Garry's Mod

Garry's Mod

Simple Custom Shaders
145 条留言
screwdriver lobotomy 10 月 10 日 下午 12:22 
doesn't turn on automatically if I turned them on and joined a new map.
8eHg  [作者] 10 月 6 日 上午 3:45 
@Fredishere:) It should
_WelCome_ 6 月 20 日 上午 8:22 
THANK YOU SO MUCH FOR THE POSTERIZE EFFECT!!! I love this addon!)
The British Idiot 6 月 18 日 上午 6:54 
finally i can make my game look like a yub thumbnail
Fredishere:) 5 月 11 日 下午 8:54 
Why doesn't fish eye work with the VHS effect?
Niko 5 月 9 日 下午 2:37 
10/10 mod
Bebrochka 4 月 22 日 上午 12:19 
i love this shaders bro, i can make sick photos like this https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3446646605
bluecoolman280 4 月 13 日 下午 7:32 
if the VHS effect one is listed, then why isn't an image of it in any thumbnails?
Scanner Man 3 月 30 日 下午 6:41 
so, shouldn't you already update the addon description?
8eHg  [作者] 3 月 28 日 上午 12:00 
Yeah
Scanner Man 3 月 27 日 下午 9:02 
Gmod has just been updated, now in theory this should be compatible without the need to use the 64 bit branch, right?
Well-Rounded Wildcard 3 月 26 日 下午 1:56 
sick
8eHg  [作者] 3 月 26 日 上午 6:56 
True, I’ll see if I can’t add one
Well-Rounded Wildcard 3 月 26 日 上午 12:47 
posterize would go hard with a dither shader
Spooky Scrunk 3 月 25 日 上午 8:47 
update
DaniVader97 3 月 20 日 上午 6:13 
All of these shaders are pretty useful, but the film grain shader is in conflict with this one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3188660391
adsaus 3 月 19 日 上午 10:48 
Black screen
VAKANCY 3 月 19 日 上午 12:30 
depth blur 2 is looking fantastic. may i suggest ps1 vertex warp if possible?
SpookShot 3 月 16 日 上午 3:13 
doesn't work:steamfacepalm:
Spooky Scrunk 3 月 14 日 上午 10:28 
rubat saves the day again
Toppet 3 月 14 日 上午 9:50 
cool film grain from mmod
E̶E̸e̴e̷e̵e̷E̴ 3 月 14 日 上午 8:18 
wdym?
Spooky Scrunk 3 月 14 日 上午 8:17 
kill these people with swords ong
E̶E̸e̴e̷e̵e̷E̴ 3 月 14 日 上午 7:56 
it doesnt work
Spooky Scrunk 3 月 14 日 上午 7:12 
God, please beam the knowledge of shader creation into this guys head
8eHg  [作者] 3 月 14 日 上午 7:10 
All should theoretically be possible, but again, I am no graphics programmer and therefore not skilled enough to recreate most of those.
Spooky Scrunk 3 月 14 日 上午 2:29 
SSAO...
8eHg  [作者] 3 月 14 日 上午 1:31 
It should be
FENT_REACTOR_1 3 月 13 日 下午 10:03 
sigma goat??
8eHg  [作者] 3 月 13 日 下午 12:39 
Read first three big blue lines of the description.
Spooky Scrunk 3 月 13 日 上午 4:50 
what even shader model 2 and 3
Spooky Scrunk 3 月 13 日 上午 4:34 
need... more... shaders....
8eHg  [作者] 3 月 13 日 上午 1:19 
Read big blue text in description. If it still doesn’t work, you’ll have to wait for next update
Dj 3 月 12 日 下午 9:23 
says failed to parse addon file
Ahilmas 3 月 12 日 下午 6:46 
I've tried to resubbed it... it didn't works, it doesn't show up in effects.
a dude, what else? 3 月 12 日 下午 3:48 
why no work?
Purple guy 3 月 12 日 上午 8:09 
Needs more Shaders.or just another mod with different types of shaders
Spooky Scrunk 3 月 12 日 上午 4:00 
need... more... shaders...
k 3 月 12 日 上午 12:53 
I noticed there's more shaders. Nice. :steamthumbsup:
brandon6875935 3 月 11 日 下午 9:44 
this is pretty cool
superr_x64 3 月 11 日 下午 5:45 
your work is awesome, the fisheye effect in this addon is the only good one i've found in the workshop
8eHg  [作者] 3 月 11 日 下午 3:22 
@AlicornNightmare I've made none of them save, they are all controlled by console commands, so you can just reload the map. Alternatively, as far as I remember, you can press the knob on the sliders with the middle mouse button and they should go back to default (at least according to the GMod wiki)

I don't remember if the console lists the default values but you can check there as well by just typing one of the option commands without giving it a new value.

All of the console commands start with "pp_merc"
AlicornNightmare 3 月 11 日 下午 3:18 
Would it be possible to have the option to reset all the shader options to default?
The Evil John Doe from Roblox 3 月 11 日 下午 3:17 
THERE'S A DEPTH BLUR, FINALLY. I CAN TRULY PLAY MYSELF (blind past 13 feet)
coypla 3 月 11 日 下午 2:27 
you can make one of them a meme
Spooky Scrunk 3 月 11 日 上午 11:47 
rubat when hes asked to fix bugs
8eHg  [作者] 3 月 11 日 上午 11:36 
Yeah I doubt he will but it's worth a shot.
BaJlepa 6oJlbIIIou' eJlDaK 3 月 11 日 上午 11:34 
yeah as i said as an example mwbase breaks, needed to rearrange some rendering stuff in there for it to work properly. for now it seems to be the best fix tho, cuz im guessing rubat wont bother fixing source engine wankness
8eHg  [作者] 3 月 11 日 上午 11:20 
@relaxtakenotes DOFModeHack does seem to work. I'm not gonna rush to add that to everything until I get a reply from Rubat on Github. It seems like a really gross hack, since it basically forces all animating entities to render as if they're translucent, which I can only see causing trouble.