Garry's Mod

Garry's Mod

[VJ] Combine Riot Control (NPC)
147 kommentarer
GXAvenger 9. sep. kl. 1:05 
can u make a hazmat combine?
爱笑的佐巴扬 31. juli kl. 23:56 
[[VJ] Combine Riot Control (NPC)] lua/entities/nade_teargas.lua:29: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/entities/nade_teargas.lua:29
3. Spawn - [C]:-1
4. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:70
5. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:824
6. unknown - gamemodes/sandbox/gamemode/commands.lua:905
7. unknown - lua/includes/modules/concommand.lua:54
rycch  [ophavsmand] 31. juli kl. 14:54 
@TheTwoManArmy This specific on, no not at the moment
TheTwoManArmy 31. juli kl. 14:43 
well, are there pms for these i shouldve worded that right
xedro 18. juli kl. 23:16 
me cant find it
Normal.Name 27. juni kl. 20:54 
combines if they didn't commit war crimes against peaceful riots (they would just bomb and shoot them)
giorgibob152 16. juni kl. 14:47 
The gas is such a fever dream
Cherese 14. juni kl. 5:23 
I tested it and it indeed needs vj base for it, you can find the Base in the custom npcs, thingy above :steamthumbsup: :steamhappy:
Cherese 14. juni kl. 5:15 
I think you need the vj base for this :steamthumbsup:
rycch  [ophavsmand] 10. juni kl. 15:35 
@Memers-123-321-356 Sorry for the late reply, working on a fix for this. Tear gas, great idea in concept, oh boy has the execution been a self induced headache.
Junktown jerky vendor  [ophavsmand] 10. juni kl. 14:58 
all of the models are ragdolls, you just have to look in the addons tab and find the npc's model
Gilbert/Mikhail lover 10. juni kl. 14:16 
can you make all the npc mods u have into ragdolls? i really want to use them as ragdolls
Junktown jerky vendor  [ophavsmand] 10. juni kl. 12:58 
epicplayer40 my fucking GOAT
epicplayer40 10. juni kl. 12:38 
STOP RESISTING!
The ridiculous kliener 7. juni kl. 3:44 
hey could you make a pm out of this?
Memers-123-321-356 1. juni kl. 23:19 
[[VJ] Combine Riot Control (NPC)] lua/entities/nade_teargas.lua:29: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/entities/nade_teargas.lua:29
3. Spawn - [C]:-1
4. CreateEntityFromTable - lua/includes/modules/duplicator.lua:500
5. unknown - lua/includes/modules/duplicator.lua:819
6. ProtectedCall - [C]:-1
7. Paste - lua/includes/modules/duplicator.lua:819
8. unknown - lua/includes/gmsave.lua:62
dyku 1. juni kl. 22:07 
this one is my favorite. they remind me of the shield Police from payday. the whole shield thing is cool and the fact you can break the glass on the shield is amazing. also i did some Discovery that they shields are very effective Against Vortigaunts becuase the shields block the lighting. that cool
VLADiK BRUTAL style. LOL.
rycch  [ophavsmand] 25. maj kl. 17:20 
@Inferno I am pretty sure I have code in the npc that forces their weapon to be one of the three unless a different weapon is selected from the npc weapon override menu. I assume it is using a different method to set the weapon or the code used to set the weapon is run before my code that forces it, therefore overriding the selection.
rycch  [ophavsmand] 25. maj kl. 17:16 
@NabraSaddle Pushed a fix that should remedy the glitch texture and black screen issues.
Inferno 25. maj kl. 9:07 
Curious, they don't seem to follow Zippy's Global spawner presets, most specifically the instance of spawning them in with custom weapons or just in-general their other equipment, its always the stunstick. the SMG, pistol, or any other weapons don't appear at all.
NabraSaddle 24. maj kl. 17:59 
the gas effect sometimes doesn't work and fills my screen with glitch textures instead
MyavkaSh 22. maj kl. 19:23 
I have an issue where after I eliminate the combine riot control guy, theres a ragdoll and an invincible immovable model of the guy remaining
