Sea Power

Sea Power

Gerald R. Ford-class CVN Aircraft Carrier (UPDATED)
82 kommentarer
RubenP96 For 3 timer siden 
Awesome mod! But would it be possible to make the deck look a little more weathered like the base game carriers?
Special.exe 29. nov. kl. 4:48 
Thank you!
ManeuverWarfare  [ophavsmand] 28. nov. kl. 21:01 
@Special.exe now that sealifter is no longer needed, I changed the "Ford (No Sealifter)" version to "Ford (Empty)" version
ironghost68 21. nov. kl. 11:38 
That's okay now, thank you, you did a great job! ;)
Special.exe 20. nov. kl. 13:10 
maybe a bad request but could you get rid of the aircraft on deck for the non sealifter version? would be nice for some custom airwings and also the clean deck looks better imo
Prof_CH4OS 20. nov. kl. 7:19 
At the starboard quarter, the F-35C and E-2D are clipping through each other.
ManeuverWarfare  [ophavsmand] 19. nov. kl. 17:14 
@ironghost68 try it now. See the update notes above. You need a different F-35 mod now.
ironghost68 18. nov. kl. 10:55 
The F-35s on the deck are white, the textures are invisible. What could be causing this? Is there a fix for this?
philzon 17. nov. kl. 15:07 
Please replace the F35C with the better Mod and add the MH-60R Mod.
ManeuverWarfare  [ophavsmand] 17. nov. kl. 8:36 
Yes, I learned some basic texture techniques that helped in removing some submodels too so hopefully it runs a bit better now also. Glad it’s working for you now.
abpetrini 17. nov. kl. 2:11 
You redid the flight deck. Very cool.
Salazar Kahn 17. nov. kl. 2:05 
love this mod, thank you for the update! The rust kinda bothered me and it's gone now, perfection ;)
Fox81 16. nov. kl. 15:00 
Great mod! The only downside is that it causes load times to be significantly longer.
abpetrini 8. nov. kl. 22:14 
Not working now. When you click on the ship in the encyclopedia, you see just open ocean.
esw1110 7. nov. kl. 5:24 
seems like it doesnt zork
phantan123 2. okt. kl. 6:38 
would be great if you no longer support the old F-35C mod and move on to celinia's F-35C
IceWalloh 1. okt. kl. 16:18 
It's actually not the SEAD hornet that causes this. If you try to have more than 2 types of aircraft departing at once then all of the aircraft will stop what they're doing and they'll just spin in place. I've recreated the issue more than a couple of times now. If you try to send an E2, F18E, and an F18F to takeoff all at once it'll break the carrier. An update to fix this would be awesome. The only way around it is to use the debug menu to delete and replace the carrier.
Karmakat™ 28. aug. kl. 15:30 
Seems like Murder Hornet (SEAD specifically) causes the aircraft carrier non-functional.

This mod works fine until I began to launch the Murder Hornet SEAD aircraft. :NATO:
Karmakat™ 22. aug. kl. 10:40 
Thank you for the update! :NATO:
ManeuverWarfare  [ophavsmand] 21. aug. kl. 23:13 
Not at present, I think the issue is any missions that use Ford will break if I change the associated F-35 since they have different names, weapons, etc.
Twerk Team Commander 5. aug. kl. 0:22 
and chance up adding a new version that uses the other f-35? https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3508978375&searchtext=35
Karmakat™ 26. juli kl. 7:16 
It still works for me. No crashes or anything.

