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回報翻譯問題
The most I can suggest is assigning the functions to a table like stomptality <- {} similarly to what I do on my mods.
Stop the risks that other addons will use the same function names you placed in g_ModeScript and cause either this mod or the other to break from overwriting each other's functions.
Other than that, I can access and override the mod fine.
Original mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2588080598
You can find better model for other l4d characters. I can share my version if you need.
MP5:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2411648602
I use another sound. I also can share if you need it
Как называются подписки на персонажа и MP5, которые используются в видео, показанном там, пожалуйста!
Lo Recomiendo =D
I think, Shadowysn should to include stomp animation in his mod.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2994952000&searchtext=first+person+recoded
so i would like to stomp zombies in first person
What do you mean?
IncludeScript("response_testbed", this)
to
g_rr.rr_ProcessRules( newrules );
and 230-414