Wrestling Empire

Wrestling Empire

POTATO's Custom Headwears
29 条留言
ophidic 10 月 23 日 下午 5:52 
Wow that update is amazing!
Smodzilla 10 月 1 日 上午 9:33 
You're the best, Potato!
ThePotatoMeh  [作者] 10 月 1 日 上午 7:00 
Of course! Got it in there already, need to make some adjustments and we should be good! It will be in this next update along with the others I'm adding! :steamhappy:
Smodzilla 10 月 1 日 上午 6:06 
You already know my headwear request 😅
ThePotatoMeh  [作者] 9 月 30 日 下午 2:19 
No physics tho, but hey, MDickie is adding a real cape into the game. Maybe the features for backwear can still be added in this game, and I will make a new mod which is a backwear mod instead. :steamthumbsup:
ThePotatoMeh  [作者] 9 月 30 日 下午 2:18 
I’m really enjoying adding new things on here. Though some requests I might not add in due to it not looking right or looking bad. Ex. Anything that’s like an extension of a backpack or something. It works for the cape cuz, you know… it flaps lol.
ThePotatoMeh  [作者] 9 月 30 日 下午 2:10 
[Attention!!] Something big is gonna come for the next update of my headwear mod pretty soon. It will be loaded up with new stuff. I’m going to cook. 😎
ThePotatoMeh  [作者] 9 月 20 日 下午 5:31 
Any headwears that used multiple colors are customizable! (Go to the headwear.meta file to change it, use HEX Colors in order for it to work.)
bwm32 6 月 15 日 上午 3:05 
blazerod84 5 月 3 日 下午 5:20 
yeah the turtle shell thanks man
ThePotatoMeh  [作者] 5 月 1 日 上午 5:45 
Yeah, I did tweak the metafile in my hats by changing the position, size, and secondary color.
ThePotatoMeh  [作者] 5 月 1 日 上午 5:42 
You can make it from any project that has an asset bundle script. I imported my model from Blender as an asset and made an asset bundle.
ophidic 4 月 30 日 下午 8:59 
I'm not sure how I make the asset bundle. I was confused on that step last time.

Did you make the asset bundle from the arena template or just an empty unity project?
ophidic 4 月 30 日 下午 8:56 
Did you do anything special with the meta file? I should give this another go, I have some sketchfab hats downloaded.
ThePotatoMeh  [作者] 4 月 28 日 下午 5:32 
Yes. It's using the base game color.
ZoraergazU 4 月 28 日 下午 4:08 
Colors still can be changed correct ?
ThePotatoMeh  [作者] 4 月 27 日 下午 8:54 
But keep in mind, “textures” won’t work.
ThePotatoMeh  [作者] 4 月 27 日 下午 8:50 
DAE model is my recommend choice when exporting from blender instead of OBJ or FBX.
ThePotatoMeh  [作者] 4 月 27 日 下午 8:49 
It’s similar like exporting arenas. You make an asset_bundle of your model you made either on Blender or got from the internet and export it and put it in the face_headwear folder.
ZoraergazU 4 月 27 日 下午 7:07 
no seriously, how. i know many character i wanna make that just neat a little push in term of design and this is a GAME changer if you can teach us how.
ZoraergazU 4 月 27 日 下午 7:02 
how do you make this ? how do you export a 3d model into wrestling empire ?
Smodzilla 4 月 27 日 上午 11:58 
What about something akin to coat tails? Think HHH's Connecticut Blueblood gimmick, or Lord William Regal
ThePotatoMeh  [作者] 4 月 27 日 上午 9:55 
*want*
ThePotatoMeh  [作者] 4 月 27 日 上午 9:55 
Can you specify what TMNT accessories you what? Like a turtle shell, might move weird like the cape one, but I can try.
blazerod84 4 月 26 日 下午 6:35 
also this is rad
blazerod84 4 月 26 日 下午 6:35 
can you create tmnt accessories
ophidic 4 月 26 日 下午 6:00 
This is awesome!
ThePotatoMeh  [作者] 4 月 26 日 上午 6:57 
For sure! 👍
Smodzilla 4 月 26 日 上午 3:18 
Mother of god
this is game changing
Any chance you'd make a cowboy hat??? 🤠