STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

AoTCW - Bigger Clone Wars Submod
115 条留言
SeparatistAlliance 10 月 22 日 下午 6:17 
The mod needs an update that's why some things are broken.
ahijah521 10 月 18 日 下午 2:30 
I think this is one of the best mods it just that i cant progress to era 5 like no command venators or victory class or phase 2 clonetroopers the clone phase tech researches but doesnt actually take effect
Maxwillbub 10 月 16 日 下午 11:51 
When ever i play as republic with this mod, i can't use the widgits that show only hero's, buildings ect.
AISABS 10 月 10 日 下午 2:25 
Any word on an update?
Maxwillbub 10 月 4 日 下午 11:27 
i think this mod needs an update
Rossy1605 9 月 29 日 下午 1:22 
hi mate, love this mod, you've done some great work here, battles feel amazing, are you planning to update to the new 1.20 version?
ahijah521 9 月 19 日 下午 1:40 
How long before i unlock warships 3 and ground tech 3 and the pride of the core cause its not giving me the option in story mode while the CIS has some ships that are tech 3
sharkiller 9 月 9 日 下午 9:58 
the mod has not been updated yet
braydengames07 9 月 8 日 下午 10:52 
Idk how to explain this other than give an example but, my acclamator has 1/2 v-19 squadrons and 1/1 LAAT squadrons. It only spawned 2 V-19 squadrons and none of the LAATS
ahijah521 9 月 8 日 下午 2:18 
Do i have to do the story to get to the next tech like phase 2 cause Im not seeing the upgrade option for any more tech so far
frodoandfox 9 月 6 日 上午 2:11 
when you have time please update the mod for AOTCW 1.2
xxJD190xx 9 月 4 日 下午 1:54 
When will you update the mod?
xxJD190xx 9 月 3 日 下午 2:11 
Hi. ATCW got updated today. Are you planning to update this as well? Great mod btw.
Rossy1605 8 月 31 日 下午 12:58 
hey absolutely loving this mod, i use it for every playthrough, any chance of doing one for regular awakening of the rebellion please? feeling going to imperial age soon with the new update coming soon
Bartke 8 月 24 日 下午 5:57 
Cant recruit any more clone commanders but those given as starting forces (Rex and cody). I can't see them in the build bar
sarumanthecursed 8 月 17 日 上午 9:45 
Thanks for keeping it lore accurate
CommandanteWolf💀 8 月 13 日 上午 6:12 
Can you make one for the AOTR too thx.:steamhappy:
Rossy1605 7 月 30 日 下午 6:28 
amazing mod, are you planning on creating the same for AOTR main mod? would be incredible
CaptainSlapNuts 7 月 26 日 上午 9:03 
god bless you for this mod man, thanks so much this was exactly what i was looking for <3
shadowspartan117 7 月 12 日 上午 10:49 
Not sure if this has been brought up already. but escorts for clone commanders are still the default . Rex only gets the listed 2 squads. Would be nice to see that get raised, to stay consistent with all the other troop size increases
Argenzambio 7 月 8 日 下午 6:01 
great mod
Rex 🎖️🏅🥇🥈 6 月 29 日 上午 6:19 
@dyson Hey, like another player has mentioned already there seems to be a problem with clone tech 2 units. I've researched every single clone tech but i still cannot recruit any new units. It's all greyed out for me. Could you please look into this? Holding my campaign for now. I don't know if it's a problem with the main mod or this sub mod. Thanks.
Garde_Officier 6 月 24 日 上午 7:13 
This makes my game run in 2 fps at the menu, crashes at any loading
GentlemanFox 6 月 17 日 下午 1:55 
When I launch this mod it removes all build options, can't do anything and this was the only mod installed aside from the base mod needed
Cybertryx 6 月 15 日 上午 11:50 
Did you also tweak the ai because holy sht im just drowning in munificents and lucrehulks
king George III 6 月 15 日 上午 7:12 
do you think you could make a one planet start sub-mod
frodoandfox 6 月 9 日 下午 10:02 
hey the command venator doesn't spawn delta-7 starfighters don't spawn
Questionable Medic 6 月 8 日 上午 4:03 
Anyone else experiencing an issue that prevents anything Phase II being able to be built, all Clone Phase II options are greyed out and i have every Clone Tech researched, this is on all planets regardless of barracks level.
VulneraryFour41 6 月 3 日 下午 4:06 
everyt ime i try to use the mod it reverts back to base game version how do i go about fixing that
𒈔Luke Highwalker𒈔 6 月 2 日 上午 8:38 
Thank you <3
berkut 5 月 23 日 上午 6:01 
can you do that mod but with aotr? or is it not possible?
Dragon 5 月 6 日 下午 9:59 
Hi could you make a mod that increases unit cap to 2000 please and "unlimited" unit cap for ground battles please?
JoBoomer11 5 月 6 日 下午 4:22 
It opens fine, but whenever I am about to start a battle in campaign, it just crashes
DHGBarbarian 5 月 6 日 上午 1:32 
The random campaigns that let you start from a single planet seem to also not be working. Both Big and Regular size populates all the planets between the Republic and Confederacy mainly
DHGBarbarian 5 月 6 日 上午 1:16 
Does anyone have any fixes for the lag? Game crashes with each battle too
The Jolly Ass Giant 5 月 4 日 上午 10:44 
Edit: Noticed this was updated, disregard previous comment until I play it again
The Jolly Ass Giant 5 月 4 日 上午 10:44 
This desperately needs some balancing. I've basically given up defending planets because the sheer amount of enemies is insane and they plow through my defenses pretty easily
chriscrushm 5 月 3 日 下午 12:38 
What other sub mods is this compatible with?
ChuckTaylor 4 月 30 日 上午 8:51 
nevermind figured it out
ChuckTaylor 4 月 30 日 上午 8:50 
I have not played clone wars mods in years and came back to check. Is this a submod for that old clone wars mod by ozzy
valentaur 4 月 26 日 上午 10:44 
Thanks for the update! The lag is definitely improved on my end!
Logan Gabe 4 月 22 日 下午 7:17 
Yes please, thank you! The AI ​​doesn't know when to stop sending reinforcements and throws absolutely everything regardless of whether the game crashes or slows down.
dyson  [作者] 4 月 22 日 上午 11:08 
Pushed an update - should reduce the amount of B1 droids back down to x2 instead of x3. Also removed any persistent body tweaks which should reduce lag. Please let me know if these fixes address some of the issues flagged
GeorgiBOG4 4 月 22 日 上午 8:40 
Im pretty sure the CIS fighter counts arent doubled or at least not for the Control Lucrehulk and Munificient (Unless this was wanted)
Ewok116 4 月 19 日 下午 12:12 
well there is sth like the HAVw A6 Juggernaut which is still limited to only 3, i think i know the reason why too cause it doesnt have a limit in the unit xml file it self but somewhere else maybe in a script or so, then i think i have a problem cause my 2nd phase anakin died(ROTS version) and i dont see an option to rebuild him anywhere nor an window or text which tells me when he will be back if he even respawns automatically, so yea would love an answer to that now i am scared like shit that i will never get any hero back that dies which is really annoying cause i am in the making of getting all the legions together with their jedi generals and now i only got caipten rex and ahsoka but no anakin
331_Gaming 4 月 17 日 上午 7:53 
i love this its so simple yet so nice
:steamthumbsup: 10/10
KaFiR 4 月 16 日 下午 5:08 
Make this for AOTR. Please
The Jolly Ass Giant 4 月 9 日 下午 2:28 
I honestly would reduce the number of droids per drop. There's so many that my game lags and I have yet to win a defense since they literally overwhelm even my strongest defenses
Logan Gabe 4 月 7 日 下午 3:01 
Very good mod, too bad it becomes unplayable due to the lag that occurs in ground combat.
lovingshield16 4 月 6 日 下午 4:52 
Does this mod work with the cheat mines mod?