rycch  [ophavsmand] 11. maj kl. 16:55 
@CommanderLemon Check to make sure VJ Base is installed and active.
CommanderLemon 11. maj kl. 16:24 
where do go to spawn them in cuz i can't find there tab to spawn in
rycch  [ophavsmand] 10. maj kl. 16:52 
@FilipFoxy87 If issues persist with the effect I might add a convar to disable the visual effect
FilipFoxy87 10. maj kl. 15:31 
Is there a way to disable the tear gas effect
ADAM 9. maj kl. 8:32 
That's actually fucking dope.
rycch  [ophavsmand] 9. maj kl. 6:24 
@MerekiDor Sure, happy to help clarify things if I can.
MerekiDor 9. maj kl. 6:19 
Hello. I'd like to reach out to you to clarify an issue I've been having implementing your NPCs into my code. Please temporarily add me either on Steam or on Discord (@merekidor), whichever is more convenient.
Turkish Armed Forces 8. maj kl. 15:39 
EMİR KULU
rycch  [ophavsmand] 8. maj kl. 15:13 
@Junktown jerky vendor That would probably explain why I have been having such a hard time recreating that issue. I will look into that.
Junktown jerky vendor  [ophavsmand] 8. maj kl. 14:07 
i only did the animations HOWEVER i believe the vmt (texture) file gets replaced by some mods, rycch might have to give it a different vmt file path
Man 8. maj kl. 9:24 
a green woman pops up on my screen when im gassed by one of the riot metro police. is this a built in feature or is it a glitch?
rycch  [ophavsmand] 6. maj kl. 13:55 
Very nice, happy to have inspired you in your work.
󠀡󠀡Nikolai Grigori 6. maj kl. 3:02 
Thanks to you and the others that helped make this, I think I just made my fav version of the Metro-Police.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3476874468
yvon 5. maj kl. 7:41 
thank you
rycch  [ophavsmand] 4. maj kl. 14:06 
@contributative I will, but most likely after I have released most if not all of my custom combine and rebel projects, which will likely be a while.
contributative 4. maj kl. 13:39 
hello, will you ever make a mod that includes all your custom combine npcs?
rycch  [ophavsmand] 4. maj kl. 13:19 
@bunnyzerg I have a concept in the works right now that is very much a combination of these two ideas. I am trying to make him balanced as he is either really powerful outdoors, or utterly useless indoors. I am open to ideas one what abilities he should have an where. Still in the early phases of that npc so much can change.
bunnyzerg 4. maj kl. 12:58 
here are 2 suggestions 1 overwatch, 1 metropolice, the combine artillery master (feel free to change the names for either of these), a heave slow combine troop who calls in heavy explosive ordinance from off the map, as well as setting up mines, he should look like a mix between an ordinal and a suppressor, with the more alien body type of the suppressor, but the radio equipment of the ordinal. the metro officer is the commander of the civil protection in that region, having a city scanner that he can deploy, and a much more hide and let the others take the hits tactics, he is difficult to defeat when surrounded by other civil protection units, however alone he is quite helpless.
yvon 4. maj kl. 11:43 
whats the map in the background
henry.g.luellen 3. maj kl. 12:57 
WOW
rycch  [ophavsmand] 2. maj kl. 21:13 
@V4n1sh50 Thank you. I am greatful I was able to get help with the animations.
V4n1sh50 2. maj kl. 19:36 
omg this is the first mod ive seen where the npc doesn't magically have a shield floating infront of them and instead hold them correctly
wanderlust 2. maj kl. 17:01 
can we have pm?
Crypto0826 2. maj kl. 15:15 
This is the stuff we want w keep it going
rycch  [ophavsmand] 2. maj kl. 13:48 
@ Looks good, keep up the good work
󠀡󠀡Nikolai Grigori 2. maj kl. 12:56 
Your npc works great for the custom poster I made lol

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3474634029