the second chapter, where survivors are teleported to a safe house outside the map.
AndyCapp 5 月 31 日 上午 5:12 
bugged ending
β¡ղɦʑ109 5 月 28 日 下午 9:00 
yep
CaptPatrick01 5 月 28 日 下午 6:35 
Finale ending doesn't trigger.
Raindrop 5 月 27 日 下午 9:40 
It's not bad!
I enjoyed the map!
MyoRi_(묘리)♥ 5 月 27 日 下午 12:37 
not bad but good map! however chapter 3 You can go through the side road (where the box is) without breaking the barricade..and There are passages like this all over the map, so you don't have to put in a lot of effort..And it might be difficult to defend because they don't give you the last chapter kit..6.5/10 :steamhappy:
=_X_=™© 5 月 26 日 下午 3:17 
glad to see more people are coming back to Left 4 dead 1 custom maps , L4D 1 characters and the urban feeling was so much nicer
Space Exogen 5 月 26 日 下午 1:44 
the rescue is bugged
LuckyRoot 5 月 26 日 上午 4:22 
@Sherriff Huckleberry™
Here is the screenshot of the spot where you can cross over from the handrail on the top of the stairs:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3488038308

And you are most welcome❤
Sherriff Huckleberry™  [作者] 5 月 26 日 上午 3:37 
I will check it out. Thanks Lucky!
LuckyRoot 5 月 25 日 上午 7:53 
@Sherriff Huckleberry™
Fix confirmed for the safe room at the end of FEMA camp.
Appreciate the added supplies at the beginning of the maps too, though the last map still doesn't seem to have health kits anywhere unless I missed them.

By the way, I noticed a cheese for the finale in which you can go up to the platform of the rescue area and camp there before the grated gate even opens. If you didn't intend it, you might want to look into that.
Sherriff Huckleberry™  [作者] 5 月 25 日 上午 1:06 
Door closes and that is rescue. Changelevel had an extra l in it - Safe room at end of FEMA camp works now.
Yabi 5 月 25 日 上午 1:01 
Rescue will never come, no way through
LuckyRoot 5 月 23 日 上午 8:04 
The safe room at the end of the Fema Camp map seems...rather unstable?
In my 3rd playthrough today, it wasn't letting us transition to the next map despite the fact all of the members were inside, and we waited for a few minutes too. And you can also see in the gameplay videos that it takes a bit before doing the map transition.
Sherriff Huckleberry™  [作者] 5 月 23 日 上午 6:01 
Sorry Ned, just getting around to the finishing touches. Should be almost perfect with the models and textures now.
Hesk 5 月 21 日 上午 11:12 
"This will just be the 100 MB smaller version" well apparently the missing textures and models is the reason why for this
LuckyRoot 5 月 18 日 上午 6:03 
@CTaPuK_OTMoPo3OK
The finale worked for me. After you get past the grated gate and reach the rescue area, you need to hold out a bit more until the shutter closes.
LuckyRoot 5 月 18 日 上午 6:00 
After the latest update, the invisible objects seem to have been fixed. And most of the missing models and textures seem to have been added too. I look forward to you adding the remaining ones.

Personally, I really liked how the routes were designed. They felt really intricate, and the branching paths were especially neat.

Though, it would be great if you can add more supplies. The beginning safe rooms starting from Map 3 just stop giving you any supply at all, and the last map doesn't even seem to have ammo pile anywhere, which means you have to hold out with limited ammunition.
Bane 5 月 17 日 上午 6:44 
The only problem I have with this so far is that there are some invisible objects in map 1 blocking areas I had to guess where they were to get to the bile jar and to get out. Bots got stuck there. The map has a thunder storm with lightning, but uses the sky from Death Toll which doesn't match