Rivals of Aether

Rivals of Aether

COMPETITIVE MX
19 kommentarer
survivor slugcat 7. juli kl. 10:08 
:rwslugcat:
survivor slugcat 7. juli kl. 10:08 
i got evrey mx mod and map and its fun
The_Dooms 28. apr. kl. 14:37 
If the sound could be rebalanced that'd be awesome.
Destro103 28. apr. kl. 14:13 
The sounds for spiking, like with the forward or down air, and crushing, with down and up special, are way too loud. if that was fixed, this would be great.
Fancy Suit 11. feb. kl. 11:38 
you should at least ask for permission before making edits. cool mod stil
2011x 21. jan. kl. 12:28 
dislike, you fucking stole my moms name
qwerty 17. jan. kl. 21:47 
THANK YOU
yoshi cool 15. jan. kl. 10:47 
im not getting the original mx mod of this EVER
Discountdon 9. jan. kl. 15:22 
I think the noise should be lowered on his forward air, down air, and the crushes
Dasby 7. jan. kl. 13:14 
Finally the revive mechanic is STILL too forgiving, even if he is already at high percentage, it still is a massive comeback tool, i suggest bringing up the revive damage all the way from 85% to 180%, it may sound crazy on paper but considering the resistance of the character, its not as much as other characters.
Dasby 7. jan. kl. 13:14 
the base knockback on FLight is too high it would also be better if it sent the enemies down, this could cause a bounce on high damage and be a setup for cool combos, and also a risky but precise spike.

Also nerf or remove entirely the armor on NSPECIAL, since this attack has 2 parts, counters like clairens DSPECIAL are useless because the armor makes the second part of the attack (the kick) still connects and completely ignore the counter.

The spike hitbox on Forward Air is too big, since MX is massive he can peek the forward air in corners and have a very safe spike, unlike Down Air which requires him to put himself at risk, forward air should be more punishing, specially if using it to spike an opponent.
5. jan. kl. 18:09 
I broke my legs.
5. jan. kl. 18:09 
Innocence isn't getting me anywhere.
LoganDoesStuff 5. jan. kl. 14:41 
Honestly from my experiences fighting him, he's not THAT OP. He's easy to combo cuz of how heavy he is imo
Jamie™  [ophavsmand] 5. jan. kl. 14:41 
should be changed now
Almulescent 5. jan. kl. 7:12 
increase the percentage needed for an instakill to like 200 or 250
Jamie™  [ophavsmand] 4. jan. kl. 21:34 
true
Azathoth 4. jan. kl. 21:33 
something approved
Shark™ 4. jan. kl. 21:32 
peak