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Rapporter et oversættelsesproblem
Thank You.
may you live long and prosper.
HMMMMMMMMMM. x)
until they make wallets wearable, this mod will still reign..... supreme.
- Fixed Money not going inside wallets.
You can do that in your local copy if you want.
Scroll to: Steam\steamapps\workshop\content\108600\3399367994
And then to: 42\media\scripts\WalletFix_items
There you can set the Capacity to anything you want.
You can now "Wear" your wallets.
Unfortunately your wallets won't update in a save, so yall will have to use -debug mode to spawn a new one in.
Currently only in hands. I could throw together an entire new "container slot" for the wallet if you want though. Easy peasy.
There are toy badges?
Goddamn B42 feels like the first time I played this game. Finding new vanilla items lol.
Sure. :D
I'd like to suggest being allowed to put the toy badge inside of wallets as well.
Also, I must have mistaken their mod for yours, as I went over the entire 40+ pages of B42-flagged mods yesterday and my eyes muyst have slid over the other one as I dont remember it at all. At 40+ pages, its easy for eyes to start sliding eventually z_z
Why the hell isn't this vanilla? "Badge in wallet" is like..a core tenant. We got shoulder holsters, but no badges in wallets?
Anyway, take my awards.
Seems about a day after release, somebody also had the same ideas with scrapping for leather. We've begun the great wallet movement lol.
Also not all wallets are leather.
But that would be a very easy add. Just copy & paste this to the script.txt file:
craftRecipe RipWallet
{
timedAction = SewingCloth,
Time = 15,
category = Tailoring,
Tags = InHandCraft;CanBeDoneInDark,
inputs
{
item 1 [Base.Wallet] flags[Prop2],
}
outputs
{
item 3 Base.LeatherStrips,
}
}
Get outta my brain.
No but yeah Omega was saying how this being broken in vanilla was making him reeeeeee because rp=broken if wallets don't work, so I decided to spend ~4 minutes fixing the script and ~10 more minutes making that ugly ass poster.png so I could help a fella out. :'D