Hearts of Iron IV

Hearts of Iron IV

UTTNH_2.0
493 kommentarer
thevinni007 7. okt. kl. 8:28 
its def betterr then extended techtree ngl i always preffered this mod once its gets updated it may return too the dominace it deserves if you disagree i will have your heads (def not insane hoi4 modded player)
鸢一折纸 5. okt. kl. 13:37 
Will the next update be released before the new DLC?
The Pikmin Captain 5. okt. kl. 9:10 
The tech tree breaks with KR
DaGhostLevi 5. okt. kl. 6:40 
is this rt56 comp?
Xenozilla07 2. okt. kl. 18:30 
@Op_Stal thank you for the suggestion for what was causing the issue. I was able to check and found the conflicting mod that was causing it. Much appreciated and thank you for your work on deving this mod
Op_Stal  [ophavsmand] 2. okt. kl. 14:53 
@Chicken Nuggies As stated, we will be unable to give an ETA at this time
Chicken Nuggies 2. okt. kl. 11:28 
When will the update happen
Op_Stal  [ophavsmand] 1. okt. kl. 5:56 
Above all else, making this mod more stable is our current focus, a stable base code to work off of will greatly enhance and improve multiplayer compatibility, late game single-player games and generally should give an overall improvement of performance.

We have an extensive list of features we have come up with and ideas which our community has given us over the years so it's an exciting time to be looking back over the last 4 years of UTTNH
Op_Stal  [ophavsmand] 1. okt. kl. 5:51 
@贝利亚奥特曼 The main mod takes priority currently, once we complete our updates to this mod, we will once again expand into submods for UTTNH

@blond_architect @Xenozilla07 Could be a lack of dlc or alternatively a mod compatibility issue and as @C-Ri states you can bypass most requirements with the current mod configuration

@Tomanitor It is currently on the roadmap of features we want to add for the mod, though it will likely come after the code rewrite is completed
Tomanitor 30. sep. kl. 7:51 
Any chance for an APC or IFV designer
C-Ri 27. sep. kl. 11:56 
I dont have gottdamerung but I assume it requires it; can just use research_on_icon_click to bypass the requirement
SpartanH347 [FR] 27. sep. kl. 8:57 
@blond_architect you have all the DLCs ?
Xenozilla07 25. sep. kl. 20:25 
many of the air tech tree's items such as jet engines and guided bombs dont give me the module after I research them
blond_architect 24. sep. kl. 21:44 
Having a problem researching helicopters and 1950 fighters, demands a special project that just doesn't exist, even after completing everything available.
贝利亚奥特曼 23. sep. kl. 7:32 
Bro pls fix UTTNH Expanded the bug that causes the game to crash when deploying the drone
Mr.Wertunh. 23. sep. kl. 6:36 
@◎炸蝦🌸Ebifurai◎ its work normal
◎炸蝦🌸Ebifurai◎ 21. sep. kl. 4:42 
update plz
Op_Stal  [ophavsmand] 19. sep. kl. 15:41 
@Chicken Nuggies It should be fixed when the coding overhaul has been completed

@Mr.Wertunh. In order to make UTTNH and RT56 compatible you would need to strip all the research tree out of one of the mods and remove any ai coding related to the research tree to make the mods compatible.

@DUUde We will consider options for this, making the icons available for all nations is certainly a possibility

@techguygm79 As @Mr.Wertunh. states, we do have a patreon for both of our old head developers for UTTNH tolis and iHavePopcorn, our current head developer Cynder has previously stated that she requires no financial help to create the mod so she is doing this entirely for free
Mr.Wertunh. 19. sep. kl. 13:30 
@techguygm79 in discord "to-suuport-the-mod"
techguygm79 19. sep. kl. 6:41 
Is there a method to provide support to this MOD in the form of financial and or materials to aid in the development. This is IMHO the best mod for HOI4 and I am deeply saddened when ever it goes out of date with the game and is broken.
DUUde 18. sep. kl. 4:17 
Will you add more generic icons for aviation minors in future updates? Like you did with tanks, for example?
Mr.Wertunh. 13. sep. kl. 14:27 
kk
mil me 24 attack helicopter 13. sep. kl. 11:56 
@Mr.Wertunh. if you want a quick get around for using this with rt56 just delete the technology files in the rt56 mod folder be warned its very unstable though
Mr.Wertunh. 13. sep. kl. 2:41 
More precisely, the question is: what is the conflict between RT56 and UTTNH 2.0?
Mr.Wertunh. 13. sep. kl. 2:34 
Is it possible then to create a patch with RT56 compatibility yourself, like the only thing that conflicts is opening and closing the window?
Chicken Nuggies 12. sep. kl. 8:14 
DDG or Destroyer speed is bugged i think its something to do with the speed stats of the light_engine
smokeybowl7488 11. sep. kl. 7:41 
please tell me you're working on unit icons for planes below 1945
tsypanov.s04 =209BG= 10. sep. kl. 14:50 
@Op_Stal Thanks for the answer!
Op_Stal  [ophavsmand] 10. sep. kl. 1:11 
@tsypanov.s04 =209BG= As for adding new icons for Missiles, mattering on what people want we could start adding more once the overhauling update is out.
On the topic of more models however, I must state that unfortunately there is some hard coded limits to the number of models you can give various types of units and the more you add into the game the more unstable it gets
tsypanov.s04 =209BG= 9. sep. kl. 19:31 
Mister mod author. When will you have time to update the Missiles (And even the new anti-submarine ones)? Taurus and Brimstone mb (Late 98s early 00s As a base starting from AA S-75 and HAWK to top S-200 and S 300
Anti-land, ICBM. Pershing
Update for Europe models EF-2000, JAS 39, Leopard 2, Rafale and Infantry (uniform and weapons 60s 70s 80s 90s)
Op_Stal  [ophavsmand] 9. sep. kl. 17:10 
@Ersatzlikel Much appreciated

