Total War: WARHAMMER III

Total War: WARHAMMER III

Wood Elves: Expanded Building Overhaul
13 kommentarer
ChopChop  [ophavsmand] 4. okt. kl. 6:34 
nice one, thank you for the info :WH3_clasp:
Griffox 4. okt. kl. 6:10 
I tested it here and it worked in co-op
ChopChop  [ophavsmand] 2. okt. kl. 2:46 
Idk
Griffox 1. okt. kl. 21:04 
does it work in co-op?
ChopChop  [ophavsmand] 9. aug. kl. 16:38 
MOD UPDATED 🌳
ChopChop  [ophavsmand] 9. aug. kl. 16:37 
@Egirl Seat Hi i already give 6 slots to Wood Elves in my other mod Expanded Buildings Overhaul :steamthumbsup:
Egirl Seat 1. juni kl. 11:07 
Any chance for a 6 slot version to match the normal building overhaul? Also would you be willing to do a version for the secondary settlement structures (Chaos Cults, Undercities, etc)?
ChopChop  [ophavsmand] 30. mar. kl. 11:09 
Thank you, unfortunately i cannot do it because it would affect all buildings both in magical forest and non-magical settlements outside the forests. If youd like to get extra growth buildings - i added them back with rexommended mod in description "Additional Buildings: Bastion Fort & Gate | Province expansion". Useful when using also extra building slots 👍 I hope this helps
R2k 30. mar. kl. 8:03 
Works great! Can you please remove food requirements from buildings so when you capture city you don't have to wait for 1 supply to build farms?
ChopChop  [ophavsmand] 8. mar. kl. 23:20 
if the building slot and minor faction mods are working - yes
Dimquinox 8. mar. kl. 19:58 
does this work with the extended building slots and playing as minor faction ?
ChopChop  [ophavsmand] 23. feb. kl. 7:49 
Thank you Ushabti :WH3_clasp: Good luck with your next campaign
Ushabti 20. feb. kl. 8:10 
Looks great Chop! Excited to try this on a new campaign once the AI fixes from CA are launched!