The only downside is that my game freezes for a minute when trying to spawn the carrier, but it is fine after that. :NATO:
Doc Roe 19. juli kl. 16:55 
Yeah still not working, I moved all the gerald ford mods up got rid of the extra F18 and f35 mods and its still crashing. The loading bar will say Loading complete loading mission, then it will go to like 80% then its like the game Alt-f4 its just shuts down instantly. Im gonna try removing all mods except this and try again.
Doc Roe 19. juli kl. 16:29 
Yeah its worked for me before and yeah all 3 versions crash for me. I do have other F35 mods let me get rid of them and move the Gerald R Ford up and see if that works.
ManeuverWarfare  [ophavsmand] 17. juli kl. 15:49 
@DocRoe are all 3 versions of the ship crashing? Did it ever work for you? I haven't updated the mod recently so if it worked before and not now, perhaps you have a conflict (a different F-35 mod maybe)? Try moving the mod higher in your load order. I have a clean copy of the game on a different PC and it works fine for me.
Doc Roe 16. juli kl. 11:49 
Any plans on fixing the crashing?
Jack Daniel069 12. juli kl. 12:28 
nevermind found it in the ea 18 lol
Jack Daniel069 12. juli kl. 9:09 
hello awsome mod! my question is that there dosent seem to be anything for electronic jamming platforms... and also how can one edit the what type of planes it carries? thanks
markus657 29. juni kl. 4:36 
I tried it out today and it crashed the game twice.
Hotaninja05 27. juni kl. 12:54 
Hey man do you plan on Improving the model and its textures in the future so that It doesn't look so blocky/plastickally? Thanks man.
deur_ishim 26. juni kl. 18:04 
You could just Edit the Air Group...
IceWalloh 21. juni kl. 1:30 
Any chance you could swap out the standard E2Cs with the E2Ds for all except the Legacy version? The Ford class carries Ds IRL
Avalanche 6. juni kl. 18:35 
Would you be able to make texture of the ship more similar to nimitz ? It would look much better with all the detail and darker deck maybe
Saksalainen Makkara 17. maj kl. 3:30 
@Nick, make sure to have Anchor Chain properly installed, I had a similar problem, but was able to fix it, there are a couple more things to do besides downloading the files via Steam.
Nick 16. maj kl. 0:59 
Having issues with the F18s & F35s taking off, they are just stuck in the waiting phase... Hawk eyes launch straight away
Im doing something wrong, any tips please?
Mobius 13. maj kl. 23:24 
@ManeuverWarfare Yep, works like a charm! Thanks for listening, you're doing amazing work :praisesun:
ManeuverWarfare  [ophavsmand] 13. maj kl. 7:13 
@mobius, I moved the recovery station to elevator 3 so simultaneous takeoff/landings should be working now. Thanks again for the suggestion.
Bomber 36 12. maj kl. 15:20 
Maneuver knows what he is doing, the f35 only has a few f35s and the rest are fa18es
Pulkzestörer 12. maj kl. 4:23 
I agree, it would make flight operations less lengthy
ManeuverWarfare  [ophavsmand] 12. maj kl. 4:06 
@mobius that’s a great idea, I’m not great with flight paths but I’ll play around with it
Mobius 11. maj kl. 17:27 
Small suggestion: You should remove the heli near the port side elevator and make landing planes use it instead of the first starboard elevator, that way you could launch and recover planes simultaneously (which is one of the main raison d'être of angled decks)
Bomber 36 29. apr. kl. 15:14 
thanks
ManeuverWarfare  [ophavsmand] 29. apr. kl. 10:56 
Added a new version with F-35s!


Hey @Mundorf and geographyRyan, the F-18 mod has a high polygon count so it makes the
loading slow. Sometimes it looks like it's frozen but if you give it a minute, it loads.
Bomber 36 28. apr. kl. 15:48 
Now make one with the F-35C mod with F-35s
Pulkzestörer 28. apr. kl. 15:35 
Honestly, a very pretty mod, but i would like the deck more worn and marked.
abpetrini 27. apr. kl. 20:28 
I would say maybe check your Anchor Chain and Sea Lifter. I just completed a rather long mission in witch I switched out the Nimitz with the Ford and I had no problem. I dose take a little time to load though. It can take as long two to three minutes to load in the encyclopedia.
Mundorf 27. apr. kl. 16:00 
Game is crashing when trying to load the ship
geographyRyan_YT 21. apr. kl. 15:17 
The game crashes when you use the ship.
godfather 19. apr. kl. 13:37 
thank you for this awesome mod.
godfather 19. apr. kl. 12:38 
Acey -you can put the f-35 on the ford in the custom air wing section in the mission editor.