安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
-I tried it with all monster trucks as AI and noticed you're missing lots of LOD parts. The AI far away change colors and fly around on no wheels. I'm sure you're aware.
-Beyond that, I would love if the Chase Far 2 cam was much farther back, similar to the camper van or the bus. Your MT is so big, it takes up a lot of the screen space. I'm sure you'll be improving the drivers cam (behind the steering wheel), the hood cam, etc...
-The gear ratios can also be tuned. The shortest one seems broken, medium seems already long, and I didn't try above medium.
Still, very nice work so far, and keep it up!
As stated, the gearing is a bit weird. If you wanna keep it feeling like a current MT, just keep it as a 2 speed. Up to obvy
Excited to see further improvements!
Finally a proper monster truck again, after F-Bomb's mod got lost long time ago!
The mod seems to work well so far, the car is really fun to drive.
I've come across a few potential issues in this release:
- The gearings are way to long. You need the first two gears at most on every track with gearbox set to short, even though the car has 400+ PP.
- The handbrake seems not to work properly, maybe it's just too weak.
- The "hitbox" of the tires doesn't match with their actual visual appearance, they can glitch through track structures.
My wishes for future developement:
- power upgrade options
- [subordinate] visual improvements (fancy liveries, no more shiny LEGO tires