@Chicken Nuggies It's an old code issue that came about from a old paradox patch, it should be rectified with the overhaul of the code base

@Mr.Wertunh. As I've specified previously several times, we have attempted a collaboration with the RT56 team in the past which unfortunately fell through, we wish their team the very best of luck with their project and we will continue on our own project
Mr.Wertunh. 9. sep. kl. 12:53 
I'm still waiting for the road to 56 patch to finally be made, well, everyone wants it:steamfacepalm:
Chicken Nuggies 7. sep. kl. 2:10 
Why does The vls Remove 20% of speed on modern ddg they messed up somehow
Ersatzlikel 6. sep. kl. 20:36 
Just want to say that this mod is a staple in all of my lists, good job guys and thanks for the work!
Op_Stal  [ophavsmand] 6. sep. kl. 13:45 
@Burner345-BR : D
Op_Stal  [ophavsmand] 6. sep. kl. 13:45 
@Criminimini Due to a lack of ww1 focuses I wouldn't be certain how to successfully do that outside of a hefty re-coding on your client to add this tree ontop of the mod's tree. to reiterate this would be very tedious to do
Op_Stal  [ophavsmand] 6. sep. kl. 13:44 
@lucinifel We don't work for or with the RT56 team, we have attempted collaborations with them in the past but they unfortunately fell through, we wish the RT56 team the very best of luck with their mod developments, but it is highly unlikely either of our teams merge in the future.
On a further note, it is certainly possible to delete all of the technology, some of the "History" and some AI files in RT56 to make UTTNH compatible in theory which has previously been done by some of our discord members, it does fundamentally break multiple national focuses and cause a few additional errors as the base code of RT56 relies heavily on their own tech tree.

@Suex Could you provide a little bit more detail? I'm not sure what you mean

@Hs-129 B-3 It is noted on a long list of bugs in UTTNH
◎炸蝦🌸Ebifurai◎ 3. sep. kl. 5:47 
update more Chinese icons plz
Criminimini 1. sep. kl. 7:34 
Wish there was a way to make this compatible with the Great War Redux mod
babanin97 31. aug. kl. 0:10 
Будет ли обнова?
Burner345-BR 30. aug. kl. 16:49 
Is possible to make a compatibility patch with Road to 56?°
MC-130K 30. aug. kl. 15:46 
I think the henschel Ui size is broken could you check it?
i cant see left part ot the tech
lucinifel 28. aug. kl. 6:21 
@Bawdy I suspected that it should be the reason why both UTTNH and 56 called the same file, which should theoretically be solved by adding a file call priority or override permission to UNNTH, because I don't know much about the code, and I can't modify the mod due to technical limitations. Also, if you have a bug enabled at the same time, you can re-enter the game and continue playing, and if I am playing single-player, I will not make a request. My friend can't open the research when there are many people, and I can't solve it myself, so I asked if I could adapt 56 or recommend an adaptation patch written by someone else?
lucinifel 28. aug. kl. 6:21 
@Bawdy But I used to play version 1.0 with the old version without any problems, I tried a few saves and found that it was UTTNH's technology that conflicted with the development of 56 after the development was completed. For example, if you develop a train in 56, it will show that it has not been developed in UTTNH, and re-research will cause scientific research to be unable to open.
Schadenfreude 28. aug. kl. 4:41 
Mod seems to remove support battalions (not companies) like Artillery, AT and AA
Bawdy 25. aug. kl. 21:48 
@lucinifel This mod and RT56 are pretty much fundamentally different in design philosophy, there is no real good way to integrate the 2 that won't change major things each mod does.
Also if you scroll down you can see Stal constantly having to repeat RT56 is not compatible, please save mod authors time and read through previous comments to see if your question has been asked before.
Suex 24. aug. kl. 6:44 
No tank templates?
lucinifel 23. aug. kl. 20:31 
Can it be adapted to the 56 Road ? Enabling 56 will cause a conflict that prevents the research interface from opening.
fernandoj 23. aug. kl. 7:04 
cant believe gregtech got hoi4
Op_Stal  [ophavsmand] 21. aug. kl. 7:05 
@Perfect_Time Temporarily removed due to them breaking the game, paradox changed some code that we were using for them, they will be reintroduced with the naval overhaul

@Shrot This mod aims to add upon the vanilla tech tree, we don't want to change the vanilla-feel of the game

@Hipper There are no official compatibility mods for RT56 and UTTNH

@kartsp11 For Tank Models select the specific tank model you want to use on both the tank designer and the division template/designer, "use best match" breaks the models

@remria1048 I'm not certain what this issue is, could you possibly send us a bug report through the discord with screenshots of the